dropTarget pronounced of all objects on the stage

Hey all,.

Not sure what the best way to do it.  I have a class we will call DropActivity, here is the code

package com.activitycontrol

{

import com.activitycontrol.DropCheck;

public class DropActivity

     {

/ / Constants:

/ / Public properties:

/ / Private property:

_selectedClip:object private var;

/ / Initialization:

public void DropActivity(/*selectedClip:Object*/)

          {

               

          }

/ / Public methods:

public public function set selectedClip(selectedClip:Object):void

          {

_selectedClip = selectedClip;

          }

public function stopDraggingMe (): void

          {

var dropCheck:DropCheck = new DropCheck();

dropCheck.checkAgainst = dropTarget.name; ///***********

If (dropCheck.canBeDropped is true)

               {

_selectedClip.stopDrag ();     

               }

          }

/ / Protected methods:

     }

}

When the stopDraggingMe() method is called by another object (code below), I need to see all the objects on the stage to see the objects on the stage my currently selected movie clip is completed and assign it to the method dropCheck.checkAgainst (which will be checked against a table to see if it indeed can be moved, if so the value canBeDropped to true and therefor (, run it. stopDrag()).  I read using root is not a good practice of coding in AS 3.

the call to the reproductive stopDraggingme().

private void setDown(event:MouseEvent):void

          {

var droppedItem:DropActivity = new DropActivity();

droppedItem.selectedClip =;

droppedItem.stopDraggingMe ();

          }

You cannot use dropTarget, correct?  and you will need to loop through all displayobjects to see who have a positive hitTest to your object has fallen, correct?

Tags: Adobe Animate

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