Create a worker in the flash IDE?

I'm trying to generate a swf of Flash CC worker.

When I try to compile using AIR 13 for android:

var wtm:MessageChannel = Worker.current.getSharedProperty ("wtm");

WTM. Send ('test');

Runtime::ContentPlayer/loadInitialContent()

Runtime::ContentPlayer/playRawContent()

Runtime::ContentPlayer/playContent()

Runtime::AppRunner/run()

to ADLAppEntry / run)

overall / runtime::ADLEntry()

Is it possible to publish a SWF of worker of the IDE?

This guy here (make sure that the name is correct):

In your way of Flash CC\Players\Debug crush FlashPlayerDebugger.exe. This is what is used when you press CTRL + SHIFT + ENTER.

Plugins and ActiveX controls are special Flash Player plugins for browsers that crash the base for you plugin allow to debug a web project (SWF embedded in HTML). It's totally different.

Edit:

Updated my own just for posterity. Avion13 and FP13... And it displays correct:

FP:

AIR TRANSPORT:

Tags: Adobe Animate

Similar Questions

  • Using SWCs created in the Flash IDE as RSL?

    Hi all, not sure of the best way to address the issue.

    I work with a pure Actionscript project in FB4. I have a lot of work in the UI created in the Flash IDE. I compile them all in a SWC and then add the code for them by extending them with another class, for example:

    (in art.swc, generated by art. FLA)

    assets. Foo_display extends Sprite

    (in the main project)

    class Foo extends Foo_display

    {

    Add the behavior of code here

    }

    Now, this works very well as long as I include art.swc as a normal library (i.e. "merged into code" in the project properties). However, what I really want is for art.swc to be an RSL that I dynamically load. However, FB4 don't mark the CFC as a repetitive stress, as an "external library.

    It's all nice and good - I know how to manually load the art.swf when running. However, here is a problem: my main project (which compiled into main.swf) contains a definition of class that depends on the Foo_display. When I run main.swf I get a VerifyError because (I think) Foo_display is not loaded in the ApplicationDomain yet. Shit!

    So, should I write a preloader to load art.swf before I even think about running main.swf? The goal here was to delay load art.swf for a little while. I don't know much about RSL, but I feel that they do not have this restriction (i.e. the player will go forward and check the swf file and let you worry about the actual code to load before using it). Is this true?

    Interesting side-note: the auditor seems not to care about instances of classes, just trees of heritage. So in main.swf, I can create instances of Foo_display all I want and the system is not complain until I loaded art.swf into the current ApplicationDomain before I do. However, if I have the classes that inherit from Foo_display - BAM, VerifyError. Anyone know why this is?

    RSL receive no special treatment of the player. I think the VerifyError missing dependencies of legacy, is part of the virtual machine and is described here in Chapter 3, http://www.adobe.com/devnet/actionscript/articles/avm2overview.pdf.

    -Darrell

  • In the Flash IDE, how can I scale the contents of a symbol without their appearance throughout the FLA?

    In the Flash IDE, I would like to scale the content of a symbol and then conversely fits a all instances of the chronology of this symbol.

    We have animations that were created to double the size of the size of the intended end-use. Of course, we can reduce bodies to 50%, but this isn't what we want to do. And here's why.

    Our use case for these animations means assign some of the contents of the symbols for performance reasons bitmap data. If we simply reduce the instances, the bitmap content is always twice as large as necessary.

    Yes, just make the symbols that only contain a bitmap image.

    Another tip, your bitmap image is either going to be recorded in the middle or top left. If it's in the Middle, you can select, Panel convert 50%, convert to bitmap, transform Panel 200%. If it is registered in the upper left corner (not sure how this would happen!), it is best to use the properties panel to the half of the width/height, convert to bitmap, set a height double width.

    Either way, in the case where you didn't know that, in one of these fields of property you can do math. Do not sit there work on which half of something is mentally, or in what position of x, it would be if it was 1234 pixels to the right. You can go on the ground and add: "/ 2" for example and all width was, it's now half that. Similarly, for the x position, you can add "1234" after the existing x value, to move that many on the right.

  • Tip action DOES not work in the Flash output

    Hello

    I created a module in line with Captivate 9 using an advanced conditional action to display the button at the end of 2 sections.

    The trigger works well in the release of HTML5, but it does not work in the Flash output: users need to go back to the slide with the action advanced a second time in order to show the next button.

    It is the created tip action:

    advanced_action.png

    Help, please. Thank you

    Lisa

    Change the order in the updated standard measure jump to slide as last order, or at least after the command of the increment.  The actions are executed in sequence, if you jump first to this slide, where the on enter event is executed, the variable has not yet been incremented. Try to see if it solves the problem. HTML is different from SWF to react (it is converted to JS so that SWF to ACE).

    You post the screenshot of the timeline.

    Moreover, as I have indicated already, I would add continue to the part of the TIME as well as the ELSE part. I learned that, in certain circumstances, a conditional action with that one decision, and no ELSE part does not work well. It is not a problem if you have several decisions.

  • Incorrect display of lines not put across the 9-slice symbols inside the Flash IDE of CC

    Hello everyone.

    I found a problem with the Flash IDE of CC. It shows lines not put across the 9-slice symbols incorrectly inside his IDE (However the final result published is correct). The source and example files can be downloaded here: http://cdn.dmldevelopment.com/plugins/tests/incorrect_work_with_scaling_in_Flash_CC.zip you can compare 2 screenshots in the archive: look_inside_Flash_CC_IDE. JPG and look_inside_Flash_CS4_IDE. JPG and you will easily understand that wrong.

    Will be waiting for the resolution from Adobe on this point. Hopefully they'll fix it soon as this question always takes the extra of our developers time when we try to make perfect pixel patterns.

    Hi Infeter,

    There is another solution to workaround if you do not use thin strokes.

    Change your original symbol - select the shape - Goto Menu - change form - convert lines to fills.

    After that make sure you adjust the width and height of the PI you like and you're good to go!

    And on your old applications, you should be able to follow the same link and please try to provide as much detail as possible while making your requests.

    Kind regards

    Mabrouk

  • How can I dynamically load swc files using as3? (without relying on the Flash IDE).

    How can I dynamically load swc files using as3? (without relying on the Flash IDE).

    The SWF file can be used in the same way as the CFC, which means that you don't need to "visually show" anything when it is loaded. Your code can use the classes and assets incorporated into the SWF, just as a SWC file. So if someone just to load the SWF file to see what was in it that they see nothing. They could however access programmatically to what anyone on the inside just like you, if they went to that level. But it is not as easy as just racing as SWF to see what is inside.

    I hope that all packaging several separate sovereigns will allow you to load and unload only what you need to keep the RAM usage as low as possible with a minimum load SWF.

    If you are ready, please mark all useful/correct so we can filter without response. You're welcome and good luck!

  • In Flash CS 3 SWF doesn't work, but in flash IDE ctrl + Enter works!

    Hello

    I created a simple CS 3 use AS 3.0 application, even though Im new in AS 3.0, I feel stronger and more effective than the 2.0. But now, there are a few probs. I have developed a Flash Application that loads a SWF file on a button click, it works very well in the IDE Flash when I press Ctrl + ENTER, but when I run the swf without the IDE, it does not load. Can I know the reason?

    I don't know if the TIME of SCRIPT option in the settings of publication is the reason why, I played with him, when suddenly the flash worked, but then again it forces. Can someone help me?

    Am I missing some parameters? The code is as simple as possible, and it works so there must be a right to settings SWF? Why use the PERIOD of the SCRIPT?

    Quote:
    Posted by: 3dnirvana
    Hello

    I created a simple CS 3 use AS 3.0 application, even though Im new in AS 3.0, I feel stronger and more effective than the 2.0. But now, there are a few probs. I have developed a Flash Application that loads a SWF file on a button click, it works very well in the IDE Flash when I press Ctrl + ENTER, but when I run the swf without the IDE, it does not load. Can I know the reason?

    I don't know if the TIME of SCRIPT option in the settings of publication is the reason why, I played with him, when suddenly the flash worked, but then again it forces. Can someone help me?

    Am I missing some parameters? The code is as simple as possible, and it works so there must be a right to settings SWF? Why use the PERIOD of the SCRIPT?

    There was a huge mistake here! My apologies. The player I was using was Flash 8, not 9.

  • Browser 'Back' arrows do not work with the Flash buttons.

    Can't seem to get around this problem...

    I did several keys flash for use in my navigation bars. They work fine, but the 'return' arrows on the browser are still grayed out. It does not matter what kind of browser I use.

    Flash keys are embedded in the pages and the site was done in Dreamweaver. I posted the same question on the Dreamweaver forum and got vague answers.

    Is there a code I can put in my Flash buttons?

    If you have an answer please be specific as I'm not an expert.

    The site is fireonmcginnis.com

    or just type 'Fire on McGinnis' in a search engine.

    -Toastieo

    Spry or regular hyperlinks in a list configuration or nav. One is better than the buttons Flash.

    It's a search bot will read the HTML in these types of links (spry or HTML) and indexes. Way if you have a calendar of events for upcoming shows, or a Discography page, can and will be able to make a reference to them in search engine databases later (usually about 72 hours after indexing). Using the Flash, there is no code for the bot to find and your upcoming events, or a download page if there is one, will never be seen in a search even if people look directly to "fireonmcginnis: Annex", or "music by fireonmcginnis" because Google, Yahoo, Lycos and other pages simply do not exist.

    Spry is great if you have submenus, and since it can be customized using CSS, you can make it match your layout of the site. You can also do with hyperlinks regualr and CSS, but spry looks more attractive to a large number of Internet users and the submenus are a little more difficult with basic HTML.

    For the record, the script should read: getURL ("http://www.site.com/page.html""_self"); for the buttons. There's a drop down to select _blank, _self, _parent etc when you add the getURL script to the button.

    But... you need to stay away from the keys Flash for navigation or you're really defeat the purpose of putting a band on a Web site in the first place. It is the exhibition and keys Flash will limit seriously that exposure, even if they are working correctly.

  • Text only no projection in the Flash IDE

    It happens all of a sudden today. Same problem throughout all my project files and versions of Flash (CS5.5 and 6). I use classic text fields. Is not question that they are static and dynamic, incorporated, or different options of anti-aliasing. They show only a text field with nothing in it, even if there is text in there. Text shows when I change the font Arial (device font?).

    List of fonts in the IDE to take account of what I have in my folder of fonts, but most of them don't show anything. I also tried delete and reinstall the font. It was fine yesterday. Only difference was today an update of Windows. Help!

    * edit

    I did several tests, looks like new fonts, I added after installation of Windows do not work

    Flash CS5.5 + CS6

    Windows 7 home 64-bit

    or just uninstall this update: http://support.microsoft.com/kb/2753842

  • Speakers have stopped working after the flash BIOS updated for Windows 8

    I had recently changed the OS of my HP Pavilion dm4t-2000 for Windows 8. After that an update of the BIOS flash me suggested by HP Support Assistant, speakers have stopped working. I tried to reinstall the Audio Codec, but it does not work. Could someone help me please?

    jaikvk,

    Go into Device Manager and uninstall the sound and restart the computer. This will reinstall the driver once more.

    Also, it could be a bad installation of the BIOS; You can go to HP.com and re download the update of the BIOS.

    Let me know if it helps.

  • or should the bug of the Flash IDE?

    I noticed that there is a system of flash player, Flexbugs, etc.: https://bugs.adobe.com/

    But I do not see an entry 'IDE Flash' or ' Flash CS3/4/5 "in this system... ' It's a "shame", because it would be

    • do not lose time to report a bug already reported,
    • help find workaround solutions,
    • contribute to improve the next version...

    So, where if the bug be mailed?

    https://www.Adobe.com/cfusion/mmForm/index.cfm?name=wishform

  • Undercoat created in relationship to the bad idea of symbol?

    When break the link to a symbol the content is put into an Undercoat. I see no value in the present and I am constantly having the new layer. If it's a group, it would be simple because the groups exist not without content, but the layers need to be removed. Does anyone else have this handle, or you can convince me that it is a new idea? I'm sure that it happened not in CS4.

    Symbols can contain layers in CS5.

    If the instances cannot be a group after the breakup of the link, as the groups cannot contain layers.

  • Doesnot Delegate.Create works inside the IDE... why?

    Someone can help me understand why delegate.create doesnot work inside of the flash ide (but works only within a class)

    for example: if I try to run it on the flash IDE, then it shows me 'undefined '. Why this is happening within the ide?

    createButtons();


    function createButtons (): Void {}
    for (var i: Number = 0; i < 5; i ++) {}
    var tmp:MovieClip = _mc.createEmptyMovieClip ('b_' + i, i);
    tmp = attachMovie ("bid", "quote" I, I + 100);
    tmp._x = 40 * i;
    tmp.onRelease = Delegate.create (this, hurry, I);
    }
    }


    function pressed(n:Number):Void {}
    trace ("_onRelease:" + n)
    }

    It's AS2 code, this is the forum of AS3.  Try the repost in the AS2 forum.

  • Creating an extension signed for Flash CC

    Hey all,.

    I'm really confused on how to create an extension signed for flash. When I say flash extension, I mean an extension flash javascript: JSFL. When I googled this issue all I get is references to Adoble Extension Builder, flash builder plugin. I tried this plugin and all I can get is a model for creating AIR extensions. I want to create a JSFL, not AIR panels inside the flash IDE or anything... just JSFL.

    So I have my JSFL, and I know how to create a ZXP leave a MXI, but... How can I do officially signed? I have a file, cert.p12 that I use to create signed AIR application commercial versions, can I use it? How can I use it?

    Thanks in advance!


    Adobe Exchange package manager can be used to create signed ZXP extensions. It is a free product. You can get it by signing in https://www.adobeexchange.com/producer then click on the 'resources '. It is also available in the prerelease Agora community.

  • Impossible to open or import .swf flash IDE CC

    Hello, since I installed flash CC yesterday, I am unable to import the .swf file into my .fla or .swf file that is opened in the flash IDE. Extension SWF is not even in the list of supported files (I did all this normally CS6 and before). When I try to open the swf file in flash (because I got some assets into swf and need to change it and put it in the fla format) it says something like "one or more files were imported not because he had problems to read." Should I reinstall new CC flash or any other suggestion please? Thank you

    Maybe you can install the CS6 of the trial from the product page and then sign in with your ID of cloud? It has worked for me before when I had to re - install. After installed it should ask if you want a trial or licensed, connect to license and it should work again, I hope. You may need to update CS6 after through the cc Manager.

    Adobe should have a complete list of features dropped to read in one place before the update. It s very bad customer management not. But wise to all previous updates of Flash I keep all versions, forever, if possible.

Maybe you are looking for