Track 3D whose origin (0,0,0) by default?

I'm trying to plot data 3D on a trace of contours, and for some reason, the plot seems to always include the origin (0,0,0), even if it is not included in the data set. As a result, my surface contour ends up looking a bit wobbly. It helps that I have manually set the axis limits (using the Min/Max table calls to linked data sets) and allowed to cut on the graph, but the kind still folds contour to the wire on himself:

In the image above, the diagram on the right shows all real data used (with the exception of the point (0,0,0) Ghost I'm not using the graph), and the outline traced on the left shows the "quirks" resulting contour following this ghost point loop.

Someone has to meet this problem before? Is there an easy solution for it? I guess I could compensate for all the data points on the x-axis - which seems to be the problem: my x values range from 750-1000, then my y-z-values and all starting roughly around zero - but then my value axis labels will be screwed up...

Any ideas would be greatly appreciated.

Too bad. I found the problem. I've been autoindexing by a 1 d in a loop for to fill my scatter matrices, but the table 1 d length was not the same for each iteration of the convocation for the loop. Therefore, the elements of the array 1 d of the resulting 2D matrices were stuffed to have the same length. [When I checked earlier, I always tried the original tables 1 d].

Thanks for the comments, though!

Tags: NI Software

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