root in AS3 problem

Hi all

Animation can play so I have an animation inside a clip and a still picture 1 the problem is when its done I need to go to a diferent/scene frame

I tried a lot of different codes but nothing seems to work any ideas?

I tried

Stop ('framework', 'scene')

root.gotoAndStop ('framework', 'scene')

parent.gotoAndStop ('framework', 'scene')

Thank you for the attention!

Try;

MovieClip (root) .gotoAndStop ("frame", "stage");

Tags: Adobe Animate

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    var VOLUMETRANSFORM1: SoundTransform = new SoundTransform();

    SLIDER1.addEventListener (SliderEvent.THUMB_DRAG, VOLUME1);

    function VOLUME1(event: SliderEvent): void {}

    VOLUMETRANSFORM1.volume = SLIDER1.value; SoundMixer.soundTransform = VOLUMETRANSFORM1;

    }

    My idea is that, when users click on the player 1 and player 2 affect the two videos simultaneously. However when the volume increases or in one of the audio players below is applied to both players.

    I wish that each volume was independent of each other is to do this?

    Hi JhonathanZamarch!

    Delete "SoundMixer.soundTransform = VOLUMETRANSFORM;" and "SoundMixer.soundTransform = VOLUMETRANSFORM1;' from your code.

    Use SoundChannel.soundTransform = new SoundTransform (volume);

    New code:

    PLAY/PAUSE BUTTON

    BOTAOPLAY.addEventListener (MouseEvent.CLICK, ALEXANDER);

    var SOMCANAL:SoundChannel;

    var PLAY: Boolean = true;

    function BOTAO(evt:MouseEvent):void {}

    If {(GAME)

    var s:Sound = new Sound (new URLRequest("oceano.mp3")); LAND AUDIO

    SOMCANAL s.play = (0,9999);

    } else {}

    SOMCANAL.stop ();

    }

    PLAY =! PLAY;

    }

    OBS:

    SOMCANAL = s.play loop (0.9999) audio, repeat audio o 9999 vezes

    VOLUME SLIDER

    Import fl.events.SliderEvent;

    import flash.media.SoundTransform;

    var VOLUMETRANSFORM:SoundTransform = new SoundTransform (1);

    SLIDER.addEventListener (SliderEvent.THUMB_DRAG, VOLUME);

    function VOLUME(event: SliderEvent): void {}

    SOMCANAL.soundTransform = new SoundTransform (SLIDER.value);

    VOLUMETRANSFORM.volume = SLIDER.value;

    SoundMixer.soundTransform = VOLUMETRANSFORM;

    }

    ///

    PLAY/PAUSE BUTTON

    BOTAOPLAY1.addEventListener (MouseEvent.CLICK, BOTAO1);

    var SOMCANAL1:SoundChannel;

    var PLAY1:Boolean = true;

    function BOTAO1(evt:MouseEvent):void {}

    If (actuelle1) {}

    var s:Sound = new Sound (new URLRequest("passaros.mp3")); LAND AUDIO

    SOMCANAL1 s.play = (0,9999);

    } else {}

    SOMCANAL1. Stop();

    }

    ACTUELLE1 =! ACTUELLE1;

    }

    VOLUME SLIDER

    Import fl.events.SliderEvent;

    import flash.media.SoundTransform;

    var VOLUMETRANSFORM1:SoundTransform = new SoundTransform();

    SLIDER1.addEventListener (SliderEvent.THUMB_DRAG, VOLUME1);

    function VOLUME1(event: SliderEvent): void {}

    SOMCANAL1. SoundTransform = new SoundTransform (SLIDER1.value);

    VOLUMETRANSFORM1.volume = SLIDER1.value;

    SoundMixer.soundTransform = VOLUMETRANSFORM1;

    }

    I hope this helps!

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