Final Cut Pro makes it unstable?

I was wondering if the computer that you use may have an effect on your video.  I'm doing a video in final cut pro now on a baseline of 2010 macbook pro.  The video consists of many different clips from different sources.  Most of it is fine, however, some of it is really rough and some audio clips does not match the person speaking.

Maybe it's because my computer is slow?  Some images is fine when the other stuff is not (even though the original film is fine).

TCOLL150 wrote:

The video consists of many different clips from different sources.

Different types of sequences will make your Mac to redouble their efforts.

for example AVCHD without creation of optimized clips will tax an old Mac during playback.

Note: playback settings can also influence the reading.

It is wise to switch generally better performance:

Creation of Proxy support will also help if the payback period is bad.

The type of storage disk to use must also be fast enough for the images.

USB2 or firewire 400 is not recommended for a film HD as AVCHD. USB 3, love at first sight or a raid system is the ticket.

Synchronization issues may well be that you have a few snippets that do not match the properties of the project.

Al

Tags: Professional Applications

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    Path: / Applications/Final Cut Pro.app/Contents/MacOS/Final Cut Pro

    ID: com.apple.FinalCut

    Version: 10.2.3 (276640)

    Generation information: ProEditor-27664000056000000 ~ 1

    App item ID: 424389933

    The external application ID: 815823966

    Code type: X 86-64 (Native)

    Parent process:? [1]

    Person in charge: Final Cut Pro [765]

    User ID: 503

    Date/time: 2016-09-22 23:52:58.554 + 1000

    OS version: Mac OS X 10.10.5 (14F1912)

    Report Version: 11

    Anonymous UUID: 6A827621-219F-0742-2946-F3C4C5D4BC62

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    Crashed thread: queue send 34: com.apple.helium.rq.gpu - ru0.vs0.gcd - top

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    0 libsystem_kernel.dylib 0x00007fff8cdf24de mach_msg_trap + 10

    1 libsystem_kernel.dylib 0x00007fff8cdf164f mach_msg + 55

    2 com.apple.CoreFoundation 0x00007fff8edefeb4 __CFRunLoopServiceMachPort + 212

    3 com.apple.CoreFoundation 0x00007fff8edef37b __CFRunLoopRun + 1371

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    7 com.apple.HIToolbox 0x00007fff8695212b _BlockUntilNextEventMatchingListInModeWithFilter + 71

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    9 com.apple.AppKit 0x00007fff8f34fe58-[NSApplication nextEventMatchingMask:untilDate:inMode: dequeue:] + 346

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    0 libsystem_kernel.dylib 0x00007fff8cdf8232 kevent64 + 10

    1 libdispatch.dylib 0x00007fff842d726e _dispatch_mgr_thread + 52

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    1 com.apple.Foundation 0x00007fff917bbc31-[NSCondition waitUntilDate:] + 343

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    3 com.apple.Flexo 0x000000010b35b364-[FFRenderer renderRange:cancelAtRangeEnd:storageLocationsToWatch:] + 2900

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    0 libsystem_kernel.dylib 0x00007fff8cdf7136 __psynch_cvwait + 10

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    2 com.apple.Helium.HeliumRender 0x000000010eca3ec0 HGRenderQueue::GetPBOReadbackJob (HGPBOReadbackExecUnit *, HGPBOReadbackJob *) + 80

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    1 com.apple.CoreVideo 0x00007fff84e55558 CVDisplayLink::runIOThread() + 676

    2 com.apple.CoreVideo 0x00007fff84e5529b startIOThread(void*) + 147

    3 libsystem_pthread.dylib 0x00007fff8b55405a _pthread_body + 131

    4 libsystem_pthread.dylib 0x00007fff8b553fd7 _pthread_start + 176

    5 libsystem_pthread.dylib 0x00007fff8b5513ed thread_start + 13

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    1 com.apple.Helium.HeliumRender 0x000000010ed16602 hg_pthread_loop(void*) + 114

    2 libsystem_pthread.dylib 0x00007fff8b55405a _pthread_body + 131

    3 libsystem_pthread.dylib 0x00007fff8b553fd7 _pthread_start + 176

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    1 com.apple.Helium.HeliumRender 0x000000010ed16602 hg_pthread_loop(void*) + 114

    2 libsystem_pthread.dylib 0x00007fff8b55405a _pthread_body + 131

    3 libsystem_pthread.dylib 0x00007fff8b553fd7 _pthread_start + 176

    4 libsystem_pthread.dylib 0x00007fff8b5513ed thread_start + 13

    Line 21: com.apple.helium - unit

    0 libsystem_kernel.dylib 0x00007fff8cdf7166 __psynch_mutexwait + 10

    1 com.apple.Helium.HeliumRender 0x000000010ed16602 hg_pthread_loop(void*) + 114

    2 libsystem_pthread.dylib 0x00007fff8b55405a _pthread_body + 131

    3 libsystem_pthread.dylib 0x00007fff8b553fd7 _pthread_start + 176

    4 libsystem_pthread.dylib 0x00007fff8b5513ed thread_start + 13

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    0 libsystem_kernel.dylib 0x00007fff8cdf251a semaphore_wait_trap + 10

    1 com.apple.Flexo 0x000000010b35e31b::Run() + 315 WorkerThread

    2 com.apple.Flexo 0x000000010b2d7cef Thread::RunHelper(void*) + 47

    3 libsystem_pthread.dylib 0x00007fff8b55405a _pthread_body + 131

    4 libsystem_pthread.dylib 0x00007fff8b553fd7 _pthread_start + 176

    5 libsystem_pthread.dylib 0x00007fff8b5513ed thread_start + 13

    Line 23:

    0 libsystem_kernel.dylib 0x00007fff8cdf24de mach_msg_trap + 10

    1 libsystem_kernel.dylib 0x00007fff8cdf164f mach_msg + 55

    2 com.apple.CoreFoundation 0x00007fff8edefeb4 __CFRunLoopServiceMachPort + 212

    3 com.apple.CoreFoundation 0x00007fff8edef37b __CFRunLoopRun + 1371

    4 com.apple.CoreFoundation 0x00007fff8edeebd8 CFRunLoopRunSpecific + 296

    5 com.apple.AppKit 0x00007fff8f41856b _NSEventThread + 137

    6 libsystem_pthread.dylib 0x00007fff8b55405a _pthread_body + 131

    7 libsystem_pthread.dylib 0x00007fff8b553fd7 _pthread_start + 176

    8 libsystem_pthread.dylib 0x00007fff8b5513ed thread_start + 13

    24 phone: com.apple.coremedia.scheduledfileio

    0 libsystem_kernel.dylib 0x00007fff8cdf7136 __psynch_cvwait + 10

    1 com.apple.CoreMedia.ProAppsSupport 0x000000010acb1f91 WaitOnCondition + 11

    2 com.apple.CoreMedia.ProAppsSupport 0x000000010acb1d9e FigSemaphoreWaitRelative + 156

    3 com.apple.CoreMedia.ProAppsSupport 0x000000010aca7788 FigScheduledFileIOThread + 141

    4 com.apple.CoreMedia.ProAppsSupport 0x000000010acb2a15 figThreadMain + 417

    5 libsystem_pthread.dylib 0x00007fff8b55405a _pthread_body + 131

    6 libsystem_pthread.dylib 0x00007fff8b553fd7 _pthread_start + 176

    7 libsystem_pthread.dylib 0x00007fff8b5513ed thread_start + 13

    25 phone: com.apple.CoreAnimation.CAOpenGLLayer

    0 libsystem_kernel.dylib 0x00007fff8cdf24de mach_msg_trap + 10

    1 libsystem_kernel.dylib 0x00007fff8cdf164f mach_msg + 55

    2 com.apple.CoreFoundation 0x00007fff8edefeb4 __CFRunLoopServiceMachPort + 212

    3 com.apple.CoreFoundation 0x00007fff8edef37b __CFRunLoopRun + 1371

    4 com.apple.CoreFoundation 0x00007fff8edeebd8 CFRunLoopRunSpecific + 296

    5 com.apple.CoreFoundation 0x00007fff8eea6671 CFRunLoopRun + 97

    6 com.apple.QuartzCore 0x00007fff825cff0f CAOpenGLLayer_render_thread(void*) + 162

    7 com.apple.QuartzCore 0x00007fff82481f82 thread_fun + 25

    8 libsystem_pthread.dylib 0x00007fff8b55405a _pthread_body + 131

    libsystem_pthread.dylib 9 0x00007fff8b553fd7 _pthread_start + 176

    10 libsystem_pthread.dylib 0x00007fff8b5513ed thread_start + 13

    Line 26:

    0 libsystem_kernel.dylib 0x00007fff8cdf24de mach_msg_trap + 10

    1 libsystem_kernel.dylib 0x00007fff8cdf164f mach_msg + 55

    2 com.apple.CoreFoundation 0x00007fff8edefeb4 __CFRunLoopServiceMachPort + 212

    3 com.apple.CoreFoundation 0x00007fff8edef37b __CFRunLoopRun + 1371

    4 com.apple.CoreFoundation 0x00007fff8edeebd8 CFRunLoopRunSpecific + 296

    5 com.apple.CoreFoundation 0x00007fff8eea6671 CFRunLoopRun + 97

    6 com.apple.DiscRecording 0x00007fff84e880b2 DRWorkLoop::WorkLoop() + 228

    7 com.apple.DiscRecording 0x00007fff84e87fbb DRWorkLoop::WorkLoopEntry(DRWorkLoop*) + 9

    8 com.apple.DiscRecording 0x00007fff84e87ccd DRThreadObject::StartRoutine(DRThreadObject*) + 125

    com.apple.DiscRecording 9 0x00007fff84e87b6f DRThreadObject::SymbolRoutine(DRThreadObject*) + 9

    10 libsystem_pthread.dylib 0x00007fff8b55405a _pthread_body + 131

    11 libsystem_pthread.dylib 0x00007fff8b553fd7 _pthread_start + 176

    12 libsystem_pthread.dylib 0x00007fff8b5513ed thread_start + 13

    Thread 27: com.apple.flexo.worker - wire

    0 libsystem_kernel.dylib 0x00007fff8cdf251a semaphore_wait_trap + 10

    1 com.apple.Flexo 0x000000010b35e31b::Run() + 315 WorkerThread

    2 com.apple.Flexo 0x000000010b2d7cef Thread::RunHelper(void*) + 47

    3 libsystem_pthread.dylib 0x00007fff8b55405a _pthread_body + 131

    4 libsystem_pthread.dylib 0x00007fff8b553fd7 _pthread_start + 176

    5 libsystem_pthread.dylib 0x00007fff8b5513ed thread_start + 13

    Line 28: com.apple.helium - texture-finishing

    0 libsystem_kernel.dylib 0x00007fff8cdf7136 __psynch_cvwait + 10

    1 com.apple.Helium.HeliumRender 0x000000010ecfeeaa TextureDeleteQueue::threadLoop() + 202

    2 com.apple.Helium.HeliumRender 0x000000010ecfeccd textureFinishThread(void*) + 29

    3 libsystem_pthread.dylib 0x00007fff8b55405a _pthread_body + 131

    4 libsystem_pthread.dylib 0x00007fff8b553fd7 _pthread_start + 176

    5 libsystem_pthread.dylib 0x00007fff8b5513ed thread_start + 13

    Thread 29: Dispatch queue: com.apple.CompressorKit.CKImmedaiteBatchOperation: NSOperation 0x608017a53d70 (QOS: initiated)

    0 libsystem_kernel.dylib 0x00007fff8cdf748a __semwait_signal + 10

    1 libsystem_c.dylib 0x00007fff857dfda1 sleep + 42

    2 com.apple.Flexo 0x000000010b357b10-[FFBackgroundShareOperation transcodeSource:withSetting:toFile:] + 4128

    3 com.apple.CompressorKitMAS 0x000000015e0010e0-[CKImmedaiteBatchOperation runTranscodeFor:] + 780

    4 com.apple.CoreFoundation 0x00007fff8edb87bc __invoking___ + 140

    5 com.apple.CoreFoundation 0x00007fff8edb8612-[French invoke] + 290

    6 com.apple.Foundation 0x00007fff91812b99-[major NSInvocationOperation] + 34

    7 com.apple.Foundation 0x00007fff917bfb3c-[__NSOperationInternal _start:] + 653

    8 com.apple.Foundation 0x00007fff917bf613 __NSOQSchedule_f + 184

    libdispatch.dylib 9 0x00007fff842d2e73 _dispatch_client_callout + 8

    10 libdispatch.dylib 0x00007fff842d65cd _dispatch_queue_drain + 1100

    11 libdispatch.dylib 0x00007fff842d6030 _dispatch_queue_invoke + 202

    12 libdispatch.dylib 0x00007fff842d5bef _dispatch_root_queue_drain + 463

    13 libdispatch.dylib 0x00007fff842d5a1c _dispatch_worker_thread3 + 91

    14 libsystem_pthread.dylib 0x00007fff8b553a9d _pthread_wqthread + 729

    15 libsystem_pthread.dylib 0x00007fff8b5513dd start_wqthread + 13

    Line 30: BGTask: queue FFBackgroundShareOperation shipping: NSOperationQueue 0x608017c2a420: NSOperation 0x608001520fa0 (QOS: initiated)

    0 libsystem_kernel.dylib 0x00007fff8cdf7136 __psynch_cvwait + 10

    1 com.apple.Foundation 0x00007fff917bbc31-[NSCondition waitUntilDate:] + 343

    2 com.apple.Foundation 0x00007fff917bba95-[NSConditionLock lockWhenCondition:beforeDate:] + 232

    3 com.apple.Flexo 0x000000010b356140-[FFBackgroundShareOperation performShareOperation:task:] + 208

    4 com.apple.Flexo 0x000000010bb6936c FFApplicationHandleExceptionThatShouldNotBeIgnoredInBlock + 12

    5 com.apple.Flexo 0x000000010b291aad-[major FFBackgroundTask] + 333

    6 com.apple.Foundation 0x00007fff917bfb3c-[__NSOperationInternal _start:] + 653

    7 com.apple.Foundation 0x00007fff917bf613 __NSOQSchedule_f + 184

    8 libdispatch.dylib 0x00007fff842d2e73 _dispatch_client_callout + 8

    libdispatch.dylib 9 0x00007fff842d65cd _dispatch_queue_drain + 1100

    10 libdispatch.dylib 0x00007fff842d6030 _dispatch_queue_invoke + 202

    11 libdispatch.dylib 0x00007fff842d5bef _dispatch_root_queue_drain + 463

    12 0x00007fff842d5a1c _dispatch_worker_thread3 + 91 libdispatch.dylib

    13 libsystem_pthread.dylib 0x00007fff8b553a9d _pthread_wqthread + 729

    14 libsystem_pthread.dylib 0x00007fff8b5513dd start_wqthread + 13

    Line 31: com.apple.flexo.player - rendered (read)

    0 libsystem_kernel.dylib 0x00007fff8cdf7136 __psynch_cvwait + 10

    1 com.apple.Foundation 0x00007fff917bbc31-[NSCondition waitUntilDate:] + 343

    2 com.apple.Foundation 0x00007fff917bba95-[NSConditionLock lockWhenCondition:beforeDate:] + 232

    3 com.apple.Flexo 0x000000010b15f45b-[FFPlayer _waitForAttention] + 43

    4 com.apple.Flexo 0x000000010b13b460-[FFPlayer playerRenderThreadMain:] + 208

    5 com.apple.Foundation 0x00007fff917a4e92 __NSThread__main__ + 1345

    6 libsystem_pthread.dylib 0x00007fff8b55405a _pthread_body + 131

    7 libsystem_pthread.dylib 0x00007fff8b553fd7 _pthread_start + 176

    8 libsystem_pthread.dylib 0x00007fff8b5513ed thread_start + 13

    Line 32: com.apple.flexo.time - rate-change-controller

    0 libsystem_kernel.dylib 0x00007fff8cdf7136 __psynch_cvwait + 10

    1 com.apple.Flexo 0x000000010b139a03 TimeRateChangeController::threadFunction() + 115

    2 com.apple.Flexo 0x000000010b1608fc TimeRateChangeController::thread_routine(void*) + 60

    3 libsystem_pthread.dylib 0x00007fff8b55405a _pthread_body + 131

    4 libsystem_pthread.dylib 0x00007fff8b553fd7 _pthread_start + 176

    5 libsystem_pthread.dylib 0x00007fff8b5513ed thread_start + 13

    Line 33: com.apple.flexo.worker - wire

    0 libsystem_kernel.dylib 0x00007fff8cdf251a semaphore_wait_trap + 10

    1 com.apple.Flexo 0x000000010b35e31b::Run() + 315 WorkerThread

    2 com.apple.Flexo 0x000000010b2d7cef Thread::RunHelper(void*) + 47

    3 libsystem_pthread.dylib 0x00007fff8b55405a _pthread_body + 131

    4 libsystem_pthread.dylib 0x00007fff8b553fd7 _pthread_start + 176

    5 libsystem_pthread.dylib 0x00007fff8b5513ed thread_start + 13

    Wire 34 crashed: dispatch queue: com.apple.helium.rq.gpu - ru0.vs0.gcd - top

    0 com.apple.Helium.HeliumRender 0x000000010ee0bceb HGGLBlend::UpdateLocalParameters (int.) + 27

    1 com.apple.Helium.HeliumRender 0x000000010ee0c164 HGGLBlend::RenderPage(HGPage*) + 52

    2 com.apple.Helium.HeliumRender 0x000000010ecdade4 HGGLRenderer::ProcessOnePage (HGNode *, HGRect, std::pair < HGRect, HGRect [8] > &, HGFormat, HGBuffer *, bool) + 1716

    3 com.apple.Helium.HeliumRender 0x000000010ecd97d2 HGGLRenderer::ProcessNodeInternal (HGNode *, HGRect, HGFormat, HGBuffer *, bool, bool) + 1170

    4 com.apple.Helium.HeliumRender 0x000000010ecd8943 HGGLRenderer::GetNodeBitmap (HGNode *, HGRect, HGBuffer *) + 323

    5 com.apple.Helium.HeliumRender 0x000000010ecd8732 HGGLRenderer::GetNodeTexture (HGNode *, HGRect, HGBuffer *) + 34

    6 com.apple.Helium.HeliumRender 0x000000010eceac79 HGNode::PullTextures (HGPage *, int) + 233

    7 com.apple.Helium.HeliumRender 0x000000010ec944d2 HGRasterizer::RenderPage (HGPage *, void *) + 226

    8 com.apple.Helium.HeliumRender 0x000000010ecdade4 HGGLRenderer::ProcessOnePage (HGNode *, HGRect, std::pair < HGRect, HGRect [8] > &, HGFormat, HGBuffer *, bool) + 1716

    9 com.apple.Helium.HeliumRender 0x000000010ecd97d2 HGGLRenderer::ProcessNodeInternal (HGNode *, HGRect, HGFormat, HGBuffer *, bool, bool) + 1170

    10 com.apple.Helium.HeliumRender 0x000000010ecd8943 HGGLRenderer::GetNodeBitmap (HGNode *, HGRect, HGBuffer *) + 323

    11 com.apple.Helium.HeliumRender 0x000000010ed586fe HGGLMultiBlend::RenderPage(HGPage*) + 1646

    12 com.apple.Helium.HeliumRender 0x000000010ecdade4 HGGLRenderer::ProcessOnePage (HGNode *, HGRect, std::pair < HGRect, HGRect [8] > &, HGFormat, HGBuffer *, bool) + 1716

    13 com.apple.Helium.HeliumRender 0x000000010ecd97d2 HGGLRenderer::ProcessNodeInternal (HGNode *, HGRect, HGFormat, HGBuffer *, bool, bool) + 1170

    14 com.apple.Helium.HeliumRender 0x000000010ecd8943 HGGLRenderer::GetNodeBitmap (HGNode *, HGRect, HGBuffer *) + 323

    15 com.apple.Helium.HeliumRender 0x000000010ecd8732 HGGLRenderer::GetNodeTexture (HGNode *, HGRect, HGBuffer *) + 34

    16 com.apple.Helium.HeliumRender 0x000000010eceac79 HGNode::PullTextures (HGPage *, int) + 233

    17 com.apple.Helium.HeliumRender 0x000000010eceb090 HGNode::RenderPage(HGPage*) + 48

    18 com.apple.Helium.HeliumRender 0x000000010ee0c3ec HGGLBlend::RenderPage(HGPage*) + 700

    19 com.apple.Helium.HeliumRender 0x000000010ecdade4 HGGLRenderer::ProcessOnePage (HGNode *, HGRect, std::pair < HGRect, HGRect [8] > &, HGFormat, HGBuffer *, bool) + 1716

    20 com.apple.Helium.HeliumRender 0x000000010ecd97d2 HGGLRenderer::ProcessNodeInternal (HGNode *, HGRect, HGFormat, HGBuffer *, bool, bool) + 1170

    21 com.apple.Helium.HeliumRender 0x000000010ecd8943 HGGLRenderer::GetNodeBitmap (HGNode *, HGRect, HGBuffer *) + 323

    22 com.apple.Helium.HeliumRender 0x000000010ecd8732 HGGLRenderer::GetNodeTexture (HGNode *, HGRect, HGBuffer *) + 34

    23 com.apple.Helium.HeliumRender 0x000000010eceac79 HGNode::PullTextures (HGPage *, int) + 233

    24 com.apple.Helium.HeliumRender 0x000000010ec944d2 HGRasterizer::RenderPage (HGPage *, void *) + 226

    25 com.apple.Helium.HeliumRender 0x000000010ecdade4 HGGLRenderer::ProcessOnePage (HGNode *, HGRect, std::pair < HGRect, HGRect [8] > &, HGFormat, HGBuffer *, bool) + 1716

    26 com.apple.Helium.HeliumRender 0x000000010ecd97d2 HGGLRenderer::ProcessNodeInternal (HGNode *, HGRect, HGFormat, HGBuffer *, bool, bool) + 1170

    27 com.apple.Helium.HeliumRender 0x000000010ecd8943 HGGLRenderer::GetNodeBitmap (HGNode *, HGRect, HGBuffer *) + 323

    28 com.apple.Helium.HeliumRender 0x000000010ecd8732 HGGLRenderer::GetNodeTexture (HGNode *, HGRect, HGBuffer *) + 34

    29 com.apple.Helium.HeliumRender 0x000000010eceac79 HGNode::PullTextures (HGPage *, int) + 233

    30 com.apple.Helium.HeliumRender 0x000000010ecbf178 HGCropNode::RenderPage(HGPage*) + 72

    31 com.apple.Helium.HeliumRender 0x000000010ecdade4 HGGLRenderer::ProcessOnePage (HGNode *, HGRect, std::pair < HGRect, HGRect [8] > &, HGFormat, HGBuffer *, bool) + 1716

    32 com.apple.Helium.HeliumRender 0x000000010ecd97d2 HGGLRenderer::ProcessNodeInternal (HGNode *, HGRect, HGFormat, HGBuffer *, bool, bool) + 1170

    33 com.apple.Helium.HeliumRender 0x000000010ecd8943 HGGLRenderer::GetNodeBitmap (HGNode *, HGRect, HGBuffer *) + 323

    34 com.apple.Helium.HeliumRender 0x000000010ecd8732 HGGLRenderer::GetNodeTexture (HGNode *, HGRect, HGBuffer *) + 34

    35 com.apple.Helium.HeliumRender 0x000000010eceac79 HGNode::PullTextures (HGPage *, int) + 233

    36 com.apple.Helium.HeliumRender 0x000000010eceac22 HGNode::PullTextures (HGPage *, int) + 146

    37 com.apple.Helium.HeliumRender 0x000000010eceac22 HGNode::PullTextures (HGPage *, int) + 146

    38 com.apple.Helium.HeliumRender 0x000000010eceac22 HGNode::PullTextures (HGPage *, int) + 146

    39 com.apple.Helium.HeliumRender 0x000000010eceac22 HGNode::PullTextures (HGPage *, int) + 146

    40 com.apple.Helium.HeliumRender 0x000000010eceac22 HGNode::PullTextures (HGPage *, int) + 146

    41 com.apple.Helium.HeliumRender 0x000000010eceac22 HGNode::PullTextures (HGPage *, int) + 146

    42 com.apple.Helium.HeliumRender 0x000000010ecbf178 HGCropNode::RenderPage(HGPage*) + 72

    43 com.apple.Helium.HeliumRender 0x000000010ecdade4 HGGLRenderer::ProcessOnePage (HGNode *, HGRect, std::pair < HGRect, HGRect [8] > &, HGFormat, HGBuffer *, bool) + 1716

    44 com.apple.Helium.HeliumRender 0x000000010ecd97d2 HGGLRenderer::ProcessNodeInternal (HGNode *, HGRect, HGFormat, HGBuffer *, bool, bool) + 1170

    45 com.apple.Helium.HeliumRender 0x000000010ecd8943 HGGLRenderer::GetNodeBitmap (HGNode *, HGRect, HGBuffer *) + 323

    46 com.apple.Helium.HeliumRender 0x000000010ecc8705 HGTW::HGTextureWrapClampToEdge:RenderPage(HGPage*) + 245

    47 com.apple.Helium.HeliumRender 0x000000010ecdade4 HGGLRenderer::ProcessOnePage (HGNode *, HGRect, std::pair < HGRect, HGRect [8] > &, HGFormat, HGBuffer *, bool) + 1716

    com.apple.Helium.HeliumRender 48 0x000000010ecd97d2 HGGLRenderer::ProcessNodeInternal (HGNode *, HGRect, HGFormat, HGBuffer *, bool, bool) + 1170

    49 com.apple.Helium.HeliumRender 0x000000010ecd8943 HGGLRenderer::GetNodeBitmap (HGNode *, HGRect, HGBuffer *) + 323

    50 com.apple.Helium.HeliumRender 0x000000010ecd8732 HGGLRenderer::GetNodeTexture (HGNode *, HGRect, HGBuffer *) + 34

    51 com.apple.Helium.HeliumRender 0x000000010eceac79 HGNode::PullTextures (HGPage *, int) + 233

    52 com.apple.Helium.HeliumRender 0x000000010eceb090 HGNode::RenderPage(HGPage*) + 48

    53 com.apple.Helium.HeliumRender 0x000000010ecdade4 HGGLRenderer::ProcessOnePage (HGNode *, HGRect, std::pair < HGRect, HGRect [8] > &, HGFormat, HGBuffer *, bool) + 1716

    54 com.apple.Helium.HeliumRender 0x000000010ecd97d2 HGGLRenderer::ProcessNodeInternal (HGNode *, HGRect, HGFormat, HGBuffer *, bool, bool) + 1170

    55 com.apple.Helium.HeliumRender 0x000000010ecd8943 HGGLRenderer::GetNodeBitmap (HGNode *, HGRect, HGBuffer *) + 323

    56 com.apple.Helium.HeliumRender 0x000000010ecd8732 HGGLRenderer::GetNodeTexture (HGNode *, HGRect, HGBuffer *) + 34

    57 com.apple.Helium.HeliumRender 0x000000010eceac79 HGNode::PullTextures (HGPage *, int) + 233

    58 com.apple.Helium.HeliumRender 0x000000010eceb090 HGNode::RenderPage(HGPage*) + 48

    59 com.apple.Helium.HeliumRender 0x000000010ecdade4 HGGLRenderer::ProcessOnePage (HGNode *, HGRect, std::pair < HGRect, HGRect [8] > &, HGFormat, HGBuffer *, bool) + 1716

    60 com.apple.Helium.HeliumRender 0x000000010ecd9ab9 HGGLRenderer::ProcessNodeInternal (HGNode *, HGRect, HGFormat, HGBuffer *, bool, bool) + 1913

    61 com.apple.Helium.HeliumRender 0x000000010ecd859b HGGLRenderer::ProcessNode (HGNode *, HGRect, HGFormat, HGBitmap *, HGBuffer *, bool, bool) + 139

    62 com.apple.Helium.HeliumRender 0x000000010ecd84dc HGGLRenderer::RenderTiles (HGNode *, HGRect, HGFormat, HGBitmap *, bool) + 220

    63 com.apple.Helium.HeliumRender 0x000000010ecf508c HGRenderer::RenderNode (HGNode *, HGRect, HGFormat, HGBitmap *) + 108

    64 com.apple.Helium.HeliumRender 0x000000010ecf93ef HGRenderer::RenderInternal (HGRect, HGFormat, HGNode *, HGBitmap *, bool) + 687

    65 com.apple.Helium.HeliumRender 0x000000010ecf8d89 HGRenderer::RenderBitmapInternal (HGBitmap *, HGNode *) + 41

    66 com.apple.Helium.HeliumRender 0x000000010ec9a4fe HGRenderExecUnit::ExecuteRenderGPU(HGRenderJob*) + 286

    67 libdispatch.dylib 0x00007fff842d2e73 _dispatch_client_callout + 8

    68 libdispatch.dylib 0x00007fff842d65cd _dispatch_queue_drain + 1100

    69 libdispatch.dylib 0x00007fff842d6030 _dispatch_queue_invoke + 202

    70 libdispatch.dylib 0x00007fff842d5bef _dispatch_root_queue_drain + 463

    71 0x00007fff842d5a1c _dispatch_worker_thread3 + 91 libdispatch.dylib

    72 libsystem_pthread.dylib 0x00007fff8b553a9d _pthread_wqthread + 729

    73 libsystem_pthread.dylib 0x00007fff8b5513dd start_wqthread + 13

    Line 35: com.apple.flexo.player - rendering (render)

    0 libsystem_kernel.dylib 0x00007fff8cdf7136 __psynch_cvwait + 10

    1 com.apple.Foundation 0x00007fff917bbc31-[NSCondition waitUntilDate:] + 343

    2 com.apple.Flexo 0x000000010b586357-[FFPlayerScheduledData waitForFlattenedImagesBeforeDate:] + 87

    3 com.apple.Flexo 0x000000010b1522a5-[FFPlayer _renderVideo] + 8133

    4 com.apple.Flexo 0x000000010b1548f4-[inactive FFPlayer] + 196

    5 com.apple.Flexo 0x000000010b13b4b5-[FFPlayer playerRenderThreadMain:] + 293

    6 com.apple.Foundation 0x00007fff917a4e92 __NSThread__main__ + 1345

    7 libsystem_pthread.dylib 0x00007fff8b55405a _pthread_body + 131

    8 libsystem_pthread.dylib 0x00007fff8b553fd7 _pthread_start + 176

    libsystem_pthread.dylib 9 0x00007fff8b5513ed thread_start + 13

    Line 36: com.apple.flexo.time - rate-change-controller

    0 libsystem_kernel.dylib 0x00007fff8cdf7136 __psynch_cvwait + 10

    1 com.apple.Flexo 0x000000010b139a03 TimeRateChangeController::threadFunction() + 115

    2 com.apple.Flexo 0x000000010b1608fc TimeRateChangeController::thread_routine(void*) + 60

    3 libsystem_pthread.dylib 0x00007fff8b55405a _pthread_body + 131

    4 libsystem_pthread.dylib 0x00007fff8b553fd7 _pthread_start + 176

    5 libsystem_pthread.dylib 0x00007fff8b5513ed thread_start + 13

    37 phone: com.apple.coremedia.formatwriter.qtmovie

    0 libsystem_kernel.dylib 0x00007fff8cdf7136 __psynch_cvwait + 10

    1 com.apple.CoreMedia.ProAppsSupport 0x000000010acb1f91 WaitOnCondition + 11

    2 com.apple.CoreMedia.ProAppsSupport 0x000000010acb1d9e FigSemaphoreWaitRelative + 156

    3 com.apple.MediaToolbox.ProAppsSupport 0x000000010ddfc630 0x10dc58000 + 1721904

    4 com.apple.CoreMedia.ProAppsSupport 0x000000010acb2a15 figThreadMain + 417

    5 libsystem_pthread.dylib 0x00007fff8b55405a _pthread_body + 131

    6 libsystem_pthread.dylib 0x00007fff8b553fd7 _pthread_start + 176

    7 libsystem_pthread.dylib 0x00007fff8b5513ed thread_start + 13

    Line 38:

    0 libsystem_kernel.dylib 0x00007fff8cdf794a __workq_kernreturn + 10

    1 libsystem_pthread.dylib 0x00007fff8b5513dd start_wqthread + 13

    Line 39:

    0 libsystem_kernel.dylib 0x00007fff8cdf794a __workq_kernreturn + 10

    1 libsystem_pthread.dylib 0x00007fff8b5513dd start_wqthread + 13

    Line 40:

    0 libsystem_kernel.dylib 0x00007fff8cdf794a __workq_kernreturn + 10

    1 libsystem_pthread.dylib 0x00007fff8b5513dd start_wqthread + 13

    Line 41:

    0 libsystem_kernel.dylib 0x00007fff8cdf794a __workq_kernreturn + 10

    1 libsystem_pthread.dylib 0x00007fff8b5513dd start_wqthread + 13

    Line 42:

    0 libsystem_kernel.dylib 0x00007fff8cdf794a __workq_kernreturn + 10

    1 libsystem_pthread.dylib 0x00007fff8b5513dd start_wqthread + 13

    Wire 34 crashed with X 86 State of Thread (64-bit):

    Rax: 0 x 0000000000000000 rbx: 0xfffffffe000006e1 rcx: 0 x 0000000000000000 rdx: 0xfffffffe000006e1

    RDI: IHR 0x00007fcbdd188d30: 0 x 0000000000000000 PBR: RER 0x00000001644ffb40: 0x00000001644ffb40

    R8: 0x00000001000006eb r9: 0 x 0000000000000001 r10: 0x00000001000006eb r11: 0x0000607e9e61a3c0

    A12: 0 x 0000000000000000 r13: 0x00007fcbdd188d30 r14: 0x00000001644ffd20 r15: 0x00007fff72dd6070

    RIP: 0x000000010ee0bceb rfl: 0 x 0000000000010246 cr2: 0 x 0000000000000000

    Logical CPU: 2

    Error code: 0 x 00000004

    Trap number: 14

    Summary of the external change:

    Calls made by other processes for this process:

    task_for_pid: 7

    thread_create: 0

    thread_set_state: 0

    Calls made by this process:

    task_for_pid: 0

    thread_create: 0

    thread_set_state: 0

    Calls made by all processes on this machine:

    task_for_pid: 2782

    thread_create: 0

    thread_set_state: 0

    Summary region VM:

    ReadOnly part of libraries: Total = 477.1 M resident=181.1M(38%) swapped_out_or_unallocated=296.0M(62%)

    Regions in writing: Total = 4.2 G written=1.2G(28%) resident=1.1G(25%) swapped_out=957.1M(22%) unallocated=3.2G(75%)

    VIRTUAL FIELD TYPE

    ===========                      =======

    ATS (font support) 33.1 M

    2048K follow-up activity

    CG backup stores 9020K

    Image CG 1096K

    CG 35.1 M raster data

    CG shared images 432K

    CoreAnimation the 32,0 M

    (Unassigned) (reserved) coreAnimation 68K reserved VM address space

    Objid CoreData 4100 K

    CoreGraphics 8K

    CoreImage 144K

    CoreUI 224 K image data

    Foundation 4K

    IOKit                               1.1G

    IOKit (reserved) M 256,0 reserved VM address space (not assigned)

    Image IO 700K

    Once the kernel 8K Alloc

    MALLOC 2.6 G

    MALLOC (admin) 32K

    (Unassigned) (reserved) MALLOC_LARGE 7992K reserved VM address space

    242 12K memory tag

    249 156 K memory tag

    Tag 251 76K memory

    OpenCL 76K

    OpenGL GLSL 256K

    Hiding page SQLite 10.1 M

    BATTERY GUARD 56.2 M

    Battery 30.9 M

    VM_ALLOCATE 174.7 M

    __DATA                             64.7M

    __GLSLBUILTINS 2588K

    __IMAGE 528K

    __LINKEDIT 117.3 M

    __TEXT 359.9 M

    __UNICODE 552K

    mapped file 453.0 M

    shared memory 68K

    ===========                      =======

    TOTAL                               5.3G

    In TOTAL, less space reserved VM 5.1 G

    Model: iMac14, 4, IM144.0179.B12 of BootROM, 2 processors, Intel Core i5, 1.4 GHz, 8 GB, MSC 2.21f92

    Graphics card: Intel HD graphics card 5000, 5000, Intel HD graphics card integrated

    Memory module: DIMM0/0 BANK, 4 GB DDR3, 1600 MHz, 0x80AD, 0x483943434E4E4E424C54414C41522D4E5444

    Memory module: DIMM0/1 BANK, 4 GB DDR3, 1600 MHz, 0x80AD, 0x483943434E4E4E424C54414C41522D4E5444

    Airport: spairport_wireless_card_type_airport_extreme (0x14E4, 0 x 111), Broadcom BCM43xx 1.0 (7.15.166.24.3)

    Bluetooth: Version 4.3.6f3 16238, 3 services, 27 aircraft, 1 incoming serial ports

    Service network: Ethernet, Ethernet, en0

    Network service: Wi - Fi, AirPort, en1

    Serial ATA Device: APPLE HARD HTS545050A7E362, 500,11 GB disk

    USB device: External USB 3.0

    USB device: Hub BRCM20702

    USB Device: USB Bluetooth host controller

    USB device: FaceTime HD camera (built-in)

    USB device: Apple USB SuperDrive

    USB Device: HDD external

    USB device: My passport 0740

    Bus crush: iMac, Apple Inc., 30.8

    Trash your preferences.

    What are the specifications of the media? What are the properties of the project? How much free space on your system drive? What are your disk configurations, type of readers, how relate, how they are formatted?

  • Final Cut Pro Crash on me.

    Hello, I work in a church and to help make videos of our service, we use Final Cut Pro. Now, the program crashed on me the other day and I got a message saying:

    The last time that you opened Final Cut Pro, he unexpectedly while the reopening of windows. You want to try to reopen his windows again?

    If you choose not to reopen Windows, you may need to open and position windows.

    Now, it gives me two options and I tried both options but I got a crash report and then it's just a continuous circle whenever I click on reopen. Here is the part of the most recent accident report:

    Process: Final Cut Pro [65436]

    Path: / Applications/Final Cut Pro.app/Contents/MacOS/Final Cut Pro

    ID: com.apple.FinalCut

    Version: 10.2.3 (276640)

    Generation information: ProEditor-27664000056000000 ~ 1

    App item ID: 424389933

    The external application ID: 815823966

    Code type: X 86-64 (Native)

    Parent process:? [1]

    Person in charge: Final Cut Pro [65436]

    User ID: 501

    Date/time: 2016-06-27 11:21:41.698-0400

    OS version: Mac OS X 10.11.4 (15E65)

    Report Version: 11

    Anonymous UUID: CE295939-8AEC-365F-F287-D2CA89535323

    Time since started awake: 74000 seconds

    Integrity of system protection: enabled

    Crashed thread: the queue on the expedition 4: com.apple.root.default - qos

    Exception type: EXC_CRASH (SIGABRT)

    Exception codes: 0 x 0000000000000000, 0 x 0000000000000000

    Note the exception: EXC_CORPSE_NOTIFY

    Request for clarification:

    "CoreData cannot carry out a fault for ' < x-coredata://2A757B19-93E4-468C-99BF-7EDF3AAEB27E/CollectionMD/p163 > 0x28c001eb.

    Abort()

    my report on the hardware system is:

    Model name: iMac

    Model identifier: iMac12, 1

    Processor name: Intel Core i7

    Processor speed: 2.8 GHz

    Number of processors: 1

    Total number of Cores: 4

    (By heart) L2 Cache: 256 KB

    L3 Cache: 8 MB

    Memory: 16 GB

    I also have an external Toshiba drive as connected to the Mac 2 TB.

    Any help would be great.

    First of all trash your preferences. Hold down Opt - Cmd when the application is launched.

  • Help - Final Cut Pro does support the phone Sony Xperia Z5?

    I think to buy a phone Sony Xperia Z5.  However, it is supported by Final Cut Pro 10.2.3.  MaxBook Pro, OS X Yosemite, 10.10.5 version I'd be so

    grateful for the help on this!  Arwen

    You will probably get a quicker response by asking users to this phone. Sony has a system of support forum?

    It is not the phone, which is usually the problem, it is the codec the phone registers with it and then the file structure of the memory of the phone card that determine if FCPX can watch films from the phone. If you plan to spend a lot of time to make movies with your phone and edit them in a powerful and expensive tool like FCPX, do yourself a HUGE favor and just get an iPhone.

  • Why Final Cut Pro uses 800 GB when there is almost no films?

    After using Final Cut Pro, I like the product. However, after a short time, my 1 TB iMac gave me a message "complete storage system. I looked through all my files, and the file "Untitled" in the tab in Final Cut Pro has written his most 800 GB. I've deleted almost everything about Final Cut Pro, but it is still more than 800 GB.

    Thanks for your help!

    I hope that you deleted the files of the application, rather than by going to the library in the Finder (which is risky).

    Libraries usually get significant because the import settings are defined to create optimized media automatically during import. The second reason is that rendering files accumulate over time. Both optimized and restore files can be deleted safely.

    If you already have trashed your optimized and make files, look inside the bin to see if it needs to be empty.

    Russ

  • Final Cut Pro export by coding distributed in the compressor projects

    Hi all!

    It is known that "Send to compressor" thanks to Final Cut Pro does not allow you to make it through several computers. Distributed aka of encoding.

    According to the description of App Store of the compressor "-speed up encoding in Final Cut Pro by choosing a group of shared export computers.»

    Presumably, this indicates that you should be able to export a Final Cut Pro project and make it through distributed computing or shared computers.

    Can someone please tell me - is it possible or what I have wrong? Distributed encoding by dragging a file to compressor and made it work on distributed encoding.

    I use the latest version to date of Final Cut Pro and compressor.

    Thank you!

    Jimmy

    Hey Jimmy.

    Despite what the description of the App Store might give to think, I refer you to this support document, which explicitly said there is no treatment distributed via FCP X.

    All the best,

    Russ

  • How to transfer libraries from Final Cut Pro to another hard drive?

    as you can see, my final cut pro and iMovie libraries take up a lot of space. I would like to move into my external hard drive and remove the internal hard drive. I am worrying that the editing software will not be able to know where libraries are, so can you help me? BTW, I don't like on iMovie libraries. shortly after hötting screens, I deleted them.

    PCF. Open select each (sequential) library that you want to move, open the Inspector > Info and click on the button consolidate to collect amy media you used outside the library. Then quit FCP.

    In the Finder, drag the libraries to your external drive. That their copy.

    Double-click the library icons in their external location. Open projects to make sure that everything is OK. When you are satisfied, they are OK, libraries can trash on your system drive.

    Russ

    PS: This is an excellent bookon the management of the library.

  • Video is lagging / choppy on Final Cut Pro reading but the audio is perfect

    Hello

    So I am using FCP for 2 weeks or more and I have been editing videos without problem but today something super odd happened. After editing as I like, I saw the video and it's suuuuuper laggy/choppy but the sound was perfect (in quality and timing). When I stop the video for a few seconds, although the video can be synchronized back but then return to be lag after a few seconds. I tried exporting it in the hope that maybe once it has exported it's going to work, but not luck. The entire video is not even to export. The video is about 4 minutes would export long and only 01:30. I am really confused and frustrated and hope someone can help!

    Also, I imported the original footage on an external hard drive if my computer would have more space. Not sure if that makes a difference, but I thought I should add that just in case.

    Thank you very much!

    Cristina

    MacBook Pro OS X El Capitan 10.11.3 Version

    Processor: 2.4 GHz Intel Core 2 Duo

    Memory: 4 GB 1067 MHz DDR3

    Final Cut Pro: 10.2.2

    Theres not enough info here to diagnose the problem. The issue started when you copied data to another drive? In general, you want the media on a single disc and the application on another.

    Maybe car ram speed, maybe, I don't know what the requirements of the FCP are but check here:

    http://www.Apple.com/Final-Cut-Pro/specs/

  • Apple "final cut pro 7", high res Pro 422lt 1920 x 1080 (odd) clips, is this gradual?, no 1080 progressive setting sequence, how can I ensure that I have the best setting of the timeline for my clips

    Apple "final cut pro 7", high res Pro 422lt 1920 x 1080 (odd) clips, is this gradual?, no sequence definition 1080 progressive

    How can I make sure that I have the best setting of the timeline for my clips. I did all the settings of Mount clips but there is no progressive setting for 1080 p. Images originally dslr Nikon that I used mpeg streamclip to convert to prores. Thanks for your help!

    The frame for you size source of material is HDTV 1080i (16:9). That only sets the size of the image, not the domination of the field, it's what makes progressive or interlaced. The reason it's labels with the 'i' is that when FCP7 was abandoned by Apple, they have never updated the software in order to take account of 1080 p contents.

    To make your progressive sequence, set the dominant field to None.

    gerforce wrote:

    Images originally dslr Nikon that I used mpeg streamclip to convert to prores.

    In your screenshot of the properties of the element for your clip to the source, the material is interlaced. At the original camera file interlaced or progressive?

    Also, the fps footage was actually 30 original and 29.97 not standard?  30 images/s is very limited its use.

    MtD

  • Import Final Cut Pro library media

    Is it possible to import media from a library of Final Cut Pro X?  The library is displayed in the import box, but is grayed out. I can't navigate down to see the content to allow access to the already imported media.

    Not directly as much as I know.

    Right-click on the FCP X library and select "show the contents of the package.  There will be a folder for each event.  Within each of these folders will be a "Original media" folder that contains links to clips (external media) or clips (managed media).  Just make drag and drop links and clips into your iMovie event.  Copies will be in your library from iMovie for you is going to be duplicate files.  (I just checked that drag a FCP link creates a copy).

    Geoff.

  • Missing media in Final Cut Pro

    Hi all! I have just a project on Final Cut Pro X 10.2.2 and two large video files on my phone seem to have problems with import.

    I've imported files for Final Cut on this computer for different devices/cards/port in the past, including this iPhone 6, without any problem. Usually, the background window will show when imports are underway and was the case initially with these two files as well, although it took more time than usual; so I kept changing my project for several hours giving it time to process. By the time I finished, it appeared as if the files were imported. Then, when I tried to export the video, I received an error message saying that I would not be able to export as long as my referenced project who were still on a camera - but did not say which files he was referring to files. So, I closed my Final Cut and restarted and realized that the missing media files were two videos on the iPhone. But when I tried to re - import, I couldn't because he says that the camera was not set (it was). I tried just to import again, but software does not react when I do, and background tasks are not any place of importation.

    My next troubleshooting step is to delete the files in the library completely and the re - import, but would rather not because I think it will make me lose the changes that I've worked on the last several hours. Does anyone have any suggestions or ideas? Thank you very much!

    I tried now also:

    -Other video files to iPhone even import and other files worked, so the connection of the iPhone and the iPhone have gone very well.

    -Transfer video files separately to my computer, then import into Final Cut: it worked, but the software does not detect that the files were the same as those I've already cut, so it did not help

    -Don't move my library project files to the trash and re - import: background showed a 0% make attempt, then the attempt to make disappeared and the software has failed again

    --Also tried to create an archive video files on my iPhone, but the button "create archive" in the import window is not active.

    -When I right click the clips from the library, 'show in Finder' is inactive. a search of my hard drive shows that they are indeed not in the original press file in FCPX

    Note: When I restart FCPX, the files appear in the red as warnings of missing media project; as soon as I open the import window, clips reappear and I can read the entire grand project; parts that play on the clips in question are not blurred as if they were always rendered.

    I feel desperate at this point. It has been so many hours at a certain moment I thought to give up and start all over again, but I am so deeply in the edition it took probably 10 x longer than the first time around. Any help would be appreciated!

  • I have a project in iMovie HD6 and want export to Final Cut Pro.  I see that it is not possible from the previous questions, but is it possible that I could maybe create a dvd of the iMovie project and then who import in Final Cut?

    I have a project in iMovie HD6 and want export to Final Cut Pro.  I see that it is not possible from the previous questions, but is it possible that I could maybe create a dvd of the iMovie project and then who import in Final Cut?  I just want to make a new trailer for the project.

    What you suggest is possible but it takes software and third-party quality loss.

    Instead, export a QuickTIme movie. If you have a choice of codecs, choose Apple Intermediate Codec. You can save it where you want it-maybe in the movies.

    Then import the movie into FCP as a clip.

    Good luck.

    Russ

  • Final Cut Pro - OK for a novice?

    I've used iMovie & am only successful with canned trailers.  The iMovie on iPad is more my speed.  I want to make a video that is a little more sophisticated, but don't want to spend a year learning to use the program.  If you have experience with the new Final Cut Pro application, you would recommend it for a novice?

    Birdbrain2015 wrote:

    I've used iMovie & am only successful with canned trailers.  The iMovie on iPad is more my speed.

    You can do a very sophisticated work in iMovie.

    If iMovie is not what you need, download the trial version of X FCO. It has an interface and a workflow similar like iMovie.

    If you don't try FCP X, I suggest you spend a few hours reading on the fundamentals or the display on video tutorials available on the Web. The application has undergone much development in three years and more, so make sure that your source material is based on 10.1 or higher.

    Good luck.

    Russ

  • Is there a program for Windows such as Final Cut Pro for Mac?

    Hey guys, I was just wondering if Windows had an editing software, like the Mac does with it's Final Cut Pro, which allows me actually add and move images on the film plays in the background (Ergo you can have photos and movies playing at the same time and have photos take not whole screen but can be placed and sized anywhere). I know for a fact that this isn't an option with Movie Maker and I just got Adobe Premiere and it doesn't seem allow you to do that. Are their options for Windows?

    Hello

    This software is now available in Microsoft. You can use your favorite search engine and look for a software tailored to your needs.
    WARNING: Using third-party software, including hardware drivers can cause serious problems that may prevent your computer from starting properly. Microsoft cannot guarantee that problems resulting from the use of third-party software can be solved. Software using third party is at your own risk.
  • How to create or export a logo in Illustrator CS5 with an alpha channel for use in Final Cut Pro 6?

    To all those who can help you:

    I created a logo using Illustrator CS5 and must import it in a video sequence in Final Cut Pro 6.  The logo has a transparent background.  It seems that FCP 6 will import the files native .ai and .tiff files, but when I opened the 6 FCP, the alpha (transparent background) is no longer there; There is just the logo on a white background.  Y at - it a setting or a market I'm missing?

    Shaun MacLellan

    I need to insert images of HAVE in Final Cut Pro and Motion quite frequently.

    The best way I found to get a picture of IN Final Cut is:

    1. Select / copy all objects in the doc to HAVE it.

    2. create a new file with a transparent background in Photoshop and paste.

    3 merge layers and make sure that the mode is RGB.

    4 save out as one. PNG or. PSD.

    5. drag the result in Final Cut (or movement).

    6 resize and position the result to taste.

    Attempt to export directly from... to PSD or. PNG is a wasted effort and the results are not even necessarily recognized by Final Cut.

    Yes, there are Photoshop and it's a few extra steps... but it works like a charm.

    In addition, when you create a new file in Photoshop, you can initially set its size that matches the aspect ratio of your video. For example, if you prepare a video HD, you could set the size of 1280 x 720 and position the elements GOT to where they are supposed to be in the frame. You can set the items HAVE precisely by cutting and pasting a picture of your video into Photoshop and positioning HAVE in place on another layer above the video layer. Delete the video layer before you save it as a. PNG or. PSD and it will appear in Final Cut exactly where it should be.

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