The Native Error #3500 extension: after binding with some .lib file

Hello


I'm building my second native extension and ran into a strange problem. The first native extension I built was purely a generation of source (without external libs), no problem at all. So with this second I use ffmpeg. I am trying to build a version for Windows (again), which means that I have 32-bit libraries in zeranoe.com. I have the include file .lib files and .dll. I pretty much cloned my previous project, which worked well, so I have the .bat files to build the donkey. Descriptor .xml etc.

So I built the .ane as before, it included in my project and... got this:

ArgumentError: Error #3500: the context of the extension doesn't have a method with the name fw_ffmpeg_create.

I've been googling and check everything, but I saw no problem anywhere (it certainly isn't Flash Builder 4.6 bug, I don't use that). I have concluded, that there must be something with the .dll file, so I started to take the .dll ' extra' stuff, because I knew that my previous simple .ane worked. I took my code referring ffmpeg until I got it right away, so I found myself with empty class methods. Donkey rebuilt and no complains!

So I added av_free() for fun (one of the ffmpegs functions), causes the link if everything goes well and there is once again, error: #3500 blabla.

What is going on? Is a corruption taking place caused by the binding in the ffmpegs? I tried to compile the file .dll of ane in VS2012 and VS2013, same result. The test application uses Flash CS6 (even I now try to use IntelliJ). Just curious to know if anyone has seen this before an external lib could corrupt native extension in such a manner. There may be a compilation to avoid this, not sure.

Replying to myself:

After debugging AIR in Disassembler (Yes), I discovered that the error message comes as a result of a dll failed to load. I was getting 0XC0000135 return code of ldrLoadDll deeply inside AIR. I wasn't getting, since my ffmpeg dll was in the portfolio app (and when they did not have the app has complained, after I copied them on it didn't). Then I realized that may not be enough strangely, so I tried to copy in system32 so - and of course, #3500 has disappeared. I guess that ultimately the DLL must be somewhere else, but too tired to find out now.

So, the thing is - even if AIR said that your function is not defined in the native extension (error #3500), that error could not be describing the real question. If your native extension dll fails to load for some reason any, that it will fail to load the ExtensionInitializer that fails to run ContextInitializer, if your function names are not available in the AIR.

I still have other independent issues with my DONKEY (crashes) now, but it seems to be interacting with ffmpeg DLL finally. Well, at least I learned new things for 2 days.

Tags: Adobe

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