In collaboration with audio and kinetic typography

I do a kinetic typography in After Effects CS5.5 and currently I have my audio made so I can play in real time. I'm basically listen to the audio so stop as close as possible and then creating the text to match the audio and then I continue to repeat, listening to music and trying to pass the text a little more closely to the audio until it is correct. Is there a way to slow down the speed of my cheek composition when I saw it. It would be great if I could play at 5 fps and put markers in where the audio should appear. Any ideas on how to make this process simpler? I don't want my composition just idling preview it at half speed. Thank you

Also how I changed my workspace to make just what is in my workspace and only play the segment.  I'm new to After Effects and have read the guides on the modification of the working area, what I did, but whenever I hit reset to play my composition, it makes my computer all in 1080 p.  Size of the model is 3 minutes and is how long my project, but currently, I work only with 30 seconds of footage.  So back to that sort of thing, please ask if I confused you with this all the question of the place.

The best way to time of audio things is to listen to the audio and use the * key on the numeric keypad to set benchmarks of layer that plays the preview. Then, you can display the waveform audio in the timeline and use the peaks and troughs in the waveform to move the markers to be exactly on the pace (or other).

It is an excellent resource for kinetic typography:

http://www.angietaylor.co.UK/kinetic-typography-techniques-for-after-effects/

Tags: After Effects

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