Adobe Fuse

Cannot save model fuse to library cloud there was a problem with your account

Cannot save model fuse at library of cloud, it is written: there was a problem with your account. Please log in online creative cloud to your account. So I did - login, what should I check? for is always written the same thing.I use MacPovilas

Integrate animations Mixamo Edge or first

Is it already possible to do? I searched all the tutorials. Thank you!

Bug report: save changes to geometry on Mac is broken (.) Fuse and create the preset of the agenda)

As I mentioned previously, save changes to the geometry in a file .fuse on Mac did not work for hair and beard with a Brute and MaleFit of mounting configurations.Create predefined element and save the item selected in the form of preset are also sim

Import clothes usability Feedback: reposition after importation, re-import OBJ on right click change

I am really enjoy fuse CC especially combined with Mixamo Auto rigging.Here are a few reactions after my first use:1. you really need to include a Base mesh for the Brute in the creative content Pack.  MaleFit will not work for Brute clothes placemen

Is there a way to enlarge the model to see the face of that adjust you them.

ONCE there a torso, legs and arms? Or should it be done first when it's only a head? Thank you.

Imported clothes on measure of wonderful Designer - fabric is stiff and does not flow in Photoshop

I don't know if it is a problem of import or export.   I used the mesh of content creator package FemaleFitA.obj to create custom in the wonderful designer clothing.  He seems to have exported the wonderful designer ok and matter without problem in t

What are the requirements to import Substance Designer for fuse

I made a custom in the designer background. During the import, I get an error message incompatible on the entry of the Substance. I'm headed to consult the manual for the requirements, but I do not think need to no specific setting for to SBSRS file.

Possible bug? Change the geometry on the hair, the changes are lost when the model is saved, then loaded into fuse again.  Is this a bug?

When I save the changes to the hair using the tool change the geometry in a file .fuse on the computer.  These changes are lost when I load the model to the fuse.  Is this a bug?Saved to disk:Reloaded in fuse:Post edited by: Allan Chaney I've include

custom clothing - rather than disk

HelloI made my own clothes for fuse. Everything works, but a question. If your clothes are written to disk.ConcerningThomas

import custom problem

Hello!Is there anyone experiencing this problem?I try to import a clothing custom, following all the instructions provided by Adobe (and Mixamo too)but I feel something strange.I did a screen capture as soon as I clicked on the fabric imported (to ea

Quality of fuse to Mixamo (and then to the unit)

I have noticed a dip in the quality of the model when going from fuse to Mixamo, and then it dropped quality rest when I put the model in the unit, is there something obvious that I'm missing? Thanks in advance for any help

Why the skin breaks through clothes?

How to you fix to break in skin clothing? I made this model overweight and clothes do not cover the skin in the world. I have since tried to reduce the size and position of the parts of the body in the affected area, but the skin always shows through

How to export a textured animation of Photoshop?

If I have a textured, and animated character how to export as it seems? If I export a movie, it shows just a white character animated on black background.

Square-rigged model export problems Mixamo website at Unit 5

I try to import an exported model fuse via website but my character is with "bugs"... the eyes are exorbitees animations are twisted, as if the character's leg was rubber. Treatment of bone in model with problems on this site Mixamo.com?

Cannot open the fuse overview

HelloYesterday everythink worked, but today while trying to open the preview of the fuse, it is impossible to open the fuse.Cn I do?Thank you

No skeleton in Photoshop

HelloHaving created a character to fuse and it has exported as an Obj, I don't then import it in Photoshop. This all works fine and my 3d character is there to edit, but I do not receive a skeleton in my diapers and so cannot change my characters pos

Is there a way to make the character will blink or squint with one eye?

Hi all!Is there a way to make the character will blink or squint with one eye? For example, in the 'Customize-> head' - Section only, I can customize some points on both eyes at the same time, but I have not found a way to make the character 'close'

Is there a way to rig hands to "grab" an object

Is it possible to rig hands to grab an object and move it?

I can't open the existing characters of fuse

I installed CC fuse and tried to open the fuse characters I created in merge 1.3.0 but I get this error "missing parts" messageand when I click OK does nothing else.It is the same message for all the characters I've done before, except missing parts

I've updated of Photoshop and made a character of fuse but it shows in the library as not supported when I try to load them into Photoshop?

I created a character of fuseadded to my libraryupdate of Photoshopfound the character in the libraryBUT the character poster in charge and I can't openHelp, please