Random Number Generator, throwing error

In my code, I have a function chooseTarget which analyses all children performing, determines if they have _enemy in their name of the instance, it adds a table and returns an index on this table.

function chooseTarget (): Object

{

var listofenemies:Array;

for (var n: uint = 0; n < stage.numChildren; n ++) {}

If (stage.getChildAt (n).name.indexOf ('_enemy', 0) > = 0)

{

listofenemies.push (stage.getChildAt (n));

trace (listofenemies [n]);

}

}

if(n == stage.numChildren)

{

var ran: number = Math.floor (Math.random () * (listofenemies.length - 0 + 1)) + 0; This gives an error

var curtarg:Object = listofenemies [a]

}

Return curtarg;

}

When this function is called, however, I get

TypeError: Error #1009: cannot access a property or method of a null object reference.

Pointing to the variable ran.

What is going on?

There is no table.  to remedy this:

var listofenemies:Array = [];

Tags: Adobe Animate

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