Photoshop using the work instead of the memory disc live available

Hello

I use Photoshop CC 2014, 16 GB of RAM.

Strange thing: efficiency slows down, but not yet, Photoshop uses all the available memory. Why?

For as far as I understand the guide: optimizing performance. Photoshop, she must use ram available first of all, that the "scratch disks".

Here what is happening exactly: http://thiefunny.home.pl/pliki/photoshop-efficiency.jpg. [below the same photo].

Return 92%, max 11FR could serve, thought 8 GB available, Photoshop uses 4.5 GB: O. records of work: 1.89/10, 6GB: O

photoshop-efficiency.jpg

My configuration:

Adobe Photoshop Version: 2014.2.2 20141204.r.310, 2014/12 / 04:23:59:59 CL 994532 x 64

Operating system: Windows 7 64-bit

Version: 6.1 Service Pack 1

System architecture: AMD CPU Family: 15, model: 4, Stepping: 3 with MMX, entire SSE, SSE, SSE2, SSE3 FP

Physical processor count: 4

Processor speed: 3210 MHz

Built-in memory: 16382 MB

Free memory: 8028 MB

Memory available to Photoshop: 14666 MB

Memory used by Photoshop: 75%

Multi-frequency 3D printing: disabled.

Windows 2 x UI: disabled.

HighBeam: enabled.

Tile image size: 1028K

Image cache level: 4

Overview of fonts: medium

TextComposer: Latin

Display: 1

Limits of the display: top = 0, left = 0, low = 1200, right = 1920

Display: 2

Limits of the display: top = 515, left = 1920, low = 1595, right = 3840

OpenGL drawing: enabled.

OpenGL allows old GPU: not detected.

OpenGL drawing mode: Advanced

OpenGL allows Normal Mode: true.

OpenGL allows Advanced Mode: true.

AIFCoreInitialized = 1

AIFOGLInitialized = 1

OGLContextCreated = 1

NumGLGPUs = 1

NumCLGPUs = 1

glgpu [0]. GLVersion = "3.0".

glgpu [0]. GLMemoryMB = 1280

glgpu [0]. GLName = 'GeForce GTX 570/PCIe/SSE2.

glgpu [0]. GLVendor = "NVIDIA Corporation".

glgpu [0]. GLVendorID = 4318

glgpu [0]. GLDriverVersion = "9.18.13.4788".

glgpu [0]. GLRectTextureSize = 16384

glgpu [0]. GLRenderer = 'GeForce GTX 570/PCIe/SSE2.

glgpu [0]. GLRendererID = 4230

glgpu [0]. HasGLNPOTSupport = 1

glgpu [0]. GLDriver = "nvd3dumx.dll, nvwgf2umx.dll, nvwgf2umx.dll, nvd3dum, nvwgf2um, nvwgf2um"

glgpu [0]. GLDriverDate = "20150313000000.000000 - 000.

glgpu [0]. CanCompileProgramGLSL = 1

glgpu [0]. GLFrameBufferOK = 1

glgpu [0] .glGetString [GL_SHADING_LANGUAGE_VERSION] = '4.50 NVIDIA.

glgpu [0] .glGetProgramivARB [GL_FRAGMENT_PROGRAM_ARB] [GL_MAX_PROGRAM_INSTRUCTIONS_ARB] = [1638-4]

glgpu [0] .glGetIntegerv [GL_MAX_TEXTURE_UNITS] = [4]

glgpu [0] .glGetIntegerv [GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS] = [192]

glgpu [0] .glGetIntegerv [GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS] = [32]

glgpu [0] .glGetIntegerv [GL_MAX_TEXTURE_IMAGE_UNITS] = [32]

glgpu [0] .glGetIntegerv [GL_MAX_DRAW_BUFFERS] = [8]

glgpu [0] .glGetIntegerv [GL_MAX_VERTEX_UNIFORM_COMPONENTS] = [4096]

glgpu [0] .glGetIntegerv [GL_MAX_FRAGMENT_UNIFORM_COMPONENTS] = [2048]

glgpu [0] .glGetIntegerv [GL_MAX_VARYING_FLOATS] = [124]

glgpu [0] .glGetIntegerv [GL_MAX_VERTEX_ATTRIBS] = [16]

glgpu [0] .extension [AIF::OGL:GL_ARB_VERTEX_PROGRAM] = 1

glgpu [0] .extension [AIF::OGL:GL_ARB_FRAGMENT_PROGRAM] = 1

glgpu [0] .extension [AIF::OGL:GL_ARB_VERTEX_SHADER] = 1

glgpu [0] .extension [AIF::OGL:GL_ARB_FRAGMENT_SHADER] = 1

glgpu [0] .extension [AIF::OGL:GL_EXT_FRAMEBUFFER_OBJECT] = 1

glgpu [0] .extension [AIF::OGL:GL_ARB_TEXTURE_RECTANGLE] = 1

glgpu [0] .extension [AIF::OGL:GL_ARB_TEXTURE_FLOAT] = 1

glgpu [0] .extension [AIF::OGL:GL_ARB_OCCLUSION_QUERY] = 1

glgpu [0] .extension [AIF::OGL:GL_ARB_VERTEX_BUFFER_OBJECT] = 1

glgpu [0] .extension [AIF::OGL:GL_ARB_SHADER_TEXTURE_LOD] = 1

clgpu [0]. CLPlatformVersion = "1.1".

clgpu [0]. CLDeviceVersion = 'CUDA 1.1.

clgpu [0]. CLMemoryMB = 1280

clgpu [0]. CLName = 'GeForce GTX 570.

clgpu [0]. CLVendor = "NVIDIA Corporation".

clgpu [0]. CLVendorID = 4318

clgpu [0]. CLDriverVersion = "347.88.

clgpu [0]. CUDASupported = 1

clgpu [0]. CUDAVersion = "7.0.29.

clgpu [0]. CLBandwidth = 1.33921e + 011

clgpu [0]. CLCompute = 611.67

Type of license: subscription

Serial number: 90970483473306459849

The application folder: C:\Program Files\Adobe\Adobe Photoshop CC 2014\

Temporary file path: C:\Users\THIEFU~1\AppData\Local\Temp\

Zero Photoshop has async I/O active

Scratch the volumes:

D:\, 465, 7 G, 296, 6 free G

S:\, 111, 8 G, 42, 4 free G

Required plugins folder: C:\Program Files\Adobe\Adobe Photoshop 2014\Required\Plug-Ins\ CC

Main Plug-ins folder: C:\Program Files\Adobe\Adobe Photoshop 2014\Plug-ins\ CC

Installed components:

A3DLIBS.dll A3DLIB 9.2.0.112 dynamic link library

ACE.dll CEA-2014/08/12-23: 42:09 79,557478 79.557478

adbeape.dll Adobe EPA 2013/02/04-09: 52:32 0.1160850 0,1160850

AdbePM.dll PatchMatch 2014/09/07-21: 07: 38 79,558079 79.558079

AdobeLinguistic.dll Adobe linguistic Library 8.0.0

AdobeOwl.dll Adobe Owl 5.2.4

AdobePDFL.dll PDFL 2014/08/18-15: 13: 12 79,512424 79.512424

Adobe AdobePIP.dll 7.2.1.3399 product improvement program

AdobeXMP.dll Adobe XMP Core 2014/08/20 / 09: 53:02 79,156797 79.156797

AdobeXMPFiles.dll Adobe XMP files 2014/08/20 / 09: 53:02 79,156797 79.156797

AdobeXMPScript.dll Adobe XMP Script 2014/08/20 / 09: 53:02 79,156797 79.156797

adobe_caps.dll Adobe CAPS 8,0,0,13

AGM.dll AGM 2014/08/12-23: 42:09 79,557478 79.557478

ahclient.dll AdobeHelp Dynamic Link Library 1,8,0,31

Amtlib.dll AMTLib (64 Bit) 8.0.0.122212002 BuildVersion: 8.0; Brand: Wednesday, July 30, 2014 15:59:34) 1.000000

ARE.dll ARE 2014/08/12-23: 42:09 79,557478 79.557478

Axe8sharedexpat.dll AXE8SharedExpat 2013/12/20-21: 40:29 79,551013 79.551013

AXEDOMCore.dll AXEDOMCore 2013/12/20-21: 40:29 79,551013 79.551013

Bib.dll BIB 2014/08/12-23: 42:09 79,557478 79.557478

BIBUtils.dll BIBUtils 2014/08/12-23: 42:09 79,557478 79.557478

boost_date_time.dll photoshopdva 8.0.0

boost_signals.dll photoshopdva 8.0.0

boost_system.dll photoshopdva 8.0.0

boost_threads.dll photoshopdva 8.0.0

CG.dll NVIDIA Cg Runtime 3.0.00007

cgGL.dll NVIDIA Cg Runtime 3.0.00007

Adobe CIT.dll CIT 2.2.6.32411 2.2.6.32411

Adobe CITThreading.dll CITThreading 2.2.6.32411 2.2.6.32411

CoolType.dll CoolType 2014/08/12-23: 42:09 79,557478 79.557478

dvaaudiodevice.dll photoshopdva 8.0.0

dvacore.dll photoshopdva 8.0.0

dvamarshal.dll photoshopdva 8.0.0

dvamediatypes.dll photoshopdva 8.0.0

dvametadata.dll photoshopdva 8.0.0

dvametadataapi.dll photoshopdva 8.0.0

dvametadataui.dll photoshopdva 8.0.0

dvaplayer.dll photoshopdva 8.0.0

dvatransport.dll photoshopdva 8.0.0

dvaui.dll photoshopdva 8.0.0

dvaunittesting.dll photoshopdva 8.0.0

Dynamiclink.dll photoshopdva 8.0.0

ExtendScript.dll ExtendScript 2014/01/21-23: 58:55 79,551519 79.551519

icucnv40.dll International Components for Unicode 2013/02/25-15: 59:15 Build gtlib_4.0.19090

icudt40.dll International Components for Unicode 2013/02/25-15: 59:15 Build gtlib_4.0.19090

igestep30.dll IGES 9.3.0.113 drive

imslib.dll IMSLib DLL 7.0.0.154

JP2KLib.dll JP2KLib 2014/06/28-00: 28:27 79,254012 79.254012

libifcoremd.dll Intel Visual Fortran compiler 10.0 (A patch)

libiomp5md.dll Intel(r) OpenMP * Runtime Library 5.0

libmmd.dll Intel(r) C Compiler, Intel C++ Compiler, Intel Fortran compiler 12.0

LogSession.dll LogSession 7.2.1.3399

mediacoreif.dll photoshopdva 8.0.0

MPS.dll MPS-2014/08/18-23: 43,19 79,557676 79.557676

pdfsettings.dll Adobe PDFSettings 1.04

Adobe Photoshop CC 2014 15.2.2 Photoshop.dll

Adobe Photoshop CC 2014 15.2.2 plugin.dll

PlugPlugExternalObject.dll Adobe CEP PlugPlugExternalObject Dll Standard (64 bit) 5.0.0

PlugPlugOwl.dll Adobe CSXS PlugPlugOwl Dll Standard (64 bit) 5.2.0.54

Adobe Photoshop CC 2014 15.2.2 PSArt.dll

Adobe Photoshop CC 2014 15.2.2 PSViews.dll

SCCore.dll ScCore 2014/01/21-23: 58:55 79,551519 79.551519

ScriptUIFlex.dll ScriptUIFlex-2014/01/20-22: 42:05 79,550992 79.550992

svml_dispmd.dll Intel (r) C Compiler, Intel C++ Compiler, Intel Fortran compiler 12.0

TBB.dll Intel Threading Building Blocks for Windows 4, 2, 2013, 1114

tbbmalloc.dll Intel Threading Building Blocks for Windows 4, 2, 2013, 1114

TfFontMgr.dll FontMgr 9.3.0.113

TfKernel.dll kernel 9.3.0.113

Geom TFKGEOM.dll kernel 9.3.0.113

Adobe TFUGEOM.dll, UGeom © 9.3.0.113

updaternotifications.dll Adobe Updater Notifications Library 8.0.0.14 (BuildVersion: 1.0;) Brand: BUILDDATETIME) 8.0.0.14

VulcanControl.dll Vulcan Control Library 5.0.0.82 Application

VulcanMessage5.dll Vulcan Message Library 5.0.0.82

WRServices.dll WRServices Friday, March 7, 2014 15:33:10 build 0.20204 0,20204

U3D writer 9.3.0.113 wu3d.dll

Required plugins:

3D Studio 15.2.2 (2014.2.2 x 001 003 x)

Accented edges 15.2.2

Adaptive wide-angle 15.2.2

Angular Strokes 15.2.2

Average 15.2.2 (2014.2.2 x 001 003 x)

15.2.2 bas-relief

15.2.2 BMP

Camera Raw 9.0

Camera Raw Filter 9.0

Chalk and charcoal 15.2.2

15.2.2 charcoal

15.2.2 chrome

15.2.2 Cineon (2014.2.2 x 001 003 x)

15.2.2 clouds (2014.2.2 x 001 003 x)

15.2.2 COLLADA (2014.2.2 x 001 003 x)

Halftone color 15.2.2

15.2.2 colour pencil

CompuServe GIF 15.2.2

Conté 15.2.2 pencil

15.2.2 crack

Crop and straighten Photos 15.2.2 (2014.2.2 x 001 003 x)

Crop and straighten Photos 15.2.2 filter

Hatch: 15.2.2

15.2.2 to crystallize

15.2.2 cutting

15.2.2 Dark strokes

15.2.2 deinterlacing

15.2.2 DICOM

Difference clouds 15.2.2 (2014.2.2 x 001 003 x)

15.2.2 glow

Move 15.2.2

15.2.2 dry brush

Eazel acquire 15.2.2 (2014.2.2 x 001 003 x)

Embed watermark 4.0

15.2.2 entropy (2014.2.2 x 001 003 x)

NO export VERSION color tables

Extrude 15.2.2

FastCore 15.2.2 routines (2014.2.2 x 001 003 x)

15.2.2 the fibers

Film Grain 15.2.2

Filters 15.2.2 Gallery

Flash 3D 15.2.2 (2014.2.2 x 001 003 x)

15.2.2 fresco

15.2.2 glass

15.2.2 Scarlet contours

Google Earth 4 15.2.2 (2014.2.2 x 001 003 x)

15.2.2 grain

15.2.2 graphic pen

Halftone Pattern 15.2.2

15.2.2 HDRMergeUI

HSB/HSL 15.2.2

IFF Format 15.2.2

15.2.2 IGES (2014.2.2 x 001 003 x)

15.2.2 ink outlines

JPEG 2000 15.2.2

Flattening coefficient 15.2.2 (2014.2.2 x 001 003 x)

15.2.2 goal blur

15.2.2 goal correction

Lens Flare 15.2.2

Liquefy 15.2.2

Operation of Matlab 15.2.2 (2014.2.2 x 001 003 x)

maximum 15.2.2 (2014.2.2 x 001 003 x)

Mean 15.2.2 (2014.2.2 x 001 003 x)

Measure Core 15.2.2 (2014.2.2 x 001 003 x)

Median 15.2.2 (2014.2.2 x 001 003 x)

15.2.2 Mezzotint

Minimum 15.2.2 (2014.2.2 x 001 003 x)

MMXCore Routines 15.2.2 (2014.2.2 x 001 003 x)

15.2.2 mosaic tiles

Multiprocessor support 15.2.2 (2014.2.2 x 001 003 x)

15.2.2 Neon

15.2.2 paper

15.2.2 colour NTSC (2014.2.2 x 001 003 x)

Ocean Ripple 15.2.2

15.2.2 OpenEXR

Paint Daubs 15.2.2

15.2.2 palette knife

15.2.2 patchwork

Paths to Illustrator 15.2.2

15.2.2 PCX (2014.2.2 x 001 003 x)

15.2.2 photocopying

15.2.2 Photoshop 3D engine (2014.2.2 x 001 003 x)

Photoshop Touch 14.0

Photo filter package 15.2.2 (2014.2.2 x 001 003 x)

Pinch 15.2.2

Pixar 15.2.2 (2014.2.2 x 001 003 x)

15.2.2 plaster

15.2.2 plastic wrap

15.2.2 PLY (2014.2.2 x 001 003 x)

15.2.2 PNG

15.2.2 pointillism

15.2.2 polar coordinates

Portable Bit map 15.2.2 (2014.2.2 x 001 003 x)

Poster edges 15.2.2

People's Republic of CHINA 15.2.2 (2014.2.2 x 001 003 x)

15.2.2 radial blur

15.2.2 radiance (2014.2.2 x 001 003 x)

15.2.2 range (2014.2.2 x 001 003 x)

Read watermark 4.0

Color research grid NO VERSION rendering

15.2.2 Crosslinking

15.2.2 the ripple

Rough Pastels 15.2.2

Save for Web 15.2.2

15.2.2 ScriptingSupport

Shake Reduction 15.2.2

15.2.2 shear

15.2.2 asymmetry (2014.2.2 x 001 003 x)

Smart Blur 15.2.2

Smudge Stick 15.2.2

Solarize 15.2.2 (2014.2.2 x 001 003 x)

15.2.2 splash

Spherize 15.2.2

15.2.2 sponge

15.2.2 sprayed strokes

15.2.2 stained glass

15.2.2 stamp

15.2.2 standard deviation (2014.2.2 x 001 003 x)

STL 15.2.2 (2014.2.2 x 001 003 x)

15.2.2 Sumi-e

15.2.2 summation (2014.2.2 x 001 003 x)

15.2.2 Targa

15.2.2 texture veneer

15.2.2 tiles

15.2.2 torn edges

15.2.2 twirl watch

U3D 15.2.2 (2014.2.2 x 001 003 x)

15.2.2 draft

15.2.2 vanishing point

15.2.2 the variance (2014.2.2 x 001 003 x)

Virtual Reality Modeling Language. VRML 15.2.2 (2014.2.2 x 001 003 x)

Water paper 15.2.2

15.2.2 watercolor

15.2.2 wave

Wavefront | 15.2.2 OBJ (2014.2.2 x 001 003 x)

WIA support 15.2.2 (2014.2.2 x 001 003 x)

15.2.2 wind

Wireless Bitmap 15.2.2 (2014.2.2 x 001 003 x)

Zig - zag 15.2.2

Plug-ins option and the third: NONE

Plug-ins that could not load: NONE

Flash:

Libraries

GuideGuide

Adobe color themes

Adobe paper Texture Pro

Install TWAIN devices: NONE

No, it's just not how it works. A few things will always use the scratch disk and regardless of memory real use PS for example will always be reserve enough space in the zero file as soon as you open a picture. This could get into an argument without end, so it would be better if for everyone's peace of mind, you have accepted things simply as they are.

Mylenium

Tags: Photoshop

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    Ok.  I turned off my router and was always able to access all the features on Photoshop CC!  So that answers my question - Photoshop does NOT use the internet work - data internet data are accessible only for updates and check the license (per month).  Thanks for all your help!

  • Satellite T130: 5-in-1 Bridge Media Slot - how to use the Memory Stick?

    Hi all

    My T130 has a bridge 5-in-1 Media Slot for SD card / Memory Stick / Memory Stick Pro / MultiMedia Card and xD-Picture Card.

    But how it should work with a Memory Stick? Its smaller SD card and just fall into the slot (no klick and no contact - and no easy way to get it out with your fingers).

    Do need me an adapter for this (mentioned nowhere in the manual)?

    On my old Sony Vaio, I have two slots, SD and Memory Stick - but how should this work with one slot on T130?

    > But how it should work with a Memory Stick? Its smaller SD card and just fall into the slot (no klick and no contact - and no easy way to get it out with your fingers).

    Need an adapter for the Memory Stick!

    Notes; You can use only Memory Stick 128 MB and 256 MB.

    Welcome them

  • Resizing a picture of structure within a DLL using the memory manager

    Hi all

    I dug deep inside the rooms, but has failed to find a solution to my problem.

    I am building a dll, which made a few imageprocessing and must return an array of structures to labview, with a struct for each element of the image.

    Because I do not know the number of items in advance and at the limit of the number is a number of magnitude higher than expected, I don't want to allocate such a huge part of memory before the dll call in labview.

    In an older version, I used a table 2d for the elements, where each line contains the values of each element. Here I used the function NumericArrayResize, which worked very well. But I have to add several subprocesses and using structs (or clusters in labview) seems to be more useful and more clean to me, I had also some items back and Foreword climb several times.

    For example, a struct element must take 2 single beds and 1 uint32. My question now is, how can I resize this table of struct with memory manager, functions as the NumericArrayResize functions is not suitable for this purpose?

    (Access to an array of structures inside the DLL and after reading the changed values in Labview is surprisingly easy )

    Thanks in advance

    Well, I was able to solve it myself. I found this thread, where the first rolfk post made me think. It seems to me that the numericarrayresize function behaves very similar to the function realloc of c. so I used the unsigned int type 8 (which is just a byte) and multiplied by the number of bytes used by a struct, in my case 12 bytes (4 + 4 + 4) and multiplied it by the number of structures (elements of the image) I. Fortunately, it worked and the block of memory has been resized, exactly as I wanted it to be. Important note: do not forget to adjust the size of the handle element, otherwise Labview does not know the size has changed.

  • Dllhost.exe surrogate COM slow down the computer using the memory

    Hello

    I could really use some help if anyone has the time. :-)
    My computer behaves strangely since I made a restore point.
    I did the restore point because I could not get online, oddly enough it turned out to be a loose wire.
    Anyway, now there is an application that keeps popping up in my task manager using most of my cpu, so my
    computer bogged down. It is named dllhost.exe COM surrogate and when I opened its location
    He was in my folder windows32. It is not my services that I can see, but it seems to be bound to play
    video or music files. I could be wrong.
    I did the usual antivirus (avast free edition free antivirus and malwarbytes) analysis, I defragmented
    my computer, I did a scan of system, I did a scan of the memory...  I can't understand.
    Any suggestions?
    My computer has 16 GB of installed RAM and 1 TB HDD I am running Windows 7
    Professional 64-bit.
    Thank you in advance.  :-)

    I did go to the task manager of windows, processes, sort them alphabetically by the description column, you can list by going to display and select column, and then down to the substitution of com and do a right-click and choose end process... you may need to do more than once... This will remove at least for awhile... it is mainly used to display thumbnail pictures in my photo folder... you can the delete permanently, but then you would not have miniature photos...

  • Rotation of canvas in Photoshop using the pen?

    I used a Photoshop CS6 trial a few years back and I managed to rotate the canvas pressing on, I think that it SHIFT or alt and pressing the button Pan/scroll on my pen tablet, and then dragging the edge right and left, I was able to turn the Web easily and freely (similar to the method of zoom in and out by using the stylus). A few years later (today) and I actually bought Photoshop CC. However, I am not able to turn the canvas using the previous method. I guess that's just the difference in versions? If this is not the case, can someone explain this to me? I swear to you, I managed to rotate the drawing area using this method at some point. Is it still an option? Or not?

    In case you're wondering: my tablet is an Wacom Pen and Touch Medium. (One of them: Wacom Intuos Pen & Touch Medium - USB - 8.5 "x 5.3" Tablet - PC/Mac-Black/Silver )

    Thank you!

    «Too spring-load the rotate view tool button "R".»

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