Sound in a movie clip malfunctions when the playhead is moved backward

Summary of the problem:

A his (flow) placed inside a clip that is in another video clip begins to play continuously when I use control of the game to jump on the main timeline.

Details:

I am using Flash CS3, but the same problem occurs with CS6. I have spent quite a bit of time to research/search for the number but has not found a solution. To illustrate the problem, I reduced the flash animation to a very simple structure.

A the main timeline:

  • The first image has a clip (Game MC) and a stop action.
  • Following the first image, there are several frameworks, for the most part empty except for the text.
  • The last image has a stop action.

On the timeline of the Game MC :

  • There is that one frame. In this image, there is a clip (Map MC) and the stop action.

On the chronology of the MC card :

  • It starts with 3 images of virgins and a stop action.
  • Starting with 4 frame, a his (.wav format) is placed and is set to be 'stream '.
  • At the end of this period, there is a stop action.

Flash CS3, I press Ctrl + Enter to test the movie. The film stops on frame 1 of the main timeline with the card not showing, no sound, as expected. Now, I use "." to move the head piece forward one frame at a time. No problem. I see the images after the first image. Still no sound, as expected. So far so good.

The problem starts when I use ',' to move the playhead to the rear, the sound in the MC card begins to play, no matter where the head piece is, even when the game MC (of there the map MC) is not on the scene. Worse, each press of the ',' will trigger another start of the overlay sound even with the previous. And the sound would continue looping until I close the SWF.

However, the problem will occur if I place the MC card directly on the main timeline. It only happens when it is inside another video clip (game MC).

I need to solve this problem, because the full version of the game of flash cards must be placed in a HTML page with a javascript based, playback control that allows the Viewer to jump around the chronology of swf.

The fla file is: https://docs.google.com/file/d/0B_5mgotjr4l5RDZaOGxFeFFWN1U/edit?pli=1

I'm doing something wrong? Is this a bug in Flash? Any ideas will be greatly appreciated.

Keith

It is a bug in flash.

to remedy this, use the sound class to play your sound:

var s:Sound1 = new Sound1();  where Sound1 is classname you assign to your sound.

s.Play ();

Tags: Adobe Animate

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