setting floating with buttons inside the OSM

I try to create a MSS with a layout that uses a floating in the first State framework (topic #s photo #1) with links on each number button to display the details of each item in other States (photo #2) I have all the name done correctly without any <>and nesting as well (I think) but when I saw this on desktop and ipad the buttons work , but not the image scrolling. Any ideas what the problem might be?

Screen Shot 2015-02-06 at 10.35.04 AM.pngScreen Shot 2015-02-06 at 10.35.27 AM.pngScreen Shot 2015-02-06 at 10.44.19 AM.png

Does that help?

Tags: Digital Publishing Suite

Similar Questions

  • Check the status of MSO 2 by a button inside the OSM 1

    Hello world

    This is my problem:

    1. I have two objects of State Multi (I'll call her MSO 1 and 2 of the WHO)

    2. I need a button inside the OSM 1 States to control 2 MSO

    the problem is when I create the button inside the OSM 1 and choose "go to State" action, I can't choose the 2 MSO (MSO 2 name is not displayed)

    is there a limitation of dps for that kind of interaction? If this is the case, is there a solution for this?

    Thanks in advance

    F.

    This is actually a limitation of InDesign. You cannot add a button to a MSO that points to a different MSO.

  • setting floating with buttons

    Hello

    I have a text in a floating framework but throughout the text at certain points, I add the url-related buttons. However, when I 'glue' them buttons are not visible. Well, actually a button is visible, but the rest are not. I tried to select the buttons with the Content Selection tool and that's fine but I still can't work or action to make the buttons visible?


    Appreciate any help.


    GAV

    Everything you put in a floating frame can be either grouped or animated scrolling text before pasting.

    Actions attributed to the buttons before gluing should be recreated when your content is placed inside the frame with scrolling.

    To do this, you can use the layers panel to select each button and apply the necessary measures.

  • Control a symbol by a button inside the symbol

    I hope that this explanation makes sense:

    I have a file with buttons on the main stage that control symbols.

    (buttons are circles labeled 1876 and 1877)

    The symbols just move a PNG on and off the stage.

    For example, the two circles called 1876 and 1877 are PNG files to create buttons that control two different symbols.

    Symbols of moving the image of dashboard on and off the stage.

    In the Bulletin Board image is an X, I'm hoping to put a button on top of the side to close the symbol.

    scoreboard1.jpg

    The code I use to move the symbols on the stage and is:

    var = sym.getVariable ("current") courses;

    If (current! = "") {}

    sym.getSymbol (current) ("out") .play;

    sym.getSymbol("syboard1876").play ("in");

    }

    else {}

    sym.getSymbol("syboard1876").play ("shortIn");

    }

    sym.setVariable ("current", "syboard1876");

    syboard1876 is the png of green card.

    No idea how I can get the symbol to move off the stage by pressing on it?

    And that I'll be able to have several buttons under the symbol (which are hidden under the b = green card when it is visible)?

    This is the original tutorial that I adapted the EEG of the animation to work so far.

    Tutorial: Relying on the independent symbol a calendar «Adobe Edge leading Team Blog»

    Now, I just need to find a way to give the user the possibility to use the X to close the symbol.

    Any suggestions?

    1. you could use $each () with jquery in compositionReady
    2. If not you need to go back to the stage with sym.getComposition () .getStage () or
    3. You can use this in compositionReady

    function useButtons (element) {}

    {sym. $(element) .bind ("Click", Function ()}

    SYM.$('image').Attr('src','images/'+element+'.PNG'). CSS({"Opacity":1.00});)  This is an example of code - I used the same name for the buttons and image names.

    });

    }

    Add here the names of button

    ["," "," "] .forEach (useButtons);

  • Command button inside the column heading in the table of the ADF

    Hi all
    I want to insert two command buttons inside the column header of a table of the ADF.
    In my mind these buttons should replace the buttons two default (triangles) to sort the column in ascending or descending order.
    You know a solution? Because it's 2 days I'm trying, but no way.

    Thanks in advance
    Stefano

    have you tried facet the af pane header: column?

    
      
        
        
          
            
            
          
        
      
    ...
    
  • Several events (button inside the Panel)

    Hello
    I have a button inside the Panel and the button and dishes and accessories Panel have "click" event What I need to do, is when the user clicks the button, only the event assigned to the button get fire, NOT the Panel ' click on ' event.

    Help, please
    Thank you

    I found that it only works if you create an array for the columns, edit, and then assign to the data grid:
    CGI Columns = aColumnsNew; reassign the array to the dtaGrid

    This: 'dg.columns.push (dgc);"does not work.

    Tracy

  • With the help of the buttons inside the Scrollpane

    I have the following code to my (not in a scrollpane) buttons, but when I try to add additional channels (addEventListener) to correspond with the buttons in a scrollpane I get these error messages (1120: access of undefined property smith. 1120: access of undefined property thomas.). I tried using the script in a layer actions within the MC inside the scrollpane does not. Is someone can you please tell me what is wrong and (a simple code example) how to correct? Thank you.

    home.addEventListener (MouseEvent.CLICK, clickSection);
    about.addEventListener (MouseEvent.CLICK, clickSection);
    staff.addEventListener (MouseEvent.CLICK, clickSection);
    whyus.addEventListener (MouseEvent.CLICK, clickSection);
    services.addEventListener (MouseEvent.CLICK, clickSection);

    function clickSection(evtObj:MouseEvent) {}
    gotoAndPlay (evtObj.target.name);

    }

    and once again, in answer to your question.  attached is a file that shows exactly what I have been explained - how to add headphones borders on objects in a scrollpane.

  • How empy and replace the buttons inside the Manager of horizontal management.

    Hello! So basically, I have 2 buttons at the top of the screen and a set of buttons inside a HorizontalFieldManager (let's call is Set 1 and 2). Now, when I click on the first button it should appear a Set 1 and then appear Set 2 and remove the Set1 on screen. How can I do this? Thank you!

    -Ryan

    The details in the referenced thread, you should get going.

    Basically, you add and remove fields.

    I suggest that you have a Manager to Set 1 and a Manager for value 2.  Add the two managers to the screen, with nothing in it,

    Make sure that Manager 2 is empty (deleteAll) and add fields associated with the value 1 to the Manager for the value 1, when they should be displayed - i.e. trigger it by pressing button 1.

    Remove the fields in Manager 1 and add the fields associated with the value 2 to the Manager for Set 2, when they should be displayed - i.e. trigger this by pressing button 2.

    I hope this helps.

  • events of button inside the popup does not close popup

    Hi all

    I have a requirement to create the popup to enter some lines. So I created integrated popup and I placed the table advanced inside the popup. Also, I placed a button (AddNewRow) with the partial action of fire in table advanced table actions. in the basic PFR page, I wrote for the event AddNewRow event action. Once I click on this button, its perfectly calling event written in base page. But the window closed. How to avoid close the pop up window because I have to do the creation of multiple line inside the popup.

    version: R12.1.3

    Please guide to achieve this.

    Thank you

    SAN

    I achieved this goal by creating a button with partialFireAction event and event action written inside the window popup controller.

  • Interactin inside the OSM

    I want to create an image slide show that includes a text overlay to each image that can be enabled or disabled by a button. To do this, I have created the images (three), placed a button and a text on each layer. Then I created a MSO off the textlayer and use the button to move to the next this MSO State. Then I grouped items and stacked three image-button-infotext-groups. Then by selecting the three groups button to create a new ESM becomes inactive. Is it really impossible to do?

    Also, I find this very limit the only availabe to transition between States of the OSM is a fade. I see slide-effects used in many magazine apps and would like to have this feature in adobe dps.

    Thanks for the tips and workarounds.

    No matter when you move or add a button with a take action state that action

    is lost. You need to do the latter.

    Careful planning is essential.

    As for the effect on the slide, you will have to do with HTML and place

    as an overlay of web content.

  • Help with button over the button (OnHover questions)

    I have a sat button A button B.  B button navigates to another point on timeline onmouseOut. A re acts as the B button onhover when hung on even though its only function is to go to a Web site when you click the button.  How to not to do so.  (it has something to do with the key a session over the B button that acts as a navigation panel.

    To illustrate, I have a circle (a ring) nagiavtion menu which is hover button B animtes, which actually look like the commuter ring to the Viewer.  When they mouse over button B he then times the next section of the scenario that seems to do the menu tilt back to normal.  So currently it is supposed to work like this:

    They hover over button B that comes alive to sign 10.  On board 10 the tilted wheel now has buttons of towing.  one to read a video and the other to go to the site for the link they flew over.

    When a person is placed on one of the buttons the tilting animation replays and retitls the wheels before the link becomes active to click which makes navigation uptight or bugged.  IWant the animation to play the 10 Panel and stay here, then they choose a button to click and only tilt back to normal when the user mouseout/mouseouthandler() the big underlying under button.

    Legitly evolves from the development of the object from one display to the other. Flash is required to send the MOUSE_OUT event as soon as your mouse cursor enters a new object because it is more on the previous object. This does not mean that you however he can only prevent.

    This is a pretty easy thing to manage with the code, but I need to know more about how to configure the button.

    Is the circle rotating a clip or a button? If it is a button that will take more work. If you have coded a MovieClip, then it will be easier.

    After that I know the answers to the above question, that the answer will result by setting just a few flags to know a condition. Once you have lost your drive in place and pop buttons on the screen, the MOUSE_OUT code will need to check that if you rode on all objects you do not want the drive to respond to the. I'll provide more code once you let me know how put you up.

  • What is the code for the appropriate button my button inside the UILoader?

    I have problems with the buttons from the file SWF is introduced on the main flash site via UILoader.

    Just in case, here is my code:

    ------------------------------------------------------------------------------------------ ------------------------------------------------------------------------------

    icysophistication_btn.addEventListener (MouseEvent.CLICK, onClick_PlayApplications_fromIcyS_EL);

    function onClick_PlayApplications_fromIcyS_EL(event:MouseEvent): void {}

    MovieClip (parent.parent.parent.parent) .gotoAndPlay ("icysophistication");

    }

    ------------------------------------------------------------------------------------------ ------------------------------------------------------------------------------

    I gathered it is very probably due to the fact that I built a button down the wrong path.

    I tried to do a button, but it was the same result.

    I would try to go through the main storyline. What would be the block of code to put a function on the button located inside an external SWF which is called in via a UILoader?

    If you want to assign a code to a button (btn) located in a SWF is loaded into a component UILoader (ldr) of the timeline that contains the UILoader, you use the content property of the UILoader to target the swf/movie and all that is in it...

    function btnFunction(evt:MouseEvent):void {}

    whatever

    }

    MovieClip (ldr.content).btn.addEventListener (MouseEvent.CLICK, btnFunction);

  • How can access a button inside the video clip

    I have a button named a_btn. This button is located in a clip name a_mc passage. This button is on the first frame. then when you write the code for that:

    function submit(event:MouseEvent):void

    {

    trace ("hii")

    }

    a_mc.a_btn.addEventListener (MouseEvent.Click, Submit);

    his work. but when I keep this button on 2nd chassis or anywhere not in 1 frame inside that movie clip, then I get error runtime as:
    TypeError: Error #1009: cannot access a property or method of a null object reference.
    to NewFlashDocument_fla::MainTimeline / NewFlashDocument_fla::frame1 ().
    How can I access this button on the second picture...

    You cannot reference an object until there are.  Thus, if a_btn is on the 2nd frame of a_mc, you must wait until this 2nd frame plays before trying to refer to a_mc.a_btn.

    If not, put a_btn on the first image and set its visible property to false in the first frame and true as part of the 2nd.  Then you can use your current code and duplicate the design you are trying to achieve by moving the button on the 2nd frame.

  • AS3 putting the buttons inside the Movie Clip

    I'm practicing AS3 (after years of AS2) and can't have a button inside of a clip speaks to another clip on the main timeline. Here is the code:

    OneButton.addEventListener (MouseEvent.CLICK, OneButtonClicked);

    function OneButtonClicked(event:MouseEvent):void

    {

    MovieTarget.gotoAndStop (1);

    MovieDescription.gotoAndStop ("One");

    }

    TwoButton.addEventListener (MouseEvent.CLICK, TwoButtonClicked);

    function TwoButtonClicked(event:MouseEvent):void

    {

    MovieTarget.gotoAndStop (2);

    MovieDescription.gotoAndStop ("Two");

    }

    The code above works, but if I put OneButton and channels within a clip, I know can target the MovieTarget and MovieDescription. The reason that I want to put OneButton and strings inside it's own MC is so I can dim each hit after top by switching the playhead within this MC help. ? Thank you!

    Start from the beginning

    Press f8 and choose movieClip, then draw your button movie untoggled call then create another movie and create your button toggled or grayed button and call it greyedButton.  Go to the main stage add 2 instances of button and 2 greyedButton (just drag the library).  you have 4 instances on stage.  give the name of the instances of appeal and place them one over the other so you can see 2 buttons on the stage.  put the button greyed under the button.

    now with action script

    Button1.addEventListener (MouseEvent.CLICK, OneButtonClicked);

    function OneButtonClicked(event:MouseEvent):void

    {

    MovieTarget.gotoAndStop (1);

    MovieDescription.gotoAndStop ("One");

    Button1.visible = false; Here the button greyed will show

    }

    Button2.addEventListener (MouseEvent.CLICK, TwoButtonClicked);

    function TwoButtonClicked(event:MouseEvent):void

    {

    MovieTarget.gotoAndStop (2);

    MovieDescription.gotoAndStop ("Two");

    Button1.Visible = true; Here button1 will return to its orignal State

    Button2.visible = false / / here will show the button greyed

    }

  • Clickable button inside the movie clip symbol?

    I would like to know how I can have clickable buttons inside a movie clip symbol.


    Thank you.

    Your problem is mainly code compared to the location of objects location. When you start the file, the keys 1 to 8 are classified under code because they are visible, while the 9-11 thru buttons are not because they live in a non-current setting of the miniature timeline. When you switch to the side MORE things, these buttons is not any code assigned to them, and when you come back, the same is true for the first eight buttons because they were out of the picture and lost their connection to any code (the previous assignments have been already spent to frame 1 of the main timeline).

    What you should probably do is locate your button code for frames where the buttons in the thumbnail movieclip. In this way, their code is always where they are. The code of the keys 1 to 8 will be in frame 1 of the miniature clip and the code for 9 to 11 will be in frame 2. You need to change the code for the form:

    thumb1.onRelease = function() {}
    _parent.gotoAndPlay("1");
    };

    And you're going to do you a favor if you do not use the numbers of the labels.

Maybe you are looking for

  • When I start in 'safe' mode... no option button "reset" appears... How to fix this?

    My icons have disappeared from my bookmarks toolbar. Yes there are icons under the bars of tools/bookmarks... they stopped just appearing on the toolbar icon PLEASE READ THE REST OF THE QUESTION BEFORE YOU GIVE A PREDEFINED ANSWER *. As indicated, I

  • Equium A60 powers connector damage

    The center pin (male part) broke away from the body of the connector on my laptop, anyone know who can fix or replace the connector and how we are talking about? See you soon.

  • How to connect a satellite with Qosmio G30-188 receiver?

    Hello! How can I connect a satellite receiver to my Qosmio g30-188? I need to connect the AV signal (SCART) on the receiver to the laptop.can someone help me? Thanks in advance!

  • Media Smart picture

    I have a desktop HP Windows 7, my problem is when I try to open the photos I scan to crop, Media Smart Photo shows just a black screen and will not open > I don't know what to do because I am not computer savy & I don't want to remove programs I have

  • Slightly broken headphone jack

    Its got very loose over time, and now the sound a little cut if any small amount of pressure is put on the card. Its really annoying when I plug it into my sound system and it comes all together Cup but not so much with the headphones. It seems that