Loading screen does not change the Image

I have a problem with the field of gif. What I'm trying to do, is show a progress screen that the problem is its not like an animation. Its as if she makes just the first frame of the gif image.

I have load call that changes the image that some real treatment goes.

I thnk its happens because of the event put on another thread. but I can't understand that out can you please help me? Here is my code can you please help where I encounter an error.

DataStore.answeringThread = new AnsweringThread();
DataStore.answeringThread.start ();

final LoaderScreen ls = new LoaderScreen();
ls.setShowLoader (true);
Status.Show ("Please wait...", 10);
UiApplication.getUiApplication () .pushScreen (ls);

/*---*/UiApplication.getUiApplication () .invokeLater (new Runnable()
{
public void run()
{
try {}
DataStore.answeringThread.join ();
} catch (System.Exception e)
{}
UiApplication.getUiApplication () .popScreen (UiApplication.getUiApplication () .getActiveScreen ());
UiApplication.getUiApplication () .pushScreen (new Answering());
}
});/*--------*/

I am able to see screeen of loading for the first time, only to change its image as time passes but it isn't happeing instead, it makes only first image. and then the new response screen appears.

If I comment the code between two - and - image changes as appropriate.

Your problem is that you use a blocking operation and the Blackberry is never really painted screen.

There are 2 possible solutions:

(1) the blocking operation thread. This means that spawn a real thread to use UIApplication.invokeLater () instead.

(2) paint before calling your blocking with the force operation: Ui.getUiEngine () .repaint (); It means the battery display to repaint and your screen will be permanently shown.

Tags: BlackBerry Developers

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