Random placement of Sprites and animation

I'm fairly new to AS3, I have a series of sprites in the library that I am linking to (there are five of them). These sprites are called: cloud1 cloud2, cloud3 etc.

I want to be able to bring a random number of them no more than 5. Can someone please help me and let me know if I'm on the right track

var totalClouds:uint = 5;
var minLimit:uint = 1;
var maxLimit:uint = 5;
var: range: uint = maxLimit - minLimit;
var someNum:Number = Math.ceil (Math.random () * range) + minLimit;


for (var i: uint = 0; i < totalClouds; i ++)
{


}

I also understand that once that the clouds sail right left and they leave the scene that they should be removed. Is this good?

Is a good example of what im trying to do at this link: http://the-dude.co.UK/Tutorials/Flash-tutorial-on-creating-random-animated-bubbles-AS2/

The only issue is the rest of my project is written in AS3 and I want to go from x = x 0 = 840.

the tweener class has a full (or onComplete) or some of these property that you can use to call a function when the Tween is completed.  in this function remove reassign the x, y and apply another interpolation.

p.s. Please mark this thread as answered, if you can.

Tags: Adobe Animate

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