remove event listener using.

im making this app and I plug the twitter api, but then tell the button facbook or one of them is pressd tweets are always displayed. I'm sure its easy to remove an event listener, I know there are but I never did, so I have no idea how do... Can someone show me please?

This is my code (don't worry too much on top, his twitter buttons just is near the bottom):

Stop();

import flash.events.MouseEvent;

import flash.net.URLLoader;

import flash.net.URLRequest;

import flash.events.Event;

import com.adobe.serialization.json.JSON;

import flash.text.TextFieldAutoSize;

import flash.text.TextField;

Backbtn.addEventListener (MouseEvent.CLICK, goBack1);

function goBack1(event:MouseEvent):void

{

MovieClip (this.root) .gotoAndPlay (1, "scene 1");

}

TFbtn.addEventListener (MouseEvent.CLICK, goFacebookFromTwitter);

function goFacebookFromTwitter(e:MouseEvent):void

{

MovieClip (this.root) .gotoAndPlay (1, "Scene 3");

}

TGbtn.addEventListener (MouseEvent.CLICK, goGalleryFromTwitter);

function goGalleryFromTwitter(e:MouseEvent):void

{

MovieClip (this.root) .gotoAndPlay (1, "scene 4");

}

TUbtn.addEventListener (MouseEvent.CLICK, goUpdatesFromTwitter);

function goUpdatesFromTwitter(e:MouseEvent):void

{

MovieClip (this.root) .gotoAndPlay (1, "scene 5");

}

TPbtn.addEventListener (MouseEvent.CLICK, goProfileFromTwitter);

function goProfileFromTwitter(e:MouseEvent):void

{

MovieClip (this.root) .gotoAndPlay (1, "scene 6");

}

TMbtn.addEventListener (MouseEvent.CLICK, goMoreFromTwitter);

function goMoreFromTwitter(e:MouseEvent):void

{

MovieClip (this.root) .gotoAndPlay (1, "scene 7");

}

FollowMebtn.addEventListener (MouseEvent.CLICK, goFollow);

function goFollow(event:MouseEvent):void

{

MovieClip (this.root) .gotoAndPlay (1, "scene 6");

}

Twitter api //twitter api //twitter api //twitter api //twitter api //twitter api

var loader: URLLoader = new URLLoader (new URLRequest ("https://api.twitter.com/1/statuses/user_timeline.json?screen_name=ScottMitchell"));

loader.addEventListener (Event.COMPLETE, loadComplete);

function loadComplete(e:Event):void {}

processData (e.target.data);

}

function processData(data:String):void {}

var tweets: Array = JSON.decode (data) in the table.

for (var i: int = 0; i < 7; i ++) {}

var tf:TextField = new TextField();

var positionA:Array = [[20,90], [20 140], [20 190], [20 240], [20 290], [20 330], [20 380]];

addChild (tf);

TF. Multiline = true;

TF. Width = 100;

positionA.wordWrap = true;

positionA.width = 280;

tf.wordWrap = true;

TF. Width = 280;

TF. Height = 40;

tf.textColor = 0xFF530D;

TF. Text = tweets [i] .text;

tf.autoSize = "left";

TF.x is positionA [i] [0];.

TF.y = positionA [i] [1];

}

}

Stop();

but I want only to delete the event at one of the other buttons is pressed, then I'd put it in the function button?

exactly.

Tags: Adobe Animate

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