Maintain performance when you work with several shape layers (~ 50)

Hey guys, I worked on a few recent projects where I need to animate a large number of shape layers cascading, adorning it, with different properties of the animation. When I arrived at the point of use of 30-60 shape layers or more, and they all sort of scale, position, animations etc, my computer slows down to a complete analysis. Then forces me to use a single shape layer and Repeater functions. These can work well, sometimes and not cripple the flexibility too, UNTIL you need to incorporate various colors. At this point, I usually spend my shape layers to masks and place a layer underneath with different colors according to the needs. Animations of form then show these colors, but it does not work for a complex object, which, in itself, requires a lot of colors. so...

What type of workflow you all to work with more complex semi both objects? I say to myself that I must be missing something, because it's become really limit. Everyone works only with 256 GB of memory RAM?

FYI, my computer specs are:


6 core Intel Xeon 2 x 2.66 GHz

32 GB 1333 MHz DDR3 ECC

ATI Radeon HD 5870 1024 MB

OS X 10.9.4 (13E28)


Thank you!!

Motorhomes can accelerate your insights if you use the disk cache, but there will be nothing to expedite your first ram preview or a ram preview after a keyframe to change except a better optimized system. All that it takes to slow things down is an effect or film file that causes the AE to begin to use the power of CPU and memory.

As test I just created a gradient filled rectangle, added keyframes rotation, duplicate the layer so I have 64 copies on my Mac Mini and tried a preview ram from the same model with 1 single layer. Almost no difference in time it took to get an overview of 10 seconds. Thrown into a processing of scale for all layers and once again, not a lot of difference between the layer shape and 64. To make things much more difficult, I change the rectangle a polygon and animated everything in the transform properties starter, put in place a composition with 128 duplicates and a model with a single layer. 2.5 seconds for a ram in the quarter preview ground for a single layer, 10 seconds for a RAM Preview to 128 layers. It is more than acceptable for me for an old Mac Mini for two years with 16 GB of ram. Increase in the factor of 50% zoom with resolution set to Auto double the ram preview duration that was still acceptable.

This makes me wonder what is happening in your composition. All the effects or other things going on? You have optimized your system for maximum performance? There are links with suggestions to do throughout this site as well as the recommendations of Adobe available here: after effects performance optimization

Tags: After Effects

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