First half fall FPS?

I use CC first and have noticed this weird phenomenon. I don't know how to replicate, or why he does it and that's why I'm here!

If I record my video using Shadowplay. It is 1920 x 1080 at 60 fps. I checked. IT IS NOT A PROBLEM WITH SHADOWPLAY.

I put the video in my sequence.

I add in my audio recorded audacity (.wav if you were curious)

I immediately open the export window and see this is the measure that it's 60 fps (59.94, whatever)

I can go frame-by-frame in the video sequence and it will go to 00:00:29 before he rolls which seems to be of 30 frames per second. (Sometimes, he's going to 59 before reversal) But exporters will still be at 60 fps.

I have change my clips. I really what to do slightly different things.

1 cut a piece and spend the rest of don't make no difference. Add a transition (Dip to black).

2. fast Forward at the speed of 400% and maintain audio pitch.

Sometimes when I get to the end and go to export, it now shows the source and output to 29.97 (30) fps.

Sometimes I can redo my clips with the same exact changes using the same exact methods, and at the end it will properly see like 60 fps.

I'm in a test at the moment project and I added a clip of 60 frames per second, made a deletion, moving, transition, and fast forward. That says 60 fps, but when I go frame-by-frame through the sequence, he runs after 00:00:00:29. (EDIT: apparently, I can move 2 images before he says he shifts 1.) So, while he rolls after 00:00:29, he retired 2 frames before it performs an iteration that at 00:01:00, what's actually 60 images/s)

Y at - it a setting that I am somehow accidentally activating / deactivating or what? I am at a total loss as to why first randomly think that my source is at 30 FPS and is trying to export it at 30 fps. I could just set the FPS to 60 manually at the end, but I'm afraid that could give me a bad result that first tries to make 30 (is it really 30?...) at 60 fps. Maybe it's quite ok to do?

Thank you for your quick response!

And it's annoying. Haha.

I wasn't looking for handbrake, but I found a solution. I can try the brake hand in the future, I don't have the time to do it right now. I did, however, check the settings of sequence and he has NOT left me to select anything more than 30 FPS to 'restore' to 60 so to speak.

What I did to solve (or perhaps I should say "fix") the problem is I opened my project, all selected in the sequence and copied (I just used Ctrl + C). Then, I made a new project and paste (Ctrl + V) in the new sequence. If I go into the settings of export now, show it correctly to 59,97 fps. It is still turning to 00:00:29, but withdrew twice before it increments the chassis #.

Hand brake may be a more permanent solution that it should set permanently your source clips the desired FPS, but copy/paste also seems to work and is faster, although perhaps a little more than a nuisance.

Tags: Premiere

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