hitTestObject as a child

I create a real-time combat game, and on the stage, I have two boxes of limit (clips). There are also two characters MovieClips, each added as a child to their respective bounding through the timeline code box. In each of these clips, there are a hitbox, which, for some animations, has his .visible property to false. What I need, is for a bounding box detect the moment where she is hit by a visible hitbox and then run the damage function based on a variable that is set in the animation.

How do I do that?

Whenever I have try hitTestObject (MovieClip (parent).box.char.hit) it tells me that there is not.

then you turn it on.hitTestObject method only during the attack because in all cases if the character box visibility is false or true it will be damaged when the touch happening.

Tags: Adobe Animate

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