The use of tables in classes

Hello, I used an array in a class

private var freeIDs:Array = new Array();

And then created an object of this class and everything works. But when I create a second object of the same class, the tables of each object seem to be in conflict, even if they are intended to be specific to each object. I'm this misunderstanding or is this a real problem?

Basically, I have 2 (or 3) objects of that class and that they call has the same function in the objects at the same time, the function changes freeIDs. It seems when freeIDs is altered in an object, he transforms into the other, that is involuntary. Individually the items work but when there are two or more, it does not work and weird buggy behavior. Is this normal?

Thank you

Laughing out loud

but it's not supposed, '... they want a the same function in objects..'.   the functions should be unique to each instance of the class unless you use a static function.

is there static functions/variables in your class?

If this isn't the case, what do you do that makes you think change a single Bay changes into a different picture?

Tags: Adobe Animate

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