Supersimple event dispatcher does not

I have this simple event using an external .as file Dispatcher and does not trigger my event listener in the root timeline for some reason any. This code is almost identical to a code that I use and which works very well. Can you see the problem? First the code in the .as file. Then, the code on the root timeline.

Thank you! Who got it. Very logical too I might add. Now, I just need to understand why everything has worked elsewhere in my old program. Very perplexed, but this will help me a lot.

Tags: Adobe Animate

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    import equalizer;

    import flash.media.SoundTransform;

    External callers.

    ExternalInterface.addCallback("IsStatic",IsStatic) ("playStop", playStopCaller);

    ExternalInterface.addCallback("IsStatic",IsStatic) ("getPlaylist", getPlaylistCaller);

    ExternalInterface.addCallback("IsStatic",IsStatic) ("eqChange", eqChangeCaller);

    ////////////////////////////////////////////////////////

    ////////////////////////Listeners ////////////////////////

    addEventListener (Event.ENTER_FRAME, update, false, 0, true);

    addEventListener (Event.ENTER_FRAME, getPlaylistX, false, 0, true);

    playBtn.addEventListener (MouseEvent.CLICK, playButtonHandler);

    stopBtn.addEventListener (MouseEvent.CLICK, stopButtonHandler);

    //////////////////////////////////////////////////////////

    //////////////////includes//////////////////////

    EQ: Equalizer var = new Equalizer();

    var eqVector:Vector. = new Vector. ();

    eqVector [0] = 0;

    eqVector [1] = 0;

    eqVector [2] = 0;

    eqVector [3] = 0;

    eqVector [4] = 0;

    eqVector [5] = 0;

    eqVector [6] = 0;

    eqVector [7] = 0;

    eqVector [8] = 0;

    eqVector [9] = 0;

    eqVector [10] = 0;

    eqVector [11] = 0;

    eqVector [12] = 0;

    eqVector [13] = 0;

    eqVector [14] = 0;

    var ba: ByteArray;

    var song: Sound;

    var songOut:Sound;

    var _samples:ByteArray;

    var _sampleBufferL:Vector. = new Vector. ();

    var _sampleBufferR:Vector. = new Vector. ();

    var volumeAdjust:SoundTransform = new SoundTransform();

    var playlistLength:Number = 0;

    var playlist:Array;

    var playTest:Array = new Array ("media/sounds/test1.mp3","media/sounds/test2.mp3", "media/sounds test3.mp3");

    var channel: SoundChannel;

    const BUFFER_SIZE:int = 2048; size of the output buffer

    const MIN_SAFETY_BUFFER:int = 1024; minimum collected entry before the beginning of the output

    var songName:String;

    var currentSong:Number = 0;

    var songUrl:URLRequest;

    ////////////////////////////////////////////////

    function playStopCaller(t:String):void {}

    If (t == "0") {}

    stopSong();

    }

    on the other

    If (t == "1") {}

    songName = new String();

    songName = playlist [currentSong];

    songUrl = new URLRequest (songName);

    playSong();

    }

    }

    function playButtonHandler(event:MouseEvent):void {}

    songName = new String();

    songName = playlist [currentSong];

    songUrl = new URLRequest (songName);

    playSong();

    }

    function stopButtonHandler(event:MouseEvent):void {}

    stopSong();

    }

    function rhyme (): void {}

    volumeAdjust.volume = 0.5

    Equalizer. Preamp = 0.5;

    song = new Sound();

    song.addEventListener (Event.COMPLETE, loadCompleteSong);

    Song.Load (songUrl);

    }

    function stopSong (): void {}

    Channel.Stop ();

    channel.removeEventListener (Event.SOUND_COMPLETE, checkTiming);

    }

    slider1.addEventListener (SliderEvent.CHANGE, slider1Handler);

    slider2.addEventListener (SliderEvent.CHANGE, slider2Handler);

    slider3.addEventListener (SliderEvent.CHANGE, slider3Handler);

    slider4.addEventListener (SliderEvent.CHANGE, slider4Handler);

    slider5.addEventListener (SliderEvent.CHANGE, slider5Handler);

    slider6.addEventListener (SliderEvent.CHANGE, slider6Handler);

    slider7.addEventListener (SliderEvent.CHANGE, slider1Handler);

    slider8.addEventListener (SliderEvent.CHANGE, slider2Handler);

    slider9.addEventListener (SliderEvent.CHANGE, slider3Handler);

    slider10.addEventListener (SliderEvent.CHANGE, slider4Handler);

    slider11.addEventListener (SliderEvent.CHANGE, slider5Handler);

    slider12.addEventListener (SliderEvent.CHANGE, slider6Handler);

    slider13.addEventListener (SliderEvent.CHANGE, slider4Handler);

    slider14.addEventListener (SliderEvent.CHANGE, slider5Handler);

    slider15.addEventListener (SliderEvent.CHANGE, slider6Handler);

    volSlider.addEventListener (SliderEvent.CHANGE, volSliderHandler);

    function slider1Handler(event:SliderEvent):void {}

    eqVector [0] = number (event.value) / 100;

    equalizer.eqGains = eqVector;

    }

    function slider2Handler(event:SliderEvent):void {}

    eqVector [1] = number (event.value) / 100;

    equalizer.eqGains = eqVector;

    }

    function slider3Handler(event:SliderEvent):void {}

    eqVector [2] = number (event.value) / 100;

    equalizer.eqGains = eqVector;

    }

    function slider4Handler(event:SliderEvent):void {}

    eqVector [3] = number (event.value) / 100;

    equalizer.eqGains = eqVector;

    }

    function slider5Handler(event:SliderEvent):void {}

    eqVector [4] = number (event.value) / 100;

    equalizer.eqGains = eqVector;

    }

    function slider6Handler(event:SliderEvent):void {}

    eqVector [5] = number (event.value) / 100;

    equalizer.eqGains = eqVector;

    }

    function slider7Handler(event:SliderEvent):void {}

    eqVector [6] = number (event.value) / 100;

    equalizer.eqGains = eqVector;

    }

    function slider8Handler(event:SliderEvent):void {}

    eqVector [7] = number (event.value) / 100;

    equalizer.eqGains = eqVector;

    }

    function slider9Handler(event:SliderEvent):void {}

    eqVector [8] = number (event.value) / 100;

    equalizer.eqGains = eqVector;

    }

    function slider10Handler(event:SliderEvent):void {}

    eqVector [9] = number (event.value) / 100;

    equalizer.eqGains = eqVector;

    }

    function slider11Handler(event:SliderEvent):void {}

    eqVector [10] = number (event.value) / 100;

    equalizer.eqGains = eqVector;

    }

    function slider12Handler(event:SliderEvent):void {}

    eqVector [11] = number (event.value) / 100;

    equalizer.eqGains = eqVector;

    }

    function slider13Handler(event:SliderEvent):void {}

    eqVector [13] = number (event.value) / 100;

    equalizer.eqGains = eqVector;

    }

    function slider14Handler(event:SliderEvent):void {}

    eqVector [14] = number (event.value) / 100;

    equalizer.eqGains = eqVector;

    }

    function slider15Handler(event:SliderEvent):void {}

    eqVector [15] = number (event.value) / 100;

    equalizer.eqGains = eqVector;

    }

    function volSliderHandler(event:SliderEvent):void {}

    volumeAdjust.volume = event.value/100;

    channel.soundTransform = volumeAdjust;

    }

    function sampleData(event:SampleDataEvent):void {}

    _SAMPLES = new ByteArray();

    var len:Number = song.extract (_samples, BUFFER_SIZE),

    i: int = 0,

    l:number,

    r: Number;

    If (len< buffer_size="" )="">

    Len += song.extract(_samples,BUFFER_SIZE-len,0);

    }

    _SAMPLES.position = 0;

    While (i< buffer_size)="">

    l = equalizer.applyFilter (_samples.readFloat ());

    r = equalizer.applyFilter (_samples.readFloat ());

    event.data.writeFloat (l);

    event.data.writeFloat (r);

    i ++ ;

    }

    }

    function loadCompleteSong(event:_Event):void {}

    Channel = song.play ();

    channel.addEventListener (Event.SOUND_COMPLETE, checkTiming);

    song.addEventListener (SampleDataEvent.SAMPLE_DATA, sampleData);

    }

    function Update($e:Event):void

    {

    BA = new ByteArray();

    SoundMixer.computeSpectrum (ba, true);

    var eq1:Number = 0;

    var eq2:Number = 0;

    var eq3:Number = 0;

    var eq4:Number = 0;

    var eq5:Number = 0;

    var eq6:Number = 0;

    var eq7:Number = 0;

    var eq8:Number = 0;

    for (var i = 0; i)<>

    EQ1 += b [i];

    }

    for (i = 64; I)<>

    EQ2 += b [i];

    }

    for (i = 128; I)<>

    EQ3 += b [i];

    }

    for (i = 192; I)<>

    EQ4 += b [i];

    }

    for (i = 256; I)<>

    EQ5 += b [i];

    }

    for (i = 320; I)<>

    EQ6 += b [i];

    }

    for (i = 384; I)<>

    EQ7 += b [i];

    }

    for (i = 448; I)<>

    Eq8 += b [i];

    }

    if(EQ1/64)<>

    var fxNr1:Number = eq1/64;

    }

    on the other

    fxNr1 = 100;

    if(EQ2/64)<>

    var fxNr2:Number = eq2/64;

    }

    on the other

    fxNr2 = 100;

    if(EQ3/64)<>

    var fxNr3:Number = eq3/64;

    }

    on the other

    fxNr3 = 100;

    if(EQ4/64)<>

    var fxNr4:Number = eq4/64;

    }

    on the other

    fxNr4 = 100;

    if(EQ5/64)<>

    var fxNr5:Number = eq5/64;

    }

    on the other

    fxNr5 = 100;

    if(EQ6/64)<>

    var fxNr6:Number = eq6/64;

    }

    on the other

    fxNr6 = 100;

    if(EQ7/64)<>

    var fxNr7:Number = eq7/64;

    }

    on the other

    fxNr7 = 100;

    if(eq8/64)<>

    var fxNr8:Number = eq8/64;

    }

    on the other

    fxNr8 = 100;

    var eqz1:Number = Math.abs (Math.round (fxNr1));

    var eqz2:Number = Math.abs (Math.round (fxNr2));

    var eqz3:Number = Math.abs (Math.round (fxNr3));

    var eqz4:Number = Math.abs (Math.round (fxNr4));

    var eqz5:Number = Math.abs (Math.round (fxNr5));

    var eqz6:Number = Math.abs (Math.round (fxNr6));

    var eqz7:Number = Math.abs (Math.round (fxNr7));

    var eqz8:Number = Math.abs (Math.round (fxNr8));

    ExternalInterface.call("saveglobalscore",score) ("as3_getEq", eqz1, eqz2, eqz3, eqz4, eqz5, eqz6, eqz7, eqz8);

    }

    function getPlaylistCaller(x:Array) {}

    playlist = x;

    var playlistLength = playlist.length;

    }

    function getPlaylistX (event): void {}

    playlist = playTest;

    playlistLength = playlist.length;

    trace (playlist. Length);

    }

    nextBtn.addEventListener (MouseEvent.CLICK, nextSongHandler);

    prevBtn.addEventListener (MouseEvent.CLICK, prevSongHandler);

    function nextSongHandler(event:MouseEvent):void {}

    If (currentSong<>

    currentSong ++;

    songName = new String();

    songName = playlist [currentSong];

    songUrl = new URLRequest (songName);

    stopSong();

    playSong();

    }

    on the other

    If (currentSong == playlistLength - 1) {}

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    stopSong();

    playSong();

    }

    }

    function prevSongHandler(event:MouseEvent):void {}

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    playSong();

    }

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    playSong();

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    }

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    playSong();

    }

    on the other

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    currentSong = 0;

    songName = new String();

    songName = playlist [currentSong];

    songUrl = new URLRequest (songName);

    stopSong();

    playSong();

    }

    }

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