Photoshop CS5 - Move layer with a vector mask applied

Hello world

I work with Photoshop CS5 and that you have encountered a problem. I can't seem to select a layer (with a vector mask applied) and move it, even with the automatic selection on layer. I can move when the vector mask is off or when I rasterize the vector mask.

Am I wrong in thinking that I was able to select a layer (with a vector mask applied) before, and it is a bug? Or I'm completely wrong and it has never been possible?

I have attached a screenshot for reference.

Screen Shot 2015-09-10 at 12.03.35 PM.png

Oops, after re-reading my question I realized that I didn't have the word correctly.

I would like to select the layer/object and physically move around the artboard using the move tool. But it won't let me select and move around, unless I have clear/rasterize the vector mask.

Thanks if Yohanna! My bad.

Tags: Photoshop

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    The solution is to avoid vector layer masks and use a clipping/layer instead mask. A clipping/layer mask CAN be converted into a smart object that is reusable, and when you change one, all the other instances are also changing.

    The second part of the solution is to convert the layers contained both the clipping/layer to a smart object mask. Then the batch group. By the way, if your buildings are made up of several elements simply to include these additional elements in the clipping group. Another advantage is that each of the elements may still have its own normal layer mask. Win win situation. And layer effects can be applied to layers/clipping masks, once again what is impossible for layer masks. It also opens the doors to a much less destructive workflow.

    (2) move the independent image of the vector mask (it seems that I can only move the vector mask, not the image itself). Or in other words: I can move the image and have the mask to follow, instead of being only able to move the vector mask within the limits of the image?

    This is also solved with the use of layers/clipping masks - the content and the mask can be moved independently in regular layers. Another advantage is that the two can also be transformed individually.

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    Unfortunately, that's when the workflow breaks down a bit: due to the implementation of the object dynamic in Photoshop, you can't change the mask or the contents of the building in context - instead, it opens in its own window of file. This can be somewhat mitigated by placing the two windows side by side (window-> fix--> double vertical installation).

    This brings us to the second caveat: when you make a change, the changes are not updated in real time in the master document. You must first save it. Still a bit of a flow of work, but when same breaker... At least you now have a workflow not destructive instantiated.

    The content of the dynamic object can be replaced easily with a right-click of the mouse on the smart object layer itself. Or use a dynamic object referenced externally instead if you prefer to generate your buildings in an external application.

    BTW, the layer of Photoline system is much more logical and easier to use for this type of work. Layer masks behave like regular diapers. Layers, groups, masks, layers of external file and so forth can be practically cloned and instantiated as smart objects, but the main object is editable in the context, and all the other instances updated in real time. So, it is more convenient. At least this is my experience.

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