Durchgestrichener Stift

Hallo,

von einem Kunden habe ich ein "Document InDesign® CC 2015.0" receive. Am mit 'InDesign® CC 2015.4' unter OS X 10.9.5.

Offenbar ist der Text im Dokument change affords vor:

Mit der Maus kann ich als auch den text markieren both, text-Rahmen. Text der aber nicht edited werden kann. Rahmen der themselves for instance werden, aber nicht darin befindliche text der eingefarbt kann. Text der kann Die Zwischenablage kopiert werden.

IM Bildschirmmodus 'Normal' green links oben neben dem Textrahmen ein pixeliger, rot durchgestrichener Stift (nicht auf dem k). Spirit of dieser ist (auf einem DIN-A4-Blatt). approx. 45 mm vom Textrahmen removed.

Meine Losungs-approaches: In der Verknupfungs-Palette werden keine Textverknupfungen displaying. Der Textrahmen is sich nicht auf einer Musterseite. Weder die equivalent ebony, noch das Objekt (text-Rahmen) sind win. Den Textrahmen kopiere ich in ein InDesign-CC-Dokument, bleibt sharps behavior is great. ALS IDML file sales, sharp verschwindet barrier.

Hat someone eine idea, wo sharp barrier as ist bzw. wie ich sie Hegelian kann?

Vielen Dank!

It can this edition on InCopy file, as seen on the assignments Panel

Tags: InDesign

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    Libraries, C:\Program Files\Adobe\Adobe Photoshop 2015\Required\CEP\extensions\com.adobe.DesignLibraryPanel.html\index.html CC

    Adobe Color-Themen, C:\Program Files\Adobe\Adobe Photoshop 2015\Required\CEP\extensions\com.adobe.KulerPanel.html\index.html CC

    ALS exportieren, C:\Program Files\Adobe\Adobe Photoshop 2015\Required\CEP\extensions\com.adobe.webpa.crema\PSPanel\dialog.html CC

    Overview of the unit, C:\Program Files\Adobe\Adobe Photoshop 2015\Required\CEP\extensions\com.adobe.preview\PSPanel\panel.html CC

    Auf Behance, C:\Program Files\Adobe\Adobe Photoshop 2015\Required\CEP\extensions\com.adobe.behance.shareonbehance.html\index.html CC parts

    ALS exportieren, C:\Program Files\Adobe\Adobe Photoshop 2015\Required\CEP\extensions\com.adobe.webpa.crema\PSPanel\dialog.html CC

    C:\Program Files\Adobe\Adobe Photoshop 2015\Required\CEP\extensions\com.adobe.preview\PSLoader\loader.html cc

    Installierte TWAIN-Geräte: OHNE

    ***

    Lightroom CC reports the following system information:

    ***

    Von Lightroom version: CC 2015.2.1 [1046594]

    License: Creative cloud

    Operating system: Windows 10

    Version: 10.0

    Anwendungsarchitektur: x 64

    Systemarchitektur: x 64

    Anzahl logischer Prozessoren: 12

    Prozessorgeschwindigkeit: 3.2 GHz

    Integrierter Speicher: 16285,5 MB

    Für Lightroom Rechtssicherheit phys. Speicher: 16285,5 MB

    Lightroom von verwendeter phys. Speicher: 626,6 MB (3.8%)

    Lightroom von verwendeter virtueller Speicher: 591,2 MB

    Cache-Speichergrosse: 446.1 MB

    Maximum quantity of Threads, die verwendet Camera Raw: 12

    Camera Raw SIMD-delivery: SSE2, AVX, AVX2

    DPI-Einstellung systems: 96 DPI

    Computer desk-Komposition aktiviert: Ja

    Monitore/anzeigegerate: 1) 2560 x 1440

    Eingabetypen: Multitouch: Nein, integrierte Toucheingabe: Nein, integrierter Stift: Ja, external Toucheingabe: Nein, externer Stift: Ja, keyboard: Nein

    Information zum Grafikprozessor:

    AMD over-pants W5100 (FireGL V) graphics card

    Check the supported OpenGL: past

    Vendor: ATI Technologies Inc.

    Version: 3.3.13397 context FireGL 15.200.1045.0 basic profile

    Renderer: AMD over-pants W5100 (FireGL V) graphics card

    LanguageVersion: 4.40

    Anwendungsordner: C:\Program Files\Adobe\Adobe Lightroom

    Bibliothekspfad: C:\LR\RalfE-Fotografie\RalfE-Fotografie.lrcat

    Ordner Einstellungen: C:\Users\Datenchef\AppData\Roaming\Adobe\Lightroom

    Installierte Zusatzmodule:

    (1) canon of attachment-Zusatzmodul

    (2) Facebook

    (3) Flickr

    (4) home-Zusatzmodul Leica

    (5) home-Zusatzmodul Nikon

    Config.LUA - flags: no

    Adapter No. 1: offerers: 1002

    Gerät: 6649

    Subsystem: 230 1028

    Version: 0

    Grafikspeicher: 4071

    Adapter No. 2: offerers: 1414

    Equipment: 8 c

    Subsystem: 0

    Version: 0

    Grafikspeicher: 0

    AudioDeviceIOBlockSize: 1024

    AudioDeviceName: Realtek Digital Output (Optical) (Realtek High Definition Audio)

    AudioDeviceNumberOfChannels: 2

    AudioDeviceSampleRate: 44100

    Build: not initialized

    Direct2DEnabled: false

    GPUDevice: not available

    OGLEnabled: true

    ***

    Then from Photoshop, I see the sniffer of GPU process that never ends on my machine. It takes about 10% of CPU on my machine.

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    ***

    Tester = 'Photoshop '.

    snifferStart = "" 2015-11 - 17_06:36:25 ""

    AIFCoreInitialized = 1

    AIFOGLInitialized = 1

    OGLContextCreated = 1

    NumGLGPUs = 1

    glgpu [0]. GLVersion = "3.0".

    glgpu [0]. GLMemoryMB = 4096

    glgpu [0]. GLName = 'Graphic AMD over-pants W5100 (FireGL V) card'

    glgpu [0]. GLVendor = "ATI Technologies Inc."

    glgpu [0]. GLVendorID = 4098

    glgpu [0]. GLDriverVersion = "15.200.1045.0".

    glgpu [0]. GLRectTextureSize = 16384

    glgpu [0]. GLRenderer = 'Graphic AMD over-pants W5100 (FireGL V) card'

    glgpu [0]. GLRendererID = 26185

    glgpu [0]. HasGLNPOTSupport = 1

    glgpu [0]. GLDriver = "aticfx64.dll, aticfx64.dll, aticfx64.dll, amdxc64.dll, aticfx32, aticfx32, icfx32, amdxc32, atiumd64.dll, atidxx64.dll, atidxx64.dll, atiumdag, atidxx32, atidxx32, atiumdva, atiumd6a.cap, atitmm64.dll.

    glgpu [0]. GLDriverDate = "20150622000000.000000 - 000.

    glgpu [0]. CanCompileProgramGLSL = 1

    glgpu [0]. GLFrameBufferOK = 1

    gputag.GL_SHADING_LANGUAGE_VERSION = 35724

    glgpu [0] .glGetString [GL_SHADING_LANGUAGE_VERSION] = '4.40.

    gputag.GL_FRAGMENT_PROGRAM_ARB = 34820

    gputag.GL_MAX_PROGRAM_INSTRUCTIONS_ARB = 34977

    glgpu [0] .glGetProgramivARB [GL_FRAGMENT_PROGRAM_ARB] [GL_MAX_PROGRAM_INSTRUCTIONS_ARB] [483647-2147] =

    gputag.GL_MAX_TEXTURE_UNITS = 34018

    glgpu [0] .glGetIntegerv [GL_MAX_TEXTURE_UNITS] = [8]

    gputag.GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS = 35661

    glgpu [0] .glGetIntegerv [GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS] = [192]

    gputag.GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS = 35660

    glgpu [0] .glGetIntegerv [GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS] = [32]

    gputag.GL_MAX_TEXTURE_IMAGE_UNITS = 34930

    glgpu [0] .glGetIntegerv [GL_MAX_TEXTURE_IMAGE_UNITS] = [32]

    gputag.GL_MAX_DRAW_BUFFERS = 34852

    glgpu [0] .glGetIntegerv [GL_MAX_DRAW_BUFFERS] = [8]

    gputag.GL_MAX_VERTEX_UNIFORM_COMPONENTS = 35658

    glgpu [0] .glGetIntegerv [GL_MAX_VERTEX_UNIFORM_COMPONENTS] = [16384]

    gputag.GL_MAX_FRAGMENT_UNIFORM_COMPONENTS = 35657

    glgpu [0] .glGetIntegerv [GL_MAX_FRAGMENT_UNIFORM_COMPONENTS] = [16384]

    gputag.GL_MAX_VARYING_FLOATS = 35659

    glgpu [0] .glGetIntegerv [GL_MAX_VARYING_FLOATS] = [128]

    gputag.GL_MAX_VERTEX_ATTRIBS = 34921

    glgpu [0] .glGetIntegerv [GL_MAX_VERTEX_ATTRIBS] = [16]

    gputag. AIF::OGL:GL_ARB_VERTEX_PROGRAM = 198

    glgpu [0] .extension [AIF::OGL:GL_ARB_VERTEX_PROGRAM] = 1

    gputag. AIF::OGL:GL_ARB_FRAGMENT_PROGRAM = 93

    glgpu [0] .extension [AIF::OGL:GL_ARB_FRAGMENT_PROGRAM] = 1

    gputag. AIF::OGL:GL_ARB_VERTEX_SHADER = 199

    glgpu [0] .extension [AIF::OGL:GL_ARB_VERTEX_SHADER] = 1

    gputag. AIF::OGL:GL_ARB_FRAGMENT_SHADER = 95

    glgpu [0] .extension [AIF::OGL:GL_ARB_FRAGMENT_SHADER] = 1

    gputag. AIF::OGL:GL_EXT_FRAMEBUFFER_OBJECT = 255

    glgpu [0] .extension [AIF::OGL:GL_EXT_FRAMEBUFFER_OBJECT] = 1

    gputag. AIF::OGL:GL_ARB_TEXTURE_RECTANGLE = 178

    glgpu [0] .extension [AIF::OGL:GL_ARB_TEXTURE_RECTANGLE] = 1

    gputag. AIF::OGL:GL_ARB_TEXTURE_FLOAT = 170

    glgpu [0] .extension [AIF::OGL:GL_ARB_TEXTURE_FLOAT] = 1

    gputag. AIF::OGL:GL_ARB_OCCLUSION_QUERY = 118

    glgpu [0] .extension [AIF::OGL:GL_ARB_OCCLUSION_QUERY] = 1

    gputag. AIF::OGL:GL_ARB_VERTEX_BUFFER_OBJECT = 197

    glgpu [0] .extension [AIF::OGL:GL_ARB_VERTEX_BUFFER_OBJECT] = 1

    gputag. AIF::OGL:GL_ARB_SHADER_TEXTURE_LOD = 146

    glgpu [0] .extension [AIF::OGL:GL_ARB_SHADER_TEXTURE_LOD] = 1

    NumCLGPUs = 1

    clgpu [0]. CLPlatformVersion = "AMD 2.0 - APP (1800.5)"

    clgpu [0]. CLDeviceVersion = "AMD 2.0 - APP (1800.5)"

    clgpu [0]. CLMemoryMB = 4096

    clgpu [0]. CLName = "Bonaire".

    clgpu [0]. CLVendor = "Advanced Micro Devices, Inc."

    clgpu [0]. CLVendorID = 4098

    clgpu [0]. CLDriverVersion = ' 1800.5 (VM).

    clgpu [0]. CUDASupported = 0 < == crashes here

    I installed the update to Photoshop and has released the new AMD driver and Photoshop now recognizes my card graph over-pants.

    Probably a driver issue.

  • Problem with graphics in Lightroom - program hangs up with on GC

    Hello out there, I have a problem of current graphics card:

    In the latest version, in fact two versions 2015.1 and 2015.2 have both have this problem: my graphics card is recognized fine, but when I allow it, I can change 1 a photo before program crashes:

    I have my pictures and illustrations very well in the library module, click edit (very good), to change my pictue, go to the library module (always great) and to change another setting. Hit "Edit" again one time and then problem. Program freezes just straight up. Several times and done.

    (In Photoshop GC support works fine, no problem)

    I then ran my system through the ususal proven iterations:

    -Windows update

    -Update the graphics driver card

    -Disabled some other stuff to slow down my pc.

    All to nothing does not.

    The only remedy seems to disable support for Platinum grapics in Lightroom, but that does not seem a real solution for me.

    Here is my system display of in Lightroom.

    Any ideas? Because I'm all that.

    Thank you.

    SysInfo:

    Von Lightroom version: CC 2015.2 [1044713]

    License: Creative cloud

    Operating system: Windows 7

    Version: 6.1

    Anwendungsarchitektur: x 64

    Systemarchitektur: x 64

    Anzahl logischer Prozessoren: 4

    Prozessorgeschwindigkeit: 3.0 GHz

    Integrierter Speicher: 12285,4 MB

    Für Lightroom Rechtssicherheit phys. Speicher: 12285,4 MB

    Lightroom von verwendeter phys. Speicher: 631.4 MB (5.1%)

    Lightroom von verwendeter virtueller Speicher: 597,8 MB

    Cache-Speichergrosse: 67.5 MB

    Maximum quantity of Threads, die verwendet Camera Raw: 4

    Camera Raw SIMD-delivery: SSE2

    DPI-Einstellung systems: 96 DPI

    Computer desk-Komposition aktiviert: Ja

    Monitore/anzeigegerate: 1) 1920 x 1080

    Eingabetypen: Multitouch: Nein, integrierte Toucheingabe: Nein, integrierter Stift: Ja, external Toucheingabe: Nein, externer Stift: Ja, keyboard: Nein

    Information zum Grafikprozessor:

    AMD Radeon HD 6700 Series

    Check the supported OpenGL: past

    Vendor: ATI Technologies Inc.

    Version: 3.3.13399 context 15.200.1062.1004 the base profile

    Renderer: AMD Radeon HD 6700 Series

    LanguageVersion: 4.40

    Anwendungsordner: C:\Program Files\Adobe\Adobe Lightroom

    Bibliothekspfad: D:\Eigene Bilder\Lightroom\Shootings\Shootings-2.lrcat

    Ordner Einstellungen: C:\Users\Michael\AppData\Roaming\Adobe\Lightroom

    Installierte Zusatzmodule:

    (1) $$$ / Opendirectly/PluginManager = OpenDirectly

    (2) 500px

    (3) home-Zusatzmodul Cannon

    (4) Facebook

    (5) Flickr

    (6) HDR Efex Pro 2

    (7) jf Twitter

    (8) LR/Blog

    (9) home-Zusatzmodul Nikon

    Config.LUA - flags: no

    Adapter No. 1: offerers: 1002

    Equipment: 68bf

    Please try with the latest beta of AMD driver: http://support.amd.com/en-us/kb-articles/Pages/latest-catalyst-windows-beta.aspx

  • cannot disable gpu for lightroom 6.1.1

    Hello

    I feel a lot of gel with my setup (Win 8.1 64 bit, AMD HD7800) since LR 6. There are simply photos that I can not open with the developmodule, LR would freeze in a State without end...

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    -restart the computer

    -Download the latest AMD drivers for my installed

    -change the LR to 'G' module (before "D") until I have try to disable the check box

    ... nothing worked.

    So now that I have LR, I can't work with. When I try to solve the problem (very bad implementation of GPU acceleration) of Adobe I can't do this too!

    Anyone have an idea how to get out of this misery?

    Thank you

    Christoph

    My system:

    Von Lightroom version: 6.1.1 [1032027]

    License: Unbegrenzt

    Operating system: Windows 8.1 home edition Premium

    Version: 6.3 [9600]

    Anwendungsarchitektur: x 64

    Systemarchitektur: x 64

    Anzahl logischer Prozessoren: 12

    Prozessorgeschwindigkeit: 3.2 GHz

    Integrierter Speicher: 32718,9 MB

    Für Lightroom Rechtssicherheit phys. Speicher: 32718,9 MB

    Lightroom von verwendeter phys. Speicher: 1085,1 MB (3.3%)

    Lightroom von verwendeter virtueller Speicher: 1072,1 MB

    Cache Speichergrosse: 1490,3 MB

    Maximum quantity of Threads, die verwendet Camera Raw: 6

    Camera Raw SIMD-delivery: SSE2

    DPI-Einstellung systems: 96 DPI

    Computer desk-Komposition aktiviert: Ja

    Monitore/anzeigegerate: 1) 2560 x 1440

    Eingabetypen: Multitouch: Nein, integrierte Toucheingabe: Nein, integrierter Stift: Nein, external Toucheingabe: Nein, externer Stift: Nein, keyboard: Nein

    Information zum Grafikprozessor:

    AMD Radeon HD 7800 Series

    Check the supported OpenGL: past

    Vendor: ATI Technologies Inc.

    Version: 3.3.13399 context 15.200.1062.0 the base profile

    Renderer: AMD Radeon HD 7800 Series

    LanguageVersion: 4.40

    Anwendungsordner: C:\Program Files\Adobe\Adobe Lightroom

    Bibliothekspfad: D:\Christoph Bosch\Eigene Bilder\Lightroom\LR-Christoph-Bosch-Naturfotos-2.lrcat

    Ordner Einstellungen: C:\Users\Bosch\AppData\Roaming\Adobe\Lightroom

    Installierte Zusatzmodule:

    (1) Behance

    (2) home-Zusatzmodul Cannon

    (3) Facebook

    (4) Flickr

    (5) home-Zusatzmodul Leica

    (6) home-Zusatzmodul Nikon

    (7) show areas of focus

    Config.LUA - flags: no

    Adapter No. 1: offerers: 1002

    Gerät: 6818

    Subsystem: a 42, 1043

    Version: 0

    Grafikspeicher: 2027

    Adapter No. 2: offerers: 1414

    Equipment: 8 c

    Subsystem: 0

    Version: 0

    Grafikspeicher: 0

    AudioDeviceIOBlockSize: 1024

    AudioDeviceName: Lautsprecher (SB Recon3D PCIe)

    AudioDeviceNumberOfChannels: 2

    AudioDeviceSampleRate: 44100

    Build: not initialized

    Direct2DEnabled: false

    GPUDevice: not available

    OGLEnabled: true

    If the above does not work, you can turn off manually by accessing your preferences file, open it with Notepad noting the AutoBahn 'use' line and assigning a value of "false". The line is towards the bottom of the file.

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  • LR6 (Win64) keeps crashing.

    Hey guys!

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    I already reinstalled the LR6 but the problem is still there.

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    License: Unbegrenzt

    Operating system: Windows 8.1 Business Edition

    Version: 6.3 [9600]

    Anwendungsarchitektur: x 64

    Systemarchitektur: x 64

    Anzahl logischer Prozessoren: 8

    Prozessorgeschwindigkeit: 3.4 GHz

    Integrierter Speicher: 8139,2 MB

    Für Lightroom Rechtssicherheit phys. Speicher: 8139,2 MB

    Lightroom von verwendeter phys. Speicher: 785,2 MB (9.6%)

    Lightroom von verwendeter virtueller Speicher: 768,7 MB

    Cache Speichergrosse: 231,7 MB

    Maximum quantity of Threads, die verwendet Camera Raw: 4

    Camera Raw SIMD-delivery: SSE2, AVX

    DPI-Einstellung systems: 96 DPI

    Computer desk-Komposition aktiviert: Ja

    Monitore/anzeigegerate: 1) 1920 x 1080

    Eingabetypen: Multitouch: Nein, integrierte Toucheingabe: Nein, integrierter Stift: Nein, external Toucheingabe: Nein, externer Stift: Nein, keyboard: Nein

    Information zum Grafikprozessor:

    AMD Radeon 200 R9 / 7900 HD series

    Check the supported OpenGL: past

    Vendor: ATI Technologies Inc.

    Version: 3.3.13397 context 15.200.1046.0 the base profile

    Renderer: AMD Radeon R9 200 / 7900 HD series

    LanguageVersion: 4.40

    Anwendungsordner: C:\Program Files\Adobe\Adobe Lightroom

    Bibliothekspfad: C:\Users\Balazs\Pictures\Lightroom\Lightroom Catalog.lrcat

    Ordner Einstellungen: C:\Users\Balazs\AppData\Roaming\Adobe\Lightroom

    Installierte Zusatzmodule:

    (1) Behance

    (2) home-Zusatzmodul Cannon

    (3) Facebook

    (4) Flickr

    (5) home-Zusatzmodul Leica

    (6) LRHaze

    (7) home-Zusatzmodul Nikon

    Config.LUA - flags: no

    Adapter No. 1: offerers: 1002

    Gerät: 6798

    Subsystem: 4481043

    Version: 0

    Grafikspeicher: 3051

    Adapter No. 2: offerers: 1414

    Equipment: 8 c

    Subsystem: 0

    Version: 0

    Grafikspeicher: 0

    AudioDeviceIOBlockSize: 1024

    AudioDeviceName: SPDIF-Schnittstelle (FiiO USB DAC - E10)

    AudioDeviceNumberOfChannels: 2

    AudioDeviceSampleRate: 44100

    Build: not initialized

    Direct2DEnabled: false

    GPUDevice: not available

    OGLEnabled: true

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    Try this: http://lightroom-blog.com/2015/05/19/turning-off-lightrooms-gpu-preferences-even-when-cras hing-on-startup /

  • Updated Lightroom to 6.1?

    How updated? I can't select the update in the Help menu.

    Von Lightroom version: 6.0 [1014445]

    License: Unbegrenzt

    Operating system: Windows 7 Enterprise edition

    Version: 6.1 [7601]

    Anwendungsarchitektur: x 64

    Systemarchitektur: x 64

    Anzahl logischer Prozessoren: 4

    Prozessorgeschwindigkeit: 2.8 GHz

    Integrierter Speicher: 8191,1 MB

    Für Lightroom Rechtssicherheit phys. Speicher: 8191,1 MB

    Lightroom von verwendeter phys. Speicher: 1883,0 MB (22.9%)

    Lightroom von verwendeter virtueller Speicher: 1973,3 MB

    Cache Speichergrosse: 1395,5 MB

    Maximum quantity of Threads, die verwendet Camera Raw: 4

    Camera Raw SIMD-delivery: SSE2

    DPI-Einstellung systems: 96 DPI

    Computer desk-Komposition aktiviert: Ja

    Monitore/anzeigegerate: 1) 2560 x 1440

    Eingabetypen: Multitouch: Nein, integrierte Toucheingabe: Nein, integrierter Stift: Nein, external Toucheingabe: Nein, externer Stift: Nein, keyboard: Nein

    Information zum Grafikprozessor:

    GeForce GTX 560/PCIe/SSE2

    Check the supported OpenGL: past

    Provider: NVIDIA Corporation

    Version: 3.3.0 NVIDIA 353.30

    Rendering engine: GeForce GTX 560/PCIe/SSE2

    LanguageVersion: 3,30 NVIDIA via the Cg compiler

    Anwendungsordner: C:\Program Files\Adobe\Adobe Lightroom

    Bibliothekspfad: C:\Users\joerrens\Lightroom Katalog\FotoKatalog\FotoKatalog.lrcat

    Ordner Einstellungen: C:\Users\joerrens\AppData\Roaming\Adobe\Lightroom

    Installierte Zusatzmodule:

    (1) Behance

    (2) home-Zusatzmodul Cannon

    (3) see the areas of focus

    Config.LUA - flags: no

    Adapter No. 1: offerers: 10de

    Gerät: 1201

    Subsystem: 83b 51043

    Version: a1

    Grafikspeicher: 979

    AudioDeviceIOBlockSize: 1024

    AudioDeviceName: Alpha (High Definition Audio-Gerät)

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    AudioDeviceSampleRate: 44100

    Build: not initialized

    Direct2DEnabled: false

    GPUDevice: not available

    OGLEnabled: true

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  • How can I reduce the number of catalogs?

    Hello

    I have a problem growing due to many catalogs produced by the different versions of LR since Lightroom 4. My problem is that I have no idea how to do to decide what catalog (lrdat), which presents a preview (lrdata), what backups I can get rid of without losing the original material or entered further data. So what I'm trying to be is a master catalog what's happening in keeps it current 3 - material years on 1 drive HARD internal. On an external HARD drive, I have the same 3 years with a LR catalog as one more backup equipment for 12 years, I try to get into this catalogue. Due to the huge number of additional folders (by lr), now I'm afraid to be on the wrong track. So my simple question for the Pros of the lr is how to manage a clear structured storage of peaks with SBDAs in years. The average number of files I want to save p.a. is about 4,000 or a ca.150 GB volume.

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    Thank you, Muck

    My system environment is:

    Von Lightroom version: CC 2015.0.1 [1018573]

    License: Creative cloud

    Operating system: Windows 7 Edition Home Premium

    Version: 6.1 [7601]

    Anwendungsarchitektur: x 64

    Systemarchitektur: x 64

    Anzahl logischer Prozessoren: 8

    Prozessorgeschwindigkeit: 3.3 GHz

    Integrierter Speicher: 12268,4 MB

    Für Lightroom Rechtssicherheit phys. Speicher: 12268,4 MB

    Lightroom von verwendeter phys. Speicher: 718,0 MB (5,8%)

    Lightroom von verwendeter virtueller Speicher: 691.6 MB

    Cache-Speichergrosse: 285,5 MB

    Maximum quantity of Threads, die verwendet Camera Raw: 4

    Camera Raw SIMD-delivery: SSE2, AVX

    DPI-Einstellung systems: 120 DPI

    Computer desk-Komposition aktiviert: Ja

    Monitore/anzeigegerate: 1) 1920 x 1080, 2) 1920 x 1080

    Eingabetypen: Multitouch: Nein, integrierte Toucheingabe: Nein, integrierter Stift: Nein, external Toucheingabe: Nein, externer Stift: Nein, keyboard: Nein

    Information zum Grafikprozessor:

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    Check the supported OpenGL: past

    Provider: NVIDIA Corporation

    Version: 3.3.0

    Rendering engine: GeForce GTS 450/PCIe/SSE2

    LanguageVersion: 3,30 NVIDIA via the Cg compiler

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