The highest element of several bays

I have four tables 1 d (each approximately 80 long items) stored in locations slightly different in a cluster of 'Super' (the most relevant levels can be seen in the image below). I need to find the value of the highest element in these paintings. I came with two methods, but it's getting late in the day and they all seem sadly convoluted. What is the best/better way to do this? In a similar example, I also find the item lowest of four different pictures.

Use the function Array Max & Min

Ben64

Tags: NI Software

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    #define ws_AFTER_ELEMENT 2

    #define ws_BEGINNING_OF_BRANCH 3

    #define ws_END_OF_BRANCH 4

    #define ws_SELECT_ELEMENT 5

    #define ws_SELECT_CONTENTS 6

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    F_ObjHandleT elemId,

    IntT location,

    F_ElementRangeT * turning it over)

    {

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    others have no text nodes, I don't know why but it

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    {

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    on the other

    (* turning it over).beg.offset = (* returning).end.offset = FV_OBJ_END_OFFSET;

    break;

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    {

    (* turning it over).beg.parentId = (* returning) =.end.parentId

    F_ApiGetId (docId, elemId, FP_ParentElement);

    (* turning it over).beg.childId = (* returning).end.childId = elemId.

    (* turning it over).beg.offset = (* returning).end.offset = 0;

    }

    another return = False;

    break;

    case ws_AFTER_ELEMENT:

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    tempElemId = F_ApiGetId (docId, elemId, FP_ParentElement);

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    {

    (* turning it over).beg.parentId = (* returning) =.end.parentId

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    break;

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    {

    textRange = F_ApiGetTextRange (docId, elemId, FP_TextRange);

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    If (tempElemId)

    (* turning it over).beg.childId = tempElemId;

    other (* returning).beg.childId = 0;

    (* turning it over).end.childId = 0;

    (* turning it over).beg.offset = 0;

    If (tempElemId)

    (* turning it over).end.offset = 0;

    other (* returning).end.offset = FV_OBJ_END_OFFSET;

    }

    break;

    }

    DS(&elementTag);

    return return;

    }

    UIntT ws_SetInsertionPoint (F_ObjHandleT docId,

    F_ObjHandleT elemId,

    IntT location)

    {

    Return UIntT = True;

    F_ElementRangeT er.

    If (! docId |! elemId) return False;

    Return = ws_SetElementRange (docId, elemId, localization, &er);)

    if(returnVal == true)

    F_ApiSetElementRange (FV_SessionId, docId, FP_ElementSelection, &er);)

    return return;

    }

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