Questions of mask

Hello world!

I'm sure there is a simple solution to this, but I havn't could wrap my brain around it right now.  Basically, I want to make an adjustment of curves on some sequences, but hide a box on the lower thirds where the curves adjustment can fade in and out.

So right now I have an adjustment (with curves and the mask) layer and my pictures below.  If I set my current mask add turns off the adjustment to the entire sequence, then allows me to fade curves inside the mask using the mask opacity.  If I turn it on to subtract maintains the curves on the images, but the opacity of the mask changes the content outside of the mask

I have also tried to dup the adjustment layer and posing masks add AND sub, but when I put the images so that it uses curves set you can see my mask 1pixel border...

Any ideas or help!  I thought that maybe precomping or an expression could change the way it behaves. but no luck

Thank you!

Maybe it's not the most elegant solution, but I guess it will work (otherwise I have never known the problem described).

Try to duplicate your original footage, leave the bottom layer and add a mask (mask the area you want to change or correct) the top layer and just adjust this layer.

Once again, not very conservative 'workflow', but it might be worth it.

Hope that helps a bit

Tags: After Effects

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    When you work with vector masks you can:

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    Yes, it's possible, but not with the classic system layer vector mask in Photoshop. Layer masks are part of a layer and not the layers themselves, so that they can be converted into a reusable object.

    The solution is to avoid vector layer masks and use a clipping/layer instead mask. A clipping/layer mask CAN be converted into a smart object that is reusable, and when you change one, all the other instances are also changing.

    The second part of the solution is to convert the layers contained both the clipping/layer to a smart object mask. Then the batch group. By the way, if your buildings are made up of several elements simply to include these additional elements in the clipping group. Another advantage is that each of the elements may still have its own normal layer mask. Win win situation. And layer effects can be applied to layers/clipping masks, once again what is impossible for layer masks. It also opens the doors to a much less destructive workflow.

    (2) move the independent image of the vector mask (it seems that I can only move the vector mask, not the image itself). Or in other words: I can move the image and have the mask to follow, instead of being only able to move the vector mask within the limits of the image?

    This is also solved with the use of layers/clipping masks - the content and the mask can be moved independently in regular layers. Another advantage is that the two can also be transformed individually.

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    Fact! To clone each building, duplicate layer groups. For each instance that you can move the content (which is handy if you share multiple charts of building in the same bitmap or illustrator file), or you can decide to move the mask in place. Or both. It is the same for the transformation. Your choice. To move or transform a building, select the layer group.

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    Unfortunately, that's when the workflow breaks down a bit: due to the implementation of the object dynamic in Photoshop, you can't change the mask or the contents of the building in context - instead, it opens in its own window of file. This can be somewhat mitigated by placing the two windows side by side (window-> fix--> double vertical installation).

    This brings us to the second caveat: when you make a change, the changes are not updated in real time in the master document. You must first save it. Still a bit of a flow of work, but when same breaker... At least you now have a workflow not destructive instantiated.

    The content of the dynamic object can be replaced easily with a right-click of the mouse on the smart object layer itself. Or use a dynamic object referenced externally instead if you prefer to generate your buildings in an external application.

    BTW, the layer of Photoline system is much more logical and easier to use for this type of work. Layer masks behave like regular diapers. Layers, groups, masks, layers of external file and so forth can be practically cloned and instantiated as smart objects, but the main object is editable in the context, and all the other instances updated in real time. So, it is more convenient. At least this is my experience.

    I hope this has been helpful! Now go build your cities. :-)

    PS: I thought: isn't Illustrator or InDesign is a much more logical choice for this type of work where you need access to reusable blocks of content? It would also be a more efficient workflow and faster - Photoshop is not really designed for this type of work. Illustrator and InDesign provide potentially out of better quality. You can also divide your work into the pages and so on. Here again, you would probably lose the flexibility of smart objects.

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