Apple TV app Store

Apple TV has the FrontierTv app?

If you have Apple TV version 4, simply use the ATV and searching for it.

Oh, I see, it's a live cable provider app. Those are generally not available for quads, as the supplier prefers you use a decoder for it. However, you can get apps for different channels, offering different selections of content.

Tags: Apple TV

Similar Questions

  • Already accused subscription music to Apple, but App Store won't let me download apps due to billing issue?

    Already accused subscription music to Apple, but App Store won't let me download apps due to billing issue?

    Hello

    You need got communicate directly with Apple > Contact - official Apple Support

  • Cannot use Apple or App Store music.

    Whenever I'm looking for something in the App Store or Apple music it will not load. Screen shows just the spinning wheel.

    Hello Deechase02,

    Thank you for using communities of Apple Support. It is my understanding that you are unable to find in the App Store and Apple music on your iOS device. I can certainly see why you want to be able to use the search feature since I use it on a daily basis. I want to make sure that you are able to access the music and specific applications.

    First of all, make sure that your device has updated software iOS. Use the link below for assistance in the update:
    Update the software on your iPhone, iPad or iPod touch iOS

    If your software is up to date, try to reboot your device. If necessary, follow the steps below:

    1. Press and hold the sleep/wake button until the Red slider appears.
    2. Drag the slider to turn off your device completely off.
    3. Once the device turns off, press and hold the sleep/wake button again until you see the Apple logo

    Restart your iPhone, iPad or iPod touch

    If the problem persists, make sure that you have a strong internet connection with a Wi - Fi or a cellular network.

    Have a great day!

  • Apple's app Store crashes on Watch

    Since a recent update for the iPhone Apple Store, it crashes all the time on the watch.

    It worked fine before. I restarted the phone and watch uninstalled the app and reinstalled it, nothing helps.

    Any ideas?

    Hello

    If you have not already done so, it can help to upgrade your iPhone and Apple Watch to the latest version of the software, from your iPhone:

    Update the software on your iPhone, iPad or iPod touch - Apple Support iOS

    Update the software on your Apple Watch - Apple Support

  • Apple TV (4th Gen) App store (Singapore) does not work after last update tvOS 10

    I tried a hard reset or empty everything and re-updated my Apple TV.

    However, I am always faced with the same problem to have 'white' pages or does not respond to 'Top Charts', 'Categories', 'Search' and 'purchased apps. The only page I can access will be the page 'recommended '.

    Just tried a restore through iTunes. It always behaves the same. I have also this checked the dealer NuBox apple their game demo is having the same problem as well.

    Can we all here in Singapore with the same generation of gen Apple TV 4 having this same problem after TVOS 10 updated? Would it be a bug in the new TVOS?

    I have exactly the same problem of hv too... apple told me something wrong with Apple TV Apps Store for some regions, including Singapore.   Waiting for hotfix

  • Update on the acceptance of the Apple of Flash / AS3 apps on apple app store

    I know there are several ways to package Flash applications so that they would work on IOS. However, are these still accepted by apple on the app store? If no, what is the best way to get existing Flash / AS3 apps on apple iTunes app store - importation in something like HaXe, or just simply go with objective c and import animations woth another package? I know there have been some previous posts, but I would appreciate it if someone knew the latest on it seems to have varied over the years...?

    You use the latest version of Flash Pro CC, replace your Flash AIR applications for iOS (you may have to recode some parts) and then with a membership Apple developers, you can publish to iOS devices.

  • Enterprise & DPS Apple app Store

    We are an agency quite small ad with a corporate client who has a business from Apple's App Store, which they use to distribute iPad applications to their employees. Marketing rep, we work with asked us to create a brochure with an iPad app using the same content as the brochure. Our first thought was it would be a great way for to dive us in and learn the Adobe Digital Publishing Suite and use the version of the simple edition of our client application. But, despite all our efforts, we have not been able to get a definitive answer as to whether or not the product DPS unique edition can create an application that can be distributed with a company from Apple App Store. A technician our client COMPUTING said that they need an and a plist file .ipa file and the app must be signed with a certificate that allows you to distribute applications without the App Store. No idea what all this means, but I need to know if we can do this with simple editing DPS. Thoughts anyone?

    No, you may not distribute a unique private edition. To make the private distribution, you must purchase a license of level company.

  • Packaging of disorder for the Apple App Store

    Hey there. I could do with the help an iOS for the distribution of packaging application.

    I use AIR with Flash Professional CS5.5 3.2 to create my application, but I think it's pretty irrelevant because I actually use the ADT AIR 3.2 tool to pack my app for iOS. (I use a DONKEY, which is not supported by the function publish in CS5.5). I have so far managed to build my app and install it on my iPhone 4S (running iOS 5.1) as a debug and then as an Ad Hoc distribution build, but I can't seem to get from Apple App Store distribution builds to install on my iPhone.

    When I try to package for Apple's App Store using my certificate of distribution and App Store provisioning profile, ADT ends without errors, but when I try to transfer the IPA newly created to my iPhone, I get a pop up on my iPhone by simply saying ' * AppName * installation failed. ». After reviewing this error, I learned that it is normally produced using the right certificate or provisioning profile during the generation of the application. (Link: ) http://forums.Adobe.com/thread/977594?TSTART=0 ) so I checked that I was using the right profile and certificate, but still it failed. Double checked and triple checked and still get the same error, I then cancelled my certificate profile and provisiong of distribution and asked a new on the portal provisioning of Apple to combat the error, but that has not helped.

    As I said, Ad - Hoc builds compiled correctly using both the old and new certificates, however Apple App Store builds settles not on my iPhone. And Yes, the correct profile is present under settings-> general-> profiles on my iPhone. I checked and tried everything I can think of a workaround, and I'm out of ideas. Any suggestions?

    The commands that I use to build my application by ADT are provided below. If it helps, I also give my XML file to the application.

    Debug: (work)

    C:\dev\AIR3.2\bin\adt-Paquet - target the ipa-debug-interpreter - pkcs12 - keystore iphone_dev.p12 - storepass stores * - implementation service-profile skidpan.mobileprovision testapp.ipa testapp - app.xml testapp.swf 57. png 29 / png 114.les png 72 png - extdir c:/iPhoneAppsADT/extensions/src

    Special construction: (work)

    C:\dev\AIR3.2\bin\adt-Paquet - target the ipa-ad-hoc - pkcs12 - keystore ios_distribution.p12 - storepass stores * - implementation service-profile skidpanDistAdHoc.mobileprovision testapp.ipa testapp - app.xml testapp.swf 57. png 29 / png 114.les png 72 png Default.png - extdir c:/iPhoneAppsADT/extensions/src

    Version of the App Store: (compile without error, install on iDevice)

    C:\dev\AIR3.2\bin\adt-Paquet - target the ipa-app-store - stores pkcs12 - keystore ios_distribution.p12 - storepass * - implementation service-profile skidpanDistAppStore.mobileprovision testapp.ipa testapp - app.xml testapp.swf 57. png 29 / png 114.les png 72 png Default.png - extdir c:/iPhoneAppsADT/extensions/src

    ... So nevermind, problem solved.

    For all future readers; After a lot of searching around, I realized that you can not app names that contain the words 'Test', 'Alpha' or 'BETA', as well as some others, or a version number of less than 1.0, when compiling for ditribtuion. After changing SWF, XML and IPA names to something else than 'TestApp', he compiled and installed correctly.

  • How to display an app in the app store bought page?

    I can't used the posted answer because I only have the offending iPad and a former mac intel running Lion.

    Apps and any other purchase, can be displayed via the computer iTunes: hide and expose the purchases made on the iBooks Store - Apple Support, App Store or iTunes Store

    A friend or a family member has a computer with iTunes on could you log on to your account?

    If you find the app in the store, can not download you from there? Or you can try to contact iTunes support and ask them to view it: https://www.apple.com/emea/support/itunes/contact.html

  • App Store frozen

    App Store 2 poster available in number of badge updated. When you open the App Store on Mac Mini (mid 2011) 10.11.2 running, the screen of the App Store is empty and a wheel spinning mill update in the left upper corner of the application.

    App Store version 2.1 (459)

    Restarted with no resolution

    Softwareupdate and no verified found active process Activity Monitor

    Quite app from the App Store, open window ran Terminal ~ open $TMPDIR... me. and com cleared. Apple.AppStore; App Store app has reopened and the problem persists

    Problem appeared after the last update for 10.11.2

    Please test after taking each of the steps that you have not already tried it. Stop when the problem is resolved. Back up all data before making any changes.

    Sometimes, the cause of the problem may be an Apple network, whereby failure cases none of the steps below will have no effect. You just have to wait for the failure be fixed. This should rarely, if ever, take more than a few hours.

    Step 1

    Connect to the App Store by selecting Sign In in the Store menu. If you are already connected, disconnect and then reconnect.

    Step 2

    Remove or disable "Little Snitch", or any other third party software like that blocks outbound connections to network, in accordance with the instructions of the developer.

    Step 3

    Log off or restart the computer.

    Step 4

    Start in safe mode and log on to the account of the problem.

    Note: If FileVault is enabled in OS X 10.9 or an earlier version, or if a firmware password is defined, or if the boot volume is a software RAID, you can not do this. Ask for additional instructions.

    Safe mode is much slower to boot and run as normal, with limited graphics performance, and some things work at all, including an audio output and a Wi - Fi connection on some models. The next normal boot can also be a bit slow.

    The login screen is displayed even if you usually connect automatically. You need your password to log on. If you have forgotten the password, you will have to reset it before you begin.

    After testing, restart as usual (not in safe mode).

    Step 5

    If possible, connect to a different network and test.

    Step 6

    Reset the NVRAM.

  • Flash CC: publishing on the App Store possible? Without the Mac? Without buying extra software?

    Is it possible to publish an AIR for iOS app to Apple's App Store with Flash Professional in Windows? If so, how? If not, how can I and how do I especially without using a Mac? Is this possible without having to buy another software?

    You use iTunes Connect to download your application and while Mac has a much more integrated process you can just use the online version of iTunes Connect to add an application. Here is me logged into my developer account (on Windows in Chrome) using the online system, immediately after I clicked on "add a new application:

    When you join the developer program, you have a huge amount of resources at your disposal. Guidelines, configurations for your apps, etc. This is where I mentioned, you will need some additional tools that do not come with Windows, such as OpenSSL. With OpenSSL, you would be able to generate the necessary certificates to "sign" your request. When you export your application from Flash you will always knock Control Panel certificate you requesting your certificate (file .p12 you generate) and your mobileprovision (created in your Apple Developer account online). You cannot export to Flash without these elements.

    After using guides available for you as a developer Apple and make sure that your application complies with all its requirements, you are free to submit your control application. Apple will review your app for violations of the guideline and if all together there are anywhere from a few days to a few weeks (while crazy) for your application to be approved or refused. If you get denied that they will return the reasons why your app has failed the test. You must then resolve the problems and submit again and wait. Finally, your application is approved and you will be on the store.

    Without a Mac.

  • Problem with the new sizes of icons for iOS 7 while that submitted to App Store

    Hello

    I have compiled my AIR application that includes the new sizes of icons for iOS 7 (76 x 76, 120 x 120, 152 x 152 and the Spotlight search result 40 x 40 and 80 x 80 icons) from the command-line using AIR 3.9. Here is the section of the icon of my XML application descriptor:

    <>icon

    < image29x29 > icons/icon29x29.png < / image29x29 >

    < image48x48 > icons/icon48x48.png < / image48x48 >

    < image57x57 > icons/icon57x57.png < / image57x57 >

    < image72x72 > icons/icon72x72.png < / image72x72 >

    < image114x114 > icons/icon114x114.png < / image114x114 >

    < image512x512 > icons/icon512x512.png < / image512x512 >

    < image58x58 > icons/icon58x58.png < / image58x58 >

    < image144x144 > icons/icon144x144.png < / image144x144 >

    <!-icons additional app for iOS - 7 >

    < image40x40 > icons/icon40x40.png < / image40x40 >

    < image76x76 > icons/icon76x76.png < / image76x76 >

    < image80x80 > icons/icon80x80.png < / image80x80 >

    < image120x120 > icons/icon120x120.png < / image120x120 >

    < image152x152 > icons/icon152x152.png < / image152x152 >

    < / icon >

    App (.) IPA) is installed and works very well in all the all devices (Ipad, IPhone). While submiting the same application to Apple's App Store with app store available profile, I received three warnings. Those are the following:

    (1) ITMS-9000 WARNING: 'Missing recommended file icon. The package does not contain an icon of the app for iPhone / iPod Touch exactly 120' x 120' pixels, in .png format. "to SoftwareAssets/SoftwareAsset (MZItmspSoftwareAssetPackage).

    (2) WARNING-ITMS-9000: 'Missing recommended file icon. The package does not contain an icon of the app for iPhone / iPod Touch exactly 76 "x 76" pixels, in .png format. "to SoftwareAssets/SoftwareAsset (MZItmspSoftwareAssetPackage).

    (3) ITMS-9000 WARNING: 'Missing recommended file icon. The package does not contain an icon of the app for iPhone / iPod Touch exactly ' 152 x 152' pixels, in .png format. "to SoftwareAssets/SoftwareAsset (MZItmspSoftwareAssetPackage).

    Can someone help me?

    3.9.0.960, who was transferred recently.

    -Pahup

  • Presentation of folio on app store

    Hi all

    With the help of the DPS with InDesign is it possible to put a price a folio upload via the app store app, or should it be free?

    Also is it possible to have a subscription or cost of some content of the built folio?

    Thanks in advance

    Jamie

    You can sell single-.folio applications through Apple's App Store with each edition of DPS. Sell subscriptions, you need at least Professional Edition. Compare editions

  • Creative cloud - you can publish applications developed on a PC for the app store

    I received an email about creative cloud. It looks like something we could use, but we run PCs. You can develop applications on a PC using which can be downloaded from the app store?

    In the FAQ of DPS here http://www.adobe.com/products/digital-publishing-suite-single/faq.html:

    Do I need a Mac OS build and publish a .folio on the Apple App Store app?

    While you can use a Mac or a PC to create a .folio in InDesign, a Mac is required to access the generator App DPS, since it is currently a Mac application only. A Mac is also held by Apple to submit an application to Apple's App Store.

  • Apple disabled ID only in the app store

    Apple ID disabled only in the app store, cannot install the app tried to reset all iphone 5s and reset the password on https://appleid.apple.com/ nothing works.

    Greetings Jaanm,

    Thank you for using communities of Apple Support.

    I see that your ID Apple is disabled only in the App Store. You tried to reset the Apple ID on the site Web Apple ID, but you still get a message that Apple ID it is disabled when you try to install apps. I imagine you're ready to get this problem solved, so you can install applications on your iPhone.

    If you receive a message that Apple ID it is disabled and you have already tried to reset the Apple ID Web site, the best next step is to have the security of the account look more closely to your account. You can get in touch with the security of the accounts Apple ID here:
    Contact Apple support

    Best regards.

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