import custom problem

Hello!
Is there anyone experiencing this problem?

I try to import a clothing custom, following all the instructions provided by Adobe (and Mixamo too)
but I feel something strange.

I did a screen capture as soon as I clicked on the fabric imported (to easily show you the stitch)

Schermata 2015-12-09 alle 18.01.36.png

and soon after a screenshot with textures "supposed to be responsible" and normal (which work fine in all types of 3d software im using)
It is supposed to be all orange, with a black belt, but here is what I get

Schermata 2015-12-09 alle 18.01.45.png

What I am doing wrong?

I am running OSX 10.10.3

2.3 GHz Intel core i5

8 GB ddr3 1333 mhz ram

Intel hd 3000 512 mb graphics card

Thank you!

Looks like it's probably a problem with the input color mask.  Fuse using a "diffuse" or color does the same way as other software because we have the procedural texture inside the software.  Your color for fuse mask entry should be only basically a mask ID that indicates the fuse is which region elements.  Each region should be painted with one of the 8 combinations available color 'pure '.  Each color represents a region of customization of the fuse that you can then apply a material in the fuse in.  If you want to have any transparency you can also add that in the alpha channel of a color mask.  Here is an example of torn trousers.

Tags: Adobe Fuse

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