Lightroom is loading 6

I'm unable to load LR6 on my pc and get the error message from windows vista is not supported. My pc running Windows 7 sp1 how can I solve this problem.

See this thread for a possible solution: Lightroom will not be installed because he thinks that I have Vista OS

Tags: Photoshop Lightroom

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    Here is the system info LR showed me

    Lightroom version: 6.0 [1014445]
    License: Perpetual
    Operating system: Windows 8.1 Business Edition
    Version: 6.3 [9600]
    Application architecture: x 64
    System architecture: x 64
    Number of logical processors: 8
    Processor speed: 3.3 GHz
    Built-in memory: 8150,0 MB
    Real memory for Lightroom: 8150,0 MB
    Real memory used by Lightroom: MB 501,0 (6.1%)
    Virtual memory used by Lightroom: 451,3 MB
    Memory cache size: 1.6 MB
    Maximum thread count used by Camera Raw: 4
    Camera Raw SIMD optimization: SSE2, AVX
    System DPI setting: 96 DPI
    Composition of the Bureau enabled: Yes
    Exhibition: 1) 1680 x 1050
    Entry types: Multitouch: no, built-in touch: No, built-in pen: no, touch external: No, external pen: no keyboard: No.

    Graphic processor News:
    GeForce GT 430/PCIe/SSE2

    Check the supported OpenGL: past
    Provider: NVIDIA Corporation
    Version: 3.3.0 NVIDIA 353.62
    Rendering engine: GeForce GT 430/PCIe/SSE2
    LanguageVersion: 3,30 NVIDIA via the Cg compiler


    The application folder: C:\Program Files\Adobe\Adobe Lightroom
    Library path: L:\1_LR Catalogue\2016_Catalogue\2016_Catalogue.lrcat
    Settings folder: C:\Users\DV_PC\AppData\Roaming\Adobe\Lightroom

    Plugins installed:
    (1) Behance
    (2) substantive canon Plugin
    (3) Facebook
    (4) Flickr
    (5) attachment Plugin Leica
    (6) fusion and change in HDR Express 2
    (7) attachment Plugin Nikon

    Config.LUA flags: None

    Map #1: Seller: 10de
    Feature: 1
    Subsystem: 836d 1043
    Revision: a1
    Video memory: 973
    Map #2: Seller: 1414
    Device: 8 c
    Subsystem: 0
    Revision: 0
    Video memory: 0
    AudioDeviceIOBlockSize: 1024
    AudioDeviceName: Speakers (Realtek High Definition Audio)
    AudioDeviceNumberOfChannels: 2
    AudioDeviceSampleRate: 44100
    Build: not initialized
    Direct2DEnabled: false
    GPUDevice: not available
    OGLEnabled: true

    Hello

    After exhausting all other options I finally managed to fix in any first uninstall Lightroom, by removing the corrupt catalog and then by removing completely all Lightroom of the whole registry keys. Restarted my PC and reinstalled LR6 a moment while it is important to the photos again, it finally loads cr2 files correctly, only a little slow now that it is always important to photographs (it takes about 7 hours), but I am sure that the problem is resolved.

    Thank you for your support

    Daniel

  • Locks of Lightroom on loading

    I only got 6 Lightroom for a few weeks, but I had to reinstall 3 times so far. When I click to start it opens at the beginning, but the middle is absent and the mouse cursor is this thing of waiting for spinning. I left 20 minutes so far and no change and when I go to close Windows asking you if I want to find a solution. (Which Windows cannot ever find anyway...)
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    Hi howmanypigginnamesdoitry,

    Suggest you to update to Lightroom to 6.4: keeping up-to-date for Lightroom

    If this does not help, please share the crash logs so that we know the cause of the accident/gel: Photoshop Elements Editor Help. How to find the crash logs on to Windows

    Kind regards

    Claes

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    Help

    Exit code: 6, Exit Code: 7 Installation error - http://helpx.adobe.com/creative-suite/kb/errors-exit-code-6-exit.html

    The problems with the Setup logs. CS5, CS5.5, CS6 - http://helpx.adobe.com/creative-suite/kb/troubleshoot-install-logs-cs5-cs5.html for more information on how to review your Setup logs

  • Spyware caused Lightroom to not load more

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  • My performance of the Lightroom Develop Module does not work correctly.

    My performance of Lightroom is not great.  After you have installed the appropriate NVIDIA, GeForce card GTX 970 graph with 4 Gig of Ram, Windows 10 (latest version) with 32 Gig RAM and the latest version of Lightroom CC (2015.3), I am always facing update slow in the develop module image.  The software does not remember the excerpts that I created (1:1).  Whenever I click on a photo of the flows, the share of the image of being clear-> blur-> to clear, which take about 15-20 seconds.  This happens even though I have already generated previews 1:1 for all images in the catalog.  I need help to set the settings so that I can have a good experience with lightroom.

    I tried to follow some recommendations:

    1. leave a 160 Gig camera Raw Cache framework

    2. install an SSD for the start and placed the catalog Lighttroom and Cache folder under the default Images directory, under the my account profile

    3. has created a new catalog that is less than a few LIVE in size

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    ---------------  SYSTEM INFO ------------------------------------

    Version of Lightroom: CC 2015.3 [1052427]

    License: Creative Cloud

    Operating system: Windows 10

    Version: 10.0

    Application architecture: x 64

    System architecture: x 64

    Number of logical processors: 8

    Processor speed: 3.5 GHz

    Built-in memory: 32717,7 MB

    Real memory for Lightroom: 32717,7 MB

    Real memory used by Lightroom: 925,4 Mo (2.8%)

    Virtual memory used by Lightroom: 1086,4 MB

    Memory cache size: 0.0 MB

    Maximum thread count used by Camera Raw: 8

    Camera Raw SIMD optimization: SSE2, AVX, AVX2

    System DPI setting: 96 DPI

    Composition of the Bureau enabled: Yes

    Exhibition: 1) 1920 x 1200

    Entry types: Multitouch: no, built-in touch: No, built-in pen: no, touch external: No, external pen: no keyboard: No.

    Graphic processor News:

    GeForce GTX PCIe/970/SSE2

    Check the supported OpenGL: past

    Provider: NVIDIA Corporation

    Version: 3.3.0 NVIDIA 359.00

    Rendering engine: GeForce GTX PCIe/970/SSE2

    LanguageVersion: 3,30 NVIDIA via the Cg compiler

    The application folder: C:\Program Files\Adobe\Adobe Lightroom

    Library path: C:\Users\Johnny\Pictures\Lightroom\Lightroom Catalog.lrcat

    Settings folder: C:\Users\Johnny\AppData\Roaming\Adobe\Lightroom

    Plugins installed:

    (1) home canon Plugin

    (2) Facebook

    (3) Flickr

    (4) HDR Efex Pro 2

    (5) attachment Plugin Leica

    (6) home Plugin Nikon

    (7) perfect B & & W 9

    (8) perfect effects 9

    (9) perfect improve 9

    (10) perfect photo Suite 9

    (11) perfect Portrait 9

    (12) resize perfect 9

    Config.LUA flags: None

    Map #1: Seller: 10de

    Feature: 13 c 2

    Subsystem: 29783842

    Revision: a1

    Video memory: 4008

    Map #2: Seller: 1414

    Device: 8 c

    Subsystem: 0

    Revision: 0

    Video memory: 0

    AudioDeviceIOBlockSize: 1024

    AudioDeviceName: Speakers (Realtek High Definition Audio)

    AudioDeviceNumberOfChannels: 2

    AudioDeviceSampleRate: 44100

    Build: not initialized

    Direct2DEnabled: false

    GPUDevice: not available

    OGLEnabled: true

    I uninstalled Lightroom CC.  renamed the Lightroom to my profile folder, rebooted the PC.  Reinstalled lightroom CC, choose to create a new lightroom catalog, any of a local session of my C:\ Image folder.  The behavior is the same.  Lightroom does not remember previews and continuous 'loading' and make turn the wheel little whenever I click on an image of the band.  It's crazy...

    You're clicking on between images in the Strip to develop? The develop module does NOT use 1:1 previews. Those that are used only in the library. Develop, Lightroom must load the raw file and return each time, this isn't a good solution to quickly go through images to work to develop. It should take a few seconds to fully make a new raw image loaded it depending on the size of your images are. If you want to speed up switching to develop image there are solutions. One is a raw cache big camera, that you already use and secondly to disable acceleration of graphics card, which, if enabled, slows down the initial loading. Finally, you must ensure that you are the 2015.3 or the 2015.1.1, and that you do not have 2015.2. Version 2 had several bugs that could slow this process terribly.

    15-20 seconds is extremely long for this process of loading in my experience. I can't get it to be slow on a much less powerful system than if the files are > 500 MB high resolution stitched tiff files. Not with RAW files (I pull a 24 Megapixel). If they are raw files, something is wrong. You have turned off the facial recognition?

  • Authorization number Lightroom, cannot create the required folder

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    Post edited by: Jitendra Khatwani

    Hi roxanaw,

    Greetings!

    There is a permission problem.

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    For the Applications folder

    ---------------------------------

    Open Finder

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    Now, click the little plus (+) and then add the users you want to, please make sure that you add the admin account.

    Give read and write at all.

    Click the gear icon at the bottom of the get info window and choose "Apply to the elements included" it appears a message that the changes cannot be undone - click OK to that.

    This measure will apply privileges and which can take some time depending on the size of the file.

    Once this is done, click the lock icon, and then close the get info window.

    Done with file applications here.

    For the user's library

    -----------------------

    Open Finder

    Click OK at the top of the page and select 'go to folder '.

    Type "~ / Library ' and press go

    Click (CTRL + click) on the library folder, if you are within this library, you can right click (ctrl + click) on an empty space between folders and then click on information

    Inside you will find sharing and permissions - Click on this

    You will find an icon of padlock at the bottom right, click on the lock icon, and then he could ask your mac password, please put to.

    Now, click the little plus (+) and then add the users you want to, please make sure that you add the admin account.

    Give read and write at all.

    Click the gear icon at the bottom of the get info window and choose "Apply to the elements included" it appears a message that the changes cannot be undone - click OK to that.

    This measure will apply privileges and which can take some time depending on the size of the file.

    Once this is done, click the lock icon, and then close the get info window.

    Made with the user here library folder.

    For the library system

    ----------------------------

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    Give read and write at all.

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    This measure will apply privileges and which can take some time depending on the size of the file.

    Once this is done, click the lock icon, and then close the get info window.

    Done with the record of the library system here.

    Please let me know if it works

    Please note: do not just right-click on MAC HD complete and provide all permissions that can bring the MAC in any startup mode.

    Concerning

    Jitendra

  • Language change

    Guten tag. Ich bin just in den USA und habe mir ein yesterday laptop so. Jetzt habe ich mir yesterday lightroom going loading, is ist jetzt alles auf englich. ICH kann die sprache somehow change?

    Under Lightroom/preferences in the general section, change the language of your choice.

  • DNG file corrupted ranging from 5.7 to new CC LT

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    DNG not supported in Lightroom CC | Community customer Photoshop family

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    Thanks for the update Dave.  No errors are reported in the newspaper.

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    Kind regards

    Assani

  • How to review photos while tethered shooting?

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  • Copy develop settings from one photo to another: problems! Photo: getDevelopSettings LrDevelopController.setValue

    I've also attached the full code at the bottom of this message in case this is useful, but the summary

    I have a plugin of lua (rsjaffe MIDI2LR) who receives an application via a LrSocket MIDI messages. Everything works, but I tried to add copy/paste develop settings without success.

    In the following code, copy settings is:

    function copySettings()

    local photo = LrApplication.activeCatalog (:getTargetPhoto())

    parameters = photo: getDevelopSettings()

    end

    and paste the settings:

    function pasteSettings()

    applySettings (settings)

    end


    function applySettings (set) - still experimental

    If LrApplicationView.getCurrentModuleName () ~ = 'develop' then

    LrApplicationView.switchToModule ('develop')

    end

    for x, v to peers (set)

    -SERVER: send (string.format ("%s % d\n", x, develop_lerp_to_midi (v) "))

    -PARAM_OBSERVER [x] = v

    LrDevelopController.setValue (x, v)

    end

    end


    Functions called, but nothing happens to the picture of the target. I was also unable to attach a debugger (tried ZeroBrane studio as described in debugging Adobe Lightroom plugins with ZeroBrane Studio - ZeroBrane , but can not get Lightroom to load mobdebug.lrmodule.)


    Can someone point out where I'm wrong?

    Thank you.


    require "strict.lua" - catch some incorrect variable names

    require "Develop_Params.lua" - global table to develop params, we must observe

    local LrApplication = import "LrApplication".

    local LrApplicationView = import "LrApplicationView".

    local LrDevelopController = import "LrDevelopController".

    local LrFunctionContext = import "LrFunctionContext".

    local LrSelection = import "LrSelection".

    local LrShell = import "LrShell".

    local LrSocket = import "LrSocket".

    local LrTasks = import "LrTasks".

    local LrUndo = import "LrUndo".

    -File-local Consts

    local RECEIVE_PORT = 58763

    local SEND_PORT = 58764

    local PICKUP_THRESHOLD = 4

    -File-local vars

    Local CopyUUID

    local settings

    local LAST_PARAM = "

    local PARAM_OBSERVER = {}

    local PICKUP_ENABLED = true

    Local SERVER = {}

    -File-local work statements, advance declared to allow him to be in the scope of all calls.

    -When you define previously stated function, DO NOT USE local KEYWORD once again, it will define another local function.

    -These statement are intended to overcome certain Lua gotcha.

    local applySettings

    local copySettings

    local develop_lerp_to_midi

    local midi_lerp_to_develop

    local pasteSettings

    local processMessage

    local sendChangedParams

    local startServer

    local updateParam

    LOCAL = {}

    ['DecrementLastDevelopParameter'] is function () LrDevelopController.decrement (LAST_PARAM) end.

    ["VirtualCopy"] = function () LrApplication.activeCatalog ():createVirtualCopies() end,

    ['ToggleScreenTwo'] = LrApplicationView.toggleSecondaryDisplay,

    ['CopySettings'] = copySettings,

    ['PasteSettings'] = pasteSettings,

    }

    local TOOL_ALIASES = {}

    ["Magnifying glass"] = "magnifying glass."

    ["CropOverlay"] = "crop."

    ["SpotRemoval"] = "dust."

    ["Red eye"] = "red eye."

    ["GraduatedFilter"] = "degraded."

    ["RadialFilter"] = "circularGradient."

    ["AdjustmentBrush"] = "localized,"

    }

    local SETTINGS = {}

    ["Pick-up"] = function (enabled) PICKUP_ENABLED = (activated == 1) end.

    }

    function copySettings()

    local photo = LrApplication.activeCatalog (:getTargetPhoto())

    parameters = photo: getDevelopSettings()

    end

    function pasteSettings()

    applySettings (settings)

    end

    function midi_lerp_to_develop (param, midi_value)

    -map range from midday to develop the range of parameter

    local min, max = LrDevelopController.getRange (param)

    -If (param == 'Température') then

    -min = 3000

    -max = 9000

    -end

    local result = midi_value/127 * (max - min) + min

    Returns the result

    end

    function develop_lerp_to_midi (param)

    -map develop parameter range range midi

    local min, max = LrDevelopController.getRange (param)

    -If (param == 'Température') then

    -min = 3000

    -max = 9000

    -end

    local result = (LrDevelopController.getValue (param) - min) /(max-min) * 127

    Returns the result

    end

    function updateParam (param, midi_value)

    -This function performs a "Pick-up" check type

    -in other words, it will ensure the setting is close to develop

    -in what order entered value is before updating

    If LrApplicationView.getCurrentModuleName () ~ = 'develop' then

    LrApplicationView.switchToModule ('develop')

    end

    If ((not PICKUP_ENABLED) or (math.abs (midi_value - develop_lerp_to_midi (param)) < = PICKUP_THRESHOLD)) then

    PARAM_OBSERVER [param] = midi_lerp_to_develop (param, midi_value)

    LrDevelopController.setValue (param, midi_lerp_to_develop (param, midi_value))

    LAST_PARAM = param

    end

    end

    function applySettings (set) - still experimental

    If LrApplicationView.getCurrentModuleName () ~ = 'develop' then

    LrApplicationView.switchToModule ('develop')

    end

    for x, v to peers (set)

    -SERVER: send (string.format ("%s % d\n", x, develop_lerp_to_midi (v) "))

    -PARAM_OBSERVER [x] = v

    LrDevelopController.setValue (x, v)

    end

    end

    -message processor

    function processMessage (message)

    If (message) type == 'string' then

    -messages are in the format 'param value '.

    local _ param, value = string.find (message, '(%S+) %s(%d+)')

    If (ACTIONS [param] ~ = nil)-perform an action time

    If (ToNumber (value) == 127) then ACTIONS [param] (end)

    Else if (param:Find('Reset') == 1) then - reset other than those explicitly encoded in the ACTION items table

    If (ToNumber (value) == 127) then LrDevelopController.resetToDefault (param end:sub(6))

    Else if (param:Find('SwToM') == 1) then - perform a switch to the module

    If (ToNumber (value) == 127) then LrApplicationView.switchToModule (param end:sub(6))

    Else if (param:Find('ShoVw') == 1) then - change the display mode of the application

    If (ToNumber (value) == 127) then LrApplicationView.showView (param end:sub(6))

    Else if (param:Find('ShoScndVw') == 1) then - change the display mode of the application

    If (ToNumber (value) == 127) then LrApplicationView.showSecondaryView (param end:sub(10))

    ElseIf (TOOL_ALIASES [param] ~ = nil) then - switch to the desired tool

    If (ToNumber (value) == 127) then

    If (LrDevelopController.getSelectedTool () == TOOL_ALIASES [param]) then - switch between the tool/Magnifier

    LrDevelopController.selectTool ('magnifying glass')

    on the other

    LrDevelopController.selectTool (TOOL_ALIASES [param])

    end

    end

    ElseIf (PARAMETERS [param] ~ = nil) then

    Settings [param] (ToNumber (value))

    else - otherwise update a development parameter

    updateParam (param, tonumber (value))

    end

    end

    end

    -Send settings changed to MIDI2LR

    function sendChangedParams (Observer)

    for param in ipairs (DEVELOP_PARAMS), __________

    If (Observer [param] ~ = LrDevelopController.getValue (param)) then

    SERVER: send (string.format ("%s % d\n", param, develop_lerp_to_midi (param) "))

    Observer [param] = LrDevelopController.getValue (param)

    LAST_PARAM = param

    end

    end

    end

    function startServer (context)

    SERVER = {LrSocket.bind}

    functionContext = context,

    plugin = _PLUGIN,

    port = SEND_PORT,

    mode = "send."

    onClosed = function (socket) - this callback seems never called...

    -MIDI2LR closed the connection, allow reconnection

    -socket: reconnect()

    end,

    onError = function (socket, err)

    Socket: reconnect()

    end,

    }

    end

    -Main task

    LrTasks.startAsyncTask (function()

    LrFunctionContext.callWithContext ("socket_remote", function (context)

    LrDevelopController.revealAdjustedControls (true) - parameter reveal touched in the process of Panel

    -Add an observer to develop changes to the param

    LrDevelopController.addAdjustmentChangeObserver (context, PARAM_OBSERVER, sendChangedParams)

    local client = {LrSocket.bind}

    functionContext = context,

    plugin = _PLUGIN,

    port = RECEIVE_PORT,

    mode = "receive."

    onMessage = function (socket, message)

    processMessage (message)

    end,

    onClosed = function (socket)

    -MIDI2LR closed the connection, allow reconnection

    Socket: reconnect()

    -call SERVER: reconnect causes LR to hang for some reason any...

    SERVER: close()

    startServer (context)

    end,

    onError = function (socket, err)

    If err is 'timeout' then - reconnect if expired

    Socket: reconnect()

    end

    end

    }

    startServer (context)

    While true

    LrTasks.sleep (1/2)

    end

    client: close()

    SERVER: close()

    end)

    end)

    LrTasks.startAsyncTask (function()

    If (WIN_ENV) then

    LrShell.openFilesInApp ({_PLUGIN.path..' / Info.lua'},.. _PLUGIN.path' / MIDI2LR.exe')

    on the other

    LrShell.openFilesInApp ({_PLUGIN.path..' / Info.lua'},.. _PLUGIN.path' / MIDI2LR.app')-on Mac, it seems that the argument of files must include an existing file

    end

    end)

    This may be a correct way, it seems to work

    local settings

    function copySettings()

    LrTasks.startAsyncTask (function)

    local photo = LrApplication.activeCatalog (:getTargetPhoto())

    parameters = photo: getDevelopSettings()

    end)

    end

    function pasteSettings()

    If the parameters ~ = nil then

    LrTasks.startAsyncTask (function)

    Catalog = LrApplication.activeCatalog)

    Catalog: withWriteAccessDo ('pasteSettings', function()

    local photo = catalogue: getTargetPhoto()

    Photo: applyDevelopSettings (Settings)

    end)

    end)

    end

    end

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