Import clothes usability Feedback: reposition after importation, re-import OBJ on right click change

I am really enjoy fuse CC especially combined with Mixamo Auto rigging.

Here are a few reactions after my first use:

1. you really need to include a Base mesh for the Brute in the creative content Pack.  MaleFit will not work for Brute clothes placement and mounting.  These models are completely different sizes.  I tried to export a. OBJ model fuse CC Brute so I could start working and used in a blender. Unfortunately my first point of clothes, gloves, were off on the y-axis after importation in CC fuse even if they were perfectly aligned in a blender on bully. OBJ.  This beings me to my second piece of feedback.

2. ability of garment reposition after import.  It would save a ton of time if the 3D modeling program or the import process is not absolutely perfect results.

3. it would be nice to be able to re - import Obj on right click change with cards

Thank you

Allan

Hi Allan!  Great comments and ideas here.

1. Yes, agreed!  We'll see what we can do to update the content with a few additional basic meshes creative pack.

2. excellent suggestion!  Not possible at the present time, but definitely something to keep in mind.

3. with regard to this, you can actually iterate over all this without import it again.  Once you have imported your assets the first time with the right button on the thumbnail in your library and choose 'change '.  In the pop-up window, you can choose new cards to import that should allow you to change your designs much more rapdily!  The only time you will need to do a new import is to get a complete new importing .obj file.

Tags: Adobe Fuse

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