Drag and Drop SWF graphics flashing

Try to explain in brief.

I built a project drag / move with 9 elements in Flash CS5 using AS 3.0. Using the code to AS3.0 4 element drg & drp tutorial (which worked) I copy/paste the code into the new project, renamed additional graphics have you as long as necessary and added the code required to receive additional graphics.

During the reading of the test, I get no error but the first logo (element) and it's invisable target just flashes 11 times then I see a picture of the whole of the project (for 1 frame) and then the cycle repeats.

I rechecked all naming conventions, and everything is correct between the code and the video clips. I've even simplified the code to just 1 item to see if I could find where the problem starts and I get the same thing. The strange thing (for me anyway) is if I change the name of the element to be dragged/deleted (in the code) to another element on the stage I always get the same flashing background graphic. So I don't think it's the code at all, I think that there are a few quirks in the graphics settings.

Graphic design is a layered illustrator file imported to be flattened import and saved as a clip. The instance has a name_mc name and shows that it is an instance of any symbol. Any ideas? Help is greatly appreciated.

I stay...

Frustrated

I assume that your main timeline extends over several frames, if that's the case, put a stop(); need method during the first or if she mentor you.

Tags: Adobe Animate

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