Aid to the canvas.toDataURL
Hello, I have a problem, sending output of canvas.toDataURL to a web service.
var canvas = document.getElementById('signature-canvas');
CTX var = canvas.getContext ("2d");
var image = canvas.toDataURL ();
var image_b64str = image.replace (/ ^ data: URL/\w+; base64, /, "");
When I try to send image_b64str to my web service call it gives me error 500. Now, before you tell me that this is a problem with the web service itself, please note that if I hard code a base image 64 as follows:
var image_b64str = "iVBORw0KGgoAAAANSUhEUgAAAAUAAAAFCAYAAACNbyblAAAAHElEQVQI12P4 / / 8/w38GIAXDIBKE0DHxgljNBAAO9TXL0Y4OHwAAAABJRU5ErkJggg ==";
The web service accepts very well and does what it is supposed to.
Any ideas or advice?
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Adobe Photoshop Version: 2015.1.2 20160113.r.355 2016/01 / 13:23:59:59 CL 1059143 x 64
Operating system: Windows 7 64-bit
Version: 7 SP1
System architecture: Intel CPU Family: 15, model: 4, Stepping: 4 with MMX, entire SSE, SSE, SSE2, SSE3 FP
Physical processor count: 2
Processor speed: 3200 MHz
Built-in memory: 8189 MB
Free memory: 3789 MB
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Space design: disabled.
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HighBeam: enabled.
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AIFCoreInitialized = 1
AIFOGLInitialized = 1
OGLContextCreated = 1
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glgpu [0]. GLRenderer = 'GeForce GTX 560/PCIe/SSE2.
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glgpu [0]. GLDriverDate = "20160122000000.000000 - 000.
glgpu [0]. CanCompileProgramGLSL = 1
glgpu [0]. GLFrameBufferOK = 1
glgpu [0] .glGetString [GL_SHADING_LANGUAGE_VERSION] = '4.50 NVIDIA.
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glgpu [0] .glGetIntegerv [GL_MAX_TEXTURE_UNITS] = [4]
glgpu [0] .glGetIntegerv [GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS] = [192]
glgpu [0] .glGetIntegerv [GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS] = [32]
glgpu [0] .glGetIntegerv [GL_MAX_TEXTURE_IMAGE_UNITS] = [32]
glgpu [0] .glGetIntegerv [GL_MAX_DRAW_BUFFERS] = [8]
glgpu [0] .glGetIntegerv [GL_MAX_VERTEX_UNIFORM_COMPONENTS] = [4096]
glgpu [0] .glGetIntegerv [GL_MAX_FRAGMENT_UNIFORM_COMPONENTS] = [4096]
glgpu [0] .glGetIntegerv [GL_MAX_VARYING_FLOATS] = [124]
glgpu [0] .glGetIntegerv [GL_MAX_VERTEX_ATTRIBS] = [16]
glgpu [0] .extension [AIF::OGL:GL_ARB_VERTEX_PROGRAM] = 1
glgpu [0] .extension [AIF::OGL:GL_ARB_FRAGMENT_PROGRAM] = 1
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glgpu [0] .extension [AIF::OGL:GL_ARB_FRAGMENT_SHADER] = 1
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glgpu [0] .extension [AIF::OGL:GL_ARB_TEXTURE_FLOAT] = 1
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glgpu [0] .extension [AIF::OGL:GL_ARB_VERTEX_BUFFER_OBJECT] = 1
glgpu [0] .extension [AIF::OGL:GL_ARB_SHADER_TEXTURE_LOD] = 1
clgpu [0]. CLPlatformVersion = "1.2".
clgpu [0]. CLDeviceVersion = 'CUDA 1.1.
clgpu [0]. IsIntegratedCLGPU = 0
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clgpu [0]. CLBandwidth = 1.08171e + 011
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Adaptive wide-angle 16.1.2
Angular Strokes 16.1.2
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Thank you
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The canvas rotation and screen recording
Off I want to say thank you; I am eternally grateful for raffle of Adobe and its increase my workflow and output ten times. I was curious to know if there are plans to integrate a complete rotation of the canvas and most importantly for me, all plans for ability to record/timelapse screen app to directly share on social media?
Thank you!
Mike
@grimdrops
Hi Mike,.
Recently, we receive an increasing number of requests to activate the finger of the canvas rotation, but I don't know if this is a feature that is being considered (want to just make sure that you know about the canvas rotation 90 ° behind the gear icon in the top nav to an open canvas).
I don't know, however, that there are serious discussions on adding features for registration for applications of design... but I'm not sure of the timeline for incorporation in the drawing (or Sketch).
I know it's not a lot of information for you, but I will certainly share your applications with the product teams.
Hope that helps a little. (I'm glad that draw is very useful for you).
Sue.
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What is the difference between the size of the canvas &; Image size?
What is the difference between the size of the canvas and the size of the image in Photoshop?
A picture says more, I changed the size of the canvas (Transparent background) and the image to the left to the bottom right:
Now you can use the space on the left and on the top of the image to add other objects or images.
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Resize an image to fill the canvas size according to height?
Hi guys,.
Is it possible to resize a picture to fill the canvas size according to height?
Currently when I place an image, it fits on width, being a landscape on a canvas portrait image I need to fill the height.
Any suggestions on the best way to do it, maybe an action?
Thank you
Gavin
If the image containing or the picture may vary in dimensions/dimensions a Scripting approach would seem prudent.
In the contrary case, a conditional Action may be enough.
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Adobe animate CC freezes when I want to change the color or the size of the canvas
Animate freezes when I want to change the size of the canvas or color (in windows 10) all the world is facing this problem?
reset your preferences - http://helpx.adobe.com/flash/kb/re-create-preferences-flash-professional.html
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Can you add a contact to the canvas of the campaign of the Builder program?
I have a program that changes the owner of a contact and update in the CRM. I also want to then move them to a canvas of campaign. Is there an action step that allows me to do this? I don't see that add to the generator program options.
Hi Krista,
Unfortunately, there is no step generator program that can add a contact to the canvas of the campaign of the Builder program. However, you could use to add it to the stage of the Contact Group in the program generator and then use this group Shared Contact list in a segment to fuel a campaign.
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Hello world!
I have a simple campaign running with two emails. Two of these emails contain links tracked on the same landing page.
This home page is also used in another campaign.
When I save and activate the campaign, connection lines do not automatically appear between email and landing page. When I try to delete the destination page and refreshing of the canvas, the emails do not show the small rectangle in the lower corner which would indicate there is a landing page that is linked to. I added it again, same result - no connection. But when I test - send an email to myself, the links do appear in the destination page, so I don't see what the problem is with them.
Does anyone have an idea what I am doing wrong?
you insert as that redirect the links? If so, eloqua hosted landing pages can be linked directly... you will then see the link between email and landing on the canvas page
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When is it best to use the canvas and when is it best to use OAM?
I'm still struggling with this issue. I have asked before here and am still not clear on what follows.
You have created something in 2015, CC animate and you want to put it on a page of HTML using Dreamweaver.
How do you decide if you want to use the canvas or OAM? This question suggests the need for some kind of a list control page or help help users to this decision.
Are there certain advantages or disadvantages of each approach? If so, what are they? It lends itself to some of the features that the other does not?
And while the insertion of OAM with Dreamweaver is covered with a document Adobe online, it seems that a help document comparable to the insertion of the canvas in Dreamweaver is not available.
Animate CC 2015 is a powerful tool to create experiences online on the web. It would be helpful to have clarity on these issues.
Please notify.
Thank you.
Hello
Would like first to explain what the OAM file. OAM file is nothing more than a set of HTML files (files of canvas that you publish by selecting javascript/html in publication settings) which is recognized by adobe Dreamweaver, Muse and InDesign applications. OAM file in Adobe Applications using registers an addition of works as Adobe applications place automatically creating directories and the required codes.
Please see the link below which explains how to insert OAM file in Dreamweaver.
Export files of CC OAM animate to Dreamweaver and Adobe Muse | Adobe Dreamweaver CC tutorials
Please do not hesitate to come back to me, in case you need more information on the same.
Kind regards
Vivek
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