Flash Question helps Insert

Hello

I designed a slideshow in Banner Zest and saved to a Flash file with all the codes and images. Because I can not find where to put the code, how can I insert everything so that my living room will take place on the site?

You can place the SWF file if file-> Place. If you have dependent resources to download thus required for the flash file run, take a look at this thread - http://forums.adobe.com/message/5087131.

Thank you

Vinayak

Tags: Adobe Muse

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  • Flash Questions Help

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    In a game in progress that I am, I met the problem stacked questions ontop of each other. By that, I mean I have a range of issues that are going on the issue of the buttons 1 at a time. The problem is that for each question, I answer, it also answers questions before her at the same time (thus ruining my score)... Anyone has any advice on how to fix the code below so that it won't happen?

    I have the whole game at this link: https://www.dropbox.com/s/sfopgwoyxgpq4xs/kid%20game%20may22%20cs4.fla but here is the code which originated the questions.

    I really need help as soon as POSSIBLE and thanks


    function Hitwat5(event:Event)
    {
    If (Person.hitTestObject (Watcoin5))
    {

    yScroll = 0;
    qBack5.visible = true;
    (qBack5);
    Watcoin5.y-= 1200;
    var buttons: Array = [qBack5.button15, qBack5.button25];

    questions of the var: Array = [];
    questions.push (["what is 40 divided by 5?", 1, "10", "8"]);
    Support;
    questions.push (["sides how many are there in a Pentagon?", 0, "5", "6"]);
    questions.push (["which has the same value as 3 x 4?", 1, "5 x 2", "6 x 2"]);
    questions.push (["what is missing? 17 _ plus 28? », 0, « 11 », « 9 »]) ;
    questions.push (["how many ribs is on a cube?", 0, "6", "4"]);
    questions.push (["What's 9 x 4?", 1, "32", "36"]);
    questions.push (["how much is 2 + 3 nickles worth dimes?", 0, "35cents", "25cents"]);
    questions.push (["what is 350-60?", 1, "260", "290"]);
    questions.push (["what is missing? 2 _ 4", 1, "=", "<"]);
    questions.push(["What is 23.4+20.3?", 0, "43.7", "41.5"]);

    function init(questionNum:int)
    {
    currentQuestion5 = questionNum;
    question of the var: Array = issues [questionNum].
    question [0] = qBack5.questionText5.text;
    var j: int = 2;
    correctAnswer5 = question [1];
    trace (correctAnswer5);
    for (var i: int = 0; i < buttons.length; i ++)
    {
    buttons [i] .addEventListener ("click", onClick);
    keys [i].answerText.text = [i + 2] on the issue;
    }
    }

    function onClick(event:Event)
    {
    var int index = buttons.indexOf (event.target.parent);
    trace ("buttonIndex =" + index + "right answer =" + correctAnswer5);
    If (index is correctAnswer5)
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    onCorrect();
    }
    on the other
    {
    onIncorrect();
    }
    }

    function onCorrect()
    {

    score += 5;
    trace ("scoreCorrect" + score);
    nextQuestion();
    }

    function onIncorrect()
    {
    score = 5;
    trace ("scoreINCorrect" + score);
    nextQuestion();
    }

    function nextQuestion()
    {
    Update();
    for (var i: int = 0; i < buttons.length; i ++)
    {
    buttons [i] .removeEventListener ("click", onClick);
    qBack5.visible = false;
    yScroll = Defaulty;
    }

    If (currentQuestion5 > = questions.length - 1).
    {
    gotoAndStop ("Menu", "Menu");
    }
    on the other
    {
    currentQuestion5 ++;
    init (currentQuestion5);
    }
    }

    function update()
    {
    scoreText.text = String (score);
    }

    Stop();
    init (0);
    }
    }


    Thank you very much

    Flash noob.


    Try:

    import flash.events.Event;

    Stop();

    var xScroll:int = 15;

    var yScroll:int = 7;

    var BeachDefaulty:int = 1;

    var ForestDefaulty:int = 300;

    var Defaultx:int = 15;

    var Defaulty: int = 7;

    var leftBumping:Boolean = false;

    var rightBumping:Boolean = false;

    var upBumping:Boolean = false;

    var Rightgo:Boolean = false;

    var Leftgo:Boolean = false;

    var leftBumpPoint:Point = new Point (460,260);

    var rightBumpPoint:Point = new Point (500,260);

    var upBumpPoint:Point = new Point (Person.x, Person.y);

    var currentQuestion5:int = 0;

    var correctAnswer5:int = 0;

    var currentQuestion10:int = 0;

    var correctAnswer10:int = 0;

    var score: int = 0;

    var scoreHigh:int = 0;

    var button: int = 0;

    Person.x = stage.stageWidth / 2;

    Beachback.x = Person.x;

    Beachback.y = BeachDefaulty;

    Forestback.y = ForestDefaulty;

    Forestback.x = Person.x;

    Watcoin5.x = (Math.random () * 833 + 9

    Watcoin10.x = (Math.random () * 833 + 9

    qBack10.visible = false;

    qBack5.visible = false;

    SUMMARY. Visible = false;

    MainMenu.Visible = false;

    stage.addEventListener (Event.ENTER_FRAME, loop);

    function loop(e:Event):void

    {

    trace (Person.y)

    Beachback.y += yScroll;

    Forestback.y += yScroll;

    Watcoin10.y += yScroll;

    Watcoin5.y += yScroll;

    Finishgame.y += yScroll;

    If (Rightgo)

    {

    Person.x += xScroll;

    }

    on the other

    {

    Person.x += 0;

    }

    If (Leftgo)

    {

    Person.x-= xScroll;

    }

    on the other

    {

    Person.x-= 0;

    }

    If (Watcoin10.y > 370)

    {

    Watcoin10.y-= 1200;

    Watcoin10.x = (Math.random () * 833 + 9

    }

    If (Watcoin5.y > 370)

    {

    Watcoin5.y-= 1200;

    Watcoin5.x = (Math.random () * 833 + 9

    }

    Hitwat10 (e);

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    function Goright(event:Event):void

    {

    Rightgo = true;

    }

    function Goleft(event:Event):void

    {

    Leftgo = true;

    }

    function stopGoright(event:Event):void

    {

    Rightgo = false;

    }

    function stopGoleft(event:Event):void

    {

    Leftgo = false;

    }

    function pausegame(event:Event):void

    {

    yScroll = 0;

    xScroll = 0;

    SUMMARY. Visible = true;

    MainMenu.Visible = true;

    }

    function resumegame(event:Event):void

    {

    yScroll = Defaulty;

    xScroll = Defaultx;

    SUMMARY. Visible = false;

    MainMenu.Visible = false;

    }

    function mainmenu(event:Event):void

    {

    gotoAndPlay(1,"Start");

    }

    Shiftleft.addEventListener (MouseEvent.MOUSE_DOWN, Goleft);

    Shiftright.addEventListener (MouseEvent.MOUSE_DOWN, Goright);

    Shiftleft.addEventListener (MouseEvent.MOUSE_UP, stopGoleft);

    Shiftright.addEventListener (MouseEvent.MOUSE_UP, stopGoright);

    Pause.addEventListener (MouseEvent.MOUSE_DOWN, pausegame);

    Resume.addEventListener (MouseEvent.MOUSE_DOWN, resumegame);

    Mainmenu.addEventListener (MouseEvent.MOUSE_DOWN, mainmenu);

    Watcoin10.addEventListener (Event.ENTER_FRAME, Hitwat10);

    Watcoin5.addEventListener (Event.ENTER_FRAME, Hitwat5);

    Finishgame.addEventListener (Event.ENTER_FRAME, gameEnder);

    function gameEnder(event:Event)

    {

    If (Person.hitTestObject (Finishgame))

    {

    if(score > scoreHigh)

    {

    scoreHigh = result

    }

    gotoAndPlay(1,"Start")

    }

    }

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    questions10.push (["Bedmas using, what is 4 x 2 + 3?", 0, "11", "20"]);

    Hard;

    questions10.push (["what is 8 x 9?", 1, "63", "72"]);

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    questions10.push (["what number is greater than 865 but less 941?", 1, "964", "893"]);

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    questions10.push (["what number is missing? ([941, 952, _, 974 ", 0, '963', '957']);

    questions10.push (["Bedmas using, what is 3 + 4 x 4?", 1, "28", "19"]);

    questions10.push (["apples of 25 cents-how much can you buy with $4.25?", 1, "15", "17"]);

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    } else {}

    onIncorrect();

    }

    }

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    trace ("scoreCorrect + 10 =" + score);

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    }

    function onIncorrect() {}

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    for (var i: int = 0; i< buttons.length;="" i++)="">

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    }

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