Performance, paralyzed by the 7.2 - GPU acceleration update

Moved to "RGB curves crashing the first after update.

Here's a description of my problem

I have the same problem with any kind of effect added to a clip.

Sometimes with curves, color mode 3, and lumetri air speed category.

with effects off reading is fine with activated GPU acceleration, but as soon as I turn on any effect, it will not even reading to the 1/4.

If I disable gpu acceleration I can read all sequences perfectly at a resolution of 1/2, but at full resolution, it chokes.

before the upgrade to 7.2 I could read at full resolution with GPU acceleration enabled. I started 7.1 and everything is back to normal.

I'm on

iMac i7 to 3.4 Ghz

16 GB of 1333 Mhz DDR3 Ram

AMD Radeon HD 6970 M 2048 MB

the sequence is

H.264 DSLR images

and AVCHD to sony FS700

What has changed in what concerns the GPU acceleration?

Why it worked in 7.1 and 7.2?

Thanks for the help!

Hello

I'm sorry for the inconvenience this causes. We know the performance issues that were introduced in version 7.2 with some AMD GPU cards.

We're now investigating the problem.

I know that's not ideal, but in the meantime, here are a few workarounds:

-Back to 7.1

-Disable GPU acceleration when you use these effects

Here is a list of the effects that seem more problematic:

* Fast color corrector

* RGB curves

* ProcAmp

* Feather edge

* Lumetri looks

These effects do not appear to hinder the execution in my tests:

* All blur effects

* Three way color

* Harvest

* Caches

* Levels

Again, I apologize the problem caused.

Best,

Peter Garaway

Adobe

Premiere Pro

Tags: Premiere

Similar Questions

  • Quality of the poor dynamic linking with GPU acceleration

    I have a model of dynamic link (with transparency) which apparently in the Source monitor and fine in my calendar, until I drop a clip below. When I drop a clip in my timeline (native 5 D Mark ii images), the quality of the model of EI in the transparent areas to semi-transparent is terrible. It becomes very blurred. I tried the two GPU CUDA and OpenCL acceleration modes. I get the same result with each. When I use the software only everything seems normal. Is this a bug or a limitation? Is there something I can do to keep the advantage of gpu acceleration?

    iMac 27 "(fin 2012) i7 3.4 GHz, 32 GB Ram, NVIDIA GeForce GTX 680MX 2048 MB"

    OSX: 10.9.2

    Premiere Pro v 7.2.2

    AE v 12.2.1.5

    310.40.25f01 v 8.24.9 Driver GPU

    CUDA v 5.5.47

    Here is a picture to show what I mean:

    dynamic link sample.jpg

    Uncheck the Composite lining color in the sequence settings.

  • Rendering time 12 times faster or slower depending on GPU accelerated effects?

    Hello world!

    I use first Pro CC on a new powerful enough Windows system (a young i7 cpu, 64 GB of ram, double cards GTX 760) and just test its rendering performance.

    I have a 20 minute video with 6-7 video effects applied (on its whole length), only for testing purposes. All these effects are GPU accelerated, chosen from the built-in PP. I also enabled the GPU acceleration for the EMT (Mercury playback engine) in the project settings and the render bar in the upper part of the chronology is completely yellow (not red), so that everything seems nice and good to go. I then export it and it's pretty fast, rendering time is about 12 times faster than when I export in Disabling the GPU acceleration in the project settings (by selecting the 'Software MPE' option only). So everything looks good so far.

    Now, when I add to clip an single effect which is NOT a GPU accelerated (from built-in PP ones) I noticed that the bar made totally blushed and time of export (always with active MEPS GPU) is now the same as if I exported with the option "software MPE only! (approximately 12 times slower than before!).

    Is this "normal" guys? or am I missing something here? I mean, one effect 'enough' to slow down the entire accelerated by GPU export process? (and essentially "cancellation" of all the benefits of GPU acceleration speed)?

    If anyone can help? Thanks in advance!

    I'd say it's normal.  Indeed, with the addition of this effect, I could even expect to take more than software mode without this effect, you add in the calculation process.

  • The utility 'Open GPU' button is not available.

    I did a book on how to set up my Photoshop CS5 (<-capitalized to show the reverence, not good grammar) General preferences and it seems that the "Performance" tab missing the button "Open GPU Utility. I guess it has something to do with the type of graphics card I use (NVIDIA GeForce 9800 GTX in case it applies). in any case, someone please tell me where I can find my button.

    Before you tell me to 'do a search before posting' Please do a search to discover the answers to 'do a search' are old (err whatever who sang is). So instead of cutting and pasting your rant "to search" be original and answer the question. If you are really so offended by people maliciously repost resolved the issues that you feel compelled to cyber-bully them in the gut wrenching of remorse for defiling your valuable forums, then perhaps that this is probably not the place for you... a day frolicking in the Sun can do wonders for your anger management. ****

    Oh.  I thought that they have this thing out before the final release...

    Be that as it may, your card is supported and should work fine.  Book, you may have written while they were using a version beta version which contained the utility.

  • Performance is worse with the GPU acceleration that without

    I have a Windows 7 system fast, i7 980 X processor with a monitor @ 2560 x 1440 pixels. As a photographer, I'm processing of thousands of photos and my PC can not be fast enough, so I thought that I invest a little in a new graphics card. OK, I have not bought a Quadro, but with GTX 970 from Nvidia, I always feel a modern, fast, with a value of more than $ 400 map.

    My first experiences after the installation of the new graphics card are more then disappointing - a lot is worse, running without any GPU acceleration. Before, I could scroll an image to the image almost no imperceptible lag. With the GPU acceleration turned on, each image must be "rendered" first first you get a blurry picture of Pexelated / of complitely and flackers of color shortly, then after a while, it becomes more clear. So it seems that with GPU acceleration turned on, Lightroom 6 completely ignores the preview images pre-rendered - FACT IT MAKE any SENSE WHAT? Yes, all the sliders mode develop work faster, but the preview shown instantly image is a false low resolution and it always takes time for an image high resolution to display - as much time, as it should, making it with a CPU.

    For me, it would make sense that next image will be loaded into GPU memory by actually DURATION and rendering the previous image would be preserved in memory as well. Also miss me some detail for the GPU acceleration settings - if it remains at the current level, rudimentary, (for me) the best compromise would be to disable the GPU acceleration to scroll through the photos, but using just to develop sliders.

    I would want guus at Adobe to improve the product real, not just marketing slogans on the improvement of performance!

    kirillxxx wrote:

    . My suggestion is simple enough - if the guys at Adobe can not program properly, the easiest would be (to make an option) to disable the GPU acceleration for image swithiching and just take his profit for the developer sliders.

    You can not simply switch off to change the image. The image * should be loaded into the GPU, which is where the delay comes from. Even though you might think about what would happen: of course the image would change quickly, but then you would still wait before you can deal with.

    For now the acceleration GPU in LR is very it is childhood: things first generation, and we are all good enough beta testers.

    Some people are lucky: they love him and have no problem.

    Some people are out of luck: it causes nothing but problems.

    Some people like me are sitting on the fence: we have mixed experiences.

    I don't think you threw $400, at some point (I live in optimism) questions will be fixed and LR will work on your system. He just had to wait. Isn't is funny, but you only need to take a casual look at any photography forum to see that there are problems with GPU acceleration and now is not the time to buy the latest and greatest card.

    I've personally held off buying a new card to replace my aging one until I see that there is zero chance of all the problems of proof.

  • Cannot disable the GPU acceleration

    I tried the GPU acceleration in the past, but it has not been activated for my Radeon HD 6950. Ironically, today, I found it was and he lit. LR soon froze in the develop module, so I went into preferences to turn it off again. I tried several times, but it is not clear, everything freezes! I tried to restart, but crashes again on the attempt. Is the only way to delete the preferences file, and if so, where is it?

    Bruce

    Version of Lightroom: CC 2015.4 [1060496]

    License: Creative Cloud

    Operating system: Windows 7

    Version: 6.1

    Application architecture: x 64

    System architecture: x 64

    Number of logical CPUs: 4

    Processor speed: 3.3 GHz

    Built-in memory: 8172,1 MB

    Real memory for Lightroom: 8172,1 MB

    Real memory used by Lightroom: 457,8 MB (5.6%)

    Virtual memory used by Lightroom: 436,5 MB

    Memory cache size: 373,9 MB

    Maximum thread count used by Camera Raw: 4

    Camera Raw SIMD optimization: SSE2, AVX

    System DPI setting: 96 DPI

    Composition of the Bureau enabled: Yes

    Exhibition: 1) 1920 x 1200, 2) 1280 x 1024

    Entry types: Multitouch: no, built-in touch: No, built-in pen: no, touch external: No, external pen: no keyboard: No.

    Graphic processor News:

    AMD Radeon HD 6900 Series

    Check the supported OpenGL: past

    Vendor: ATI Technologies Inc.

    Version: 3.3.13399 context 15.200.1062.1004 the base profile

    Renderer: AMD Radeon HD 6900 Series

    LanguageVersion: 4.40

    The application folder: C:\Program Files\Adobe\Adobe Lightroom

    Library path: F:\Pictures\Lightroom\Lightroom Catalog.lrcat

    Settings folder: C:\Users\Bruce\AppData\Roaming\Adobe\Lightroom

    Plugins installed:

    (1) Facebook

    (2) Flickr

    Config.LUA flags: None

    Map #1: Seller: 1002

    Feature: 6719

    Subsystem: 23071787

    Revision: 0

    Video memory: 2032

    AudioDeviceIOBlockSize: 1024

    AudioDeviceName: Realtek Digital Output (Optical) (Realtek High Definition Audio)

    AudioDeviceNumberOfChannels: 2

    AudioDeviceSampleRate: 44100

    Build: LR5x102

    Direct2DEnabled: false

    GPUDevice: not available

    OGLEnabled: true

    Hi Bongboots,

    Please follow the Solution below

    1. Go to edit > preference > Performance > uncheck "processor chart use" If this does not solves the problem then,
    2. With Lightroom closed
    • Access

    C:\Users\YourUserName\AppData\Roaming\Adobe\Lightroom\Preferences    (Where AppData is a system folder / hidden so you may need to enter the name of the folder directly into your browser's address bar or activate hidden folders / system in the Internet Explorer view folder options.)

    • Open the file LightroomPreferences.agprefs
    • Locate the line use = True autobahn (press CTRL + F)
    • Take Autobahn use = False


    After save the file

    Restart Lightroom

    3. also refer to that link and update GPU if you use AMD map

    Adobe Photoshop Lightroom Help | Problems with graphics cards 6 CC/Lightroom Lightroom and AMD | Win

    Let us know if this helps

    Kind regards

    Mohit

  • Error on Mac Pro GPU acceleration since the program crashed

    CC 2015 AI works very well for me the week last since the upgrade from 2014 CC. However, yesterday while working on several files (opened at the same time) the program crashed. After that, I have to disable "GPU Performance" while working, or I get the following error and the screen becomes white: 'Illustrator has detected an error with your material or graphics processing software and switched mode overview of the CPU for this session. Click on more information to resolve the error. »


    The only time where I do not see the error is if I create a new file. In other words, it crashes when I open an existing file. I gand around this by HAVE to quit smoking, reopening the program before turning off 'GPU Performance' before opening any files. Then it works fine, but of course, not with the GPU acceleration.

    It seems that the accident hit something that made the current files incompatible with the performance of the GPU.

    I trashed the prefs and reinstalled the program. Which made no difference.

    Have you experienced this? All the patches?

    Material:

    End of 2013 MacPro

    Dual AMD over-pants D500

    Double 20 "apple cinema Display

    Please apply the latest patch 19.1 this should solve your problem.

    -Ashutosh

  • Recommendations for a new graphics card for Prem Pro 2014 (Windows) which offers the Mercury Playback Engine GPU acceleration?

    Hello.

    I am inclined to believe that I could take advantage of GPU acceleration when editing as my PC is a little under spec. I have a card but when I switch to the GPU acceleration, it works but whenever I stop moving / play / rub on the timeline the preview screen becomes black.

    I don't know who might be the best card to get for my reqs. I don't think I put great demands on the software, but it still hurt. Most of my editing is the lengthy interviews 3-10 min. 2 camera multi-camera editing. I still need to change the curves of RGB, corrector of three way color, transitions and sometimes careful noise reduction. One of these leaves of evil from my PC. All the usual titles, music & voice etc. but nothing too heavy like movies or the insertion of a lot of video lines.

    I'm also a little casual work in After effects too.

    PC spec is:

    Intel Xeon CPU 1.86GHz (2 processors)

    12 GB of RAM, which I'll update to 16 GB

    64-bit op system

    Windows 7

    Radeon HD 5450 graphics card.

    Any guidance would be most appreciated

    Sousproductions wrote:

    Thanks for the link. Had a look. Needs a long look later as some useful knowledge contained in there. It refers to the CS6 so maybe info is not accurate enough, now for 2014, but good for me to learn more about graphics cards compared to the edition.

    1. CS6 was the basis for a large part of the PPBM7.com site, it has been updated with lots of new data.  The single point of reference on this site in the three versions of the same identical scenario download and is perfectly usable for CS6, CC (7 first) and CC2014 (first 8).  Run and sign up to see the results.
    2. If my assumption on your exact model of the CPU is just a new processor i7 with 4 cores is better than your two Xeons 4 strands because they have no hyperthreading.
    3. You cannot compensate for low performance CPU with a new GPU.
  • Impossible to activate the Mercury Playback Engine GPU acceleration

    Cannot activate the Mercury Playback Engine GPU acceleration.

    Just bought an Asus GeForce GTX 560 it just so that I can use the graphics acceleration on Adobe first Pro CS5.

    Followed every step of most of the tutorials like this great http://Vimeo.com/13440307 and still the Mercury Playback Engine GPU acceleration option is always dimmed. 

    http://www.urbanistgame.com/wp-content/uploads/2012/06/CUDA-supported.gif Add the last two lines that wasn't sure if it took "Ti", he came "supported" in cmd after the 'Ti', so I guess that's what she held.

    You can see in bold that I put the option Multi-display/mixed-accelerating GPU 'compatibility performance Mode '.

    Splash screen confirms Version 5.0.3 (update to enable the Mercury Playback Engine GPU acceleration).

    After all that 'Make and video playback' option is always used in output.

    Any ideas? Information System

    List installed programs from Nvidia

    I hope someone can help.

    PROBLEM SOLVED.

    I have reinstalled CS5 on the bookdisk and it worked fine. Past 9 hours trying everything else sound was really the only thing left and the last thing I wanted to do.

    Results:

    Rendering of a clip 32 min with Gaussian blur effect

    Before CUDA, it took 4 hours and thus my move to buy a card CUDA.

    After 23mins CUDA! using the encoder

    Question:

    I noticed that the GPU is not pointing out that a lot still. Operating only at 30% of the activity?

  • Qosmio X 770-107 - question GPU acceleration and low of the FPS game while

    Hi all

    As everyone knows (i) hope including Toshiba tech we face breakdowns of sparks/Framerate GPU limitation/Low FPS during the game, even in the game of old or new brand and down or in the highest video settings.

    So lets start with the history of the mine: I bought my Toshiba Qosmio x 770-107-3D about $2600 so I was in Qatar to the 13.04.2012... In fact since the beginning of the purchased when I am faced with this famous problem of limitation GPU... I tried a lot of things, cleaning the fan, bios and driver chart updated-decommissioning, using software overclocking, combining different versions of graphics drivers with different versions of bios drivers, also including the suggestions in this tread:

    http://forums.computers.Toshiba-Europe.com/forums/thread.jspa?threadID=63615

    2 days ago, I sent an email to Toshiba UK support and local support. Unfortunately I have no answer, I probably wouldn't be as usual. And I left one term of 7 months. As everyone knows; even if I sent it to Toshiba repair service, 99% they say the fault of the user or the dirty vere fans and we reflash the bios. who has no sense for us and they're going to get him back without GPU acceleration problem soving...

    In summary that I am out of options, I'm really tempted to try to solve this problem of trottling gpu...
    Maybe I should sent cell phone service and with their report of nonsense I should consider rights costumer Court in my country... will be 4 to 6 months, but in the end 90% I win.

    I am really bored and tired of playing the games lag in every 10 minutes.
    Yesterday, with and without external display, + with slot and overclocking, + video settings further down, I played Company of heroes 2 and Battlefield 2 and 4 with ventilation of the limitation and the new GPU framerate... it's totally waste of money and my time of 2 years. I want to buy alienware instead of Qosmio 2 years...

    What should I do? You really have a permanent solution for this? I await your comments.

    Win7
    BIOS v2.10
    Graphics driver v33x.x

    Kind regards.

    I read the reviews of users and customers in the thread you link above and it seems that the limitation issue was already resolved. The combination of the BIOS (v1.1?) and nVidia Driver seems to be the key.

  • Black screen (no output) for RED files on the GPU acceleration

    Hey, maybe you can help me with my problem, since the update, I can't use the gpu acceleration for rendering of the r3d files, anything r3d in my calendar has become black, if I do not pass the software, I had hoped maybe I could export with gpu but it fails just there as well. From what IV ' e reading the question is if you have a gpu that is obsolete, but I have a gtx 970 if im not sure what I could do, resettlement had no effect.

    Hi jimbobwey,

    Branched your message in a new discussion.

    You touch a different question altogether. It is a problem with the NVIDIA drivers.

    Please see this: GPU acceleration

    Thank you

    Regalo

  • The Mercury Playback Engine GPU acceleration and activate mercury pass question

    So, I'm working on Windows 7 Professional 64 bit SP1 (my father built my desktop and here all the info I get off Speccy on its parts)

    -CPU: AMD Phenom II X 4 965

    Deneb 45nm technology

    -RAM: 8.00 twin DDR3 @ 669 MHz

    -Motherboard: ASUSTeK Computer Inc. CG1330 (AM3)

    -Graphics: VX2770 series j (1920x1080@60Hz)

    ATI Radeon HD 5700 Series (ASUSTeK Computer Inc.)

    -Hard drives: 932GB Seagate ST31000528AS peripheral ATA (SATA)

    -Optical discs: BD - RE of HL - DT - ST WH14Ns40


    Now, recently I'm subscribed to Adobe first CC 2015 and I open a project file that was originally a Mac computer (the disc has been formatted to be read by the PC and I got this done before so thing Mac PC should not be a problem)

    The first message, I thought "this project has been modified used with playback engine Mercury GPU acceleration (OPEN CL), which is not available or not certified on this system. Only Mercury playback engine software is used.

    I didn't know what to do with that I just said ok, just the project upward and running and everything is fine except the audio continues by cutting. He will play for about a minute on it before the audio starts to cut.

    I played a bit with my preferences and settings and preferences in reading, there is a setting that says "Enable mercury transmit." Thereby the option checked I get the audio cutting out (there are a few options with the audio device being Adobe DV or Adobe Desktop Audio sub and an option for the video device said Adobe DV and I can check or leave it disabled but results remain substantially the same.) Now I have it on Adobe audio, DV with Adobe DV checked and it goes a little long before audio cutting comes in)

    Now, if I uncheck Mercury Select pass he plays wise audio fine but after about a minute, playback stops. Literally paused, it is it's not freezing acts as I pressed pause when I touch my mouse or keyboard.

    I tried to do a new project and import all of the images in it to see if it would help, but the problem persists. My pictures comes from multiple sources, including a Sony DSLR and Iphones.

    Please tell me this is a fixable bug and Adobe CC is not incompatible with the office somehow.

    CineForm is a codec made specifically to be a "Digital Intermediate" or post-processing format. The company that created it was bought by the people of the GoPro and is used in some of their cameras. It is designed for the achievement of quality thanks to a multi-generation processing pipeline post, without loss of quality when a step is rendered on export to another station in the process.

    There were two objectives: one, it kept ALL quality through export operations repeated at a high-end professional examination and two that it was like 'light' on the processor of a computer while encoding off to play as possible. So it is not nearly as packed as many other codecs (like most H.264 & tel) and puts MUCH less strain on the CPU. It's usually large files, well that say not nearly as big as as DPX frames-based form. Does a little more direct work on the disc reading process to have been a bit bigger... but... This is a place you should have excess capacity in your system. We rarely have spare CPU capacity.

    To get it, you go to the website of the GoPro and download their free GoPro Studio, I think it is called and install. Who installs Cineform on your computer, and then you can transcode via the endoder that comes with PrPro, Adobe Media Encoder, which allows batch and same file transcoding and control things like a time for a process. Or you can do it via using Adobe prelude to ingest, rename and say: place the renamed files 'original' in a single folder permanent conservation while making another series of the same name but transcoded to X codec and laid in this case here to work with.

    Of course, you can use the (Mac) ProRes and DNxHD/R (PC) to work with, and in their larger versions, less compressed, they work just as well.

    All three codecs can be used for import in each program level pro, I know. PC cannot export ProRes that Apple will not allow the codec out of 'their' sandbox sand and DNxHD/R has been designed to work in Windows (although as ProRes, can be read / most of the Mac edition). CineForm works anyway.

    And as always in the work of pro, we deliver an export of output in that to the customer at the end of the job. If the original codec of the camera and the codec to work when editing... does not matter. Other than to be a step in the process.

    Neil

  • How to activate the CUDA GPU acceleration?

    When I use Adobe Media Encoder, I not give me the option to use OpenCL or CUDA graphics acceleration when rendering. Naturally, this leads to very slow speeds made and a bottleneck in our production process.

    I recently read somewhere all what you need to do is in fact to add this graphics card to the list of supported cards in a .txt file. The problem is:

    1. I don't know where this file is located in the Adobe program files
    2. I don't know how I would add my computer's graphics card to this txt file

    If anyone has done so previously, or has some experience with allowing the Media Encoder CUDA or OpenCL acceleration, I would appreciate help on this issue.

    How can I activate the CUDA GPU acceleration?

    This laptop is limiting your factor. It is much too low power and cannot be modified to make it arable.

  • What is the function of GPU performance in Adobe Illustrator CC?

    I am using Illustrator CC and running on i5, 8 GB Ram laptop who have "Intel HD Graphics 5500 '. My graphics card is updated with the latest patch.

    But everytime I open illustrator, it displays a message 'to use the features of GPU performance with your current video adapter, upgrade to the latest version of your graphics card drivers, and then restart illustrator.

    I wanted to understand just what is the feature of GPU performance and how to use it?

    Here is some info:

    GPU performance improvements

  • LR CC 2015.3 version still crashes when the GPU acceleration is used!

    Today, I had installed Version 2015.3 and was hopeful that all the bugs have been fixed and all the problems of recent months have disappeared.

    Wishful thinking? When I turn on the GPU acceleration, it freezes again! When I disable it, everything seems to work well.

    I use a series of 380 MSI AMD Radeon R9 with 4 GB of GDDR5 memory on a Windows 7 computer.

    There is other users with similar experiences?

    Hi Suneye,

    With the new update of Lightroom, the feature GPU causing Lightroom to freeze is always a problem.

    Please read the article for a list of the Bug is fixed in the new update: Lightroom CC 2015.3 / 6.3 now available

    Kind regards

    Tanuj

Maybe you are looking for