OAM interactive publication?

Hello. CC using animate to produce an interactive OAM packet for use with Adobe Captivate 9.

My film works very well in tests, but when I try to publish the OAM file, I get a series of compile errors indicating:

"1061: call a bound method may be undefined, a type static Function reference."

My code looks like this:

This. StopPlanet.addEventListener ("click", fl_MouseClickHandler.bind (this));

function fl_MouseClickHandler()

{

This. Planet10.stop ();

}

This. PlayPlanet.addEventListener ("click", fl_MouseClickHandler_2.bind (this));

function fl_MouseClickHandler_2()

{

This. Planet10.play ();

}

This. PlayMoon.addEventListener ("click", fl_MouseClickHandler_3.bind (this));

function fl_MouseClickHandler_3()

{

This. Planet10.MovingBlackPlanet.OrbitingRedMoon.play ();

}

This. StopMoon.addEventListener ("click", fl_MouseClickHandler_4.bind (this));

function fl_MouseClickHandler_4()

{

This. Planet10.MovingBlackPlanet.OrbitingRedMoon.stop ();

}

All this code is produced with code snippets. Anyone know what I could do wrong?

Thank you

Pete

Peter Hoyt wrote:

My code now looks like this:

var GlobalCette =;

globalThis.StopPlanet.addEventListener ("click", fl_MouseClickHandler);

function fl_MouseClickHandler()

{

globalThis.Planet10.stop ();

}

Hi Peter,.

If you write the code in the main timeline of your project, you can also reference pointer 'this' as exportRoot (which is a global variable already defined). It's like the root of your project and any other symbols or graphics can be referenced as his children.

for example: exportRoot.SymbolName;     refers to a symbol placed on the main timeline.

exportRoot.getChildAt (0);     refers to the child at the top of the page

Your code can be used like this:

exportRoot.StopPlanet.addEventListener ("click", fl_MouseClickHandler);

function fl_MouseClickHandler()

{

exportRoot.Planet10.stop ();

}

With the code in the javascript, my publication settings dialog box has changed to look like this:

I don't know how the publication process is designed to work because this is my first attempt. But notice that I can not deselect the JavaScript/HTML checkbox. Also, I can't say Animate where I want the OAM to publish file. With everything you see above, when I publish, Animate produces Javascript/HTML files in the above selected location. It took me a few moments to find the OAM file which I found, in the same folder as the FLA file.

The process feels a little hand intuitive because I thought that I should be able to specify the location of the OAM and wasn't expecting to see what whatsoever for Javascript/HTML output. In this case, I don't need and can't use the output of Javascript/HTML.

When you publish as OAM packet, it requires the Javascript/HTML also option to activate and so you will not be able to deselect.

And once you click on the option package OAM in the left column, you can view several options related to the OAM publish as select generated output for OAM folder.

Tags: Adobe Animate

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