Simple problem - error 1046

Hello

So when I publish my flash I have this error "1046: Type was not found or is not a compilation constant: objectifs_btn.»

Here is my small code...

import flash.display. *;
import flash.events.MouseEvent;

objectifs_btn.addEventListener (MouseEvent.CLICK, ouvrirPopup, false, 0, true);

function ouvrirPopup(evt:MouseEvent):void {}
popup_mc.gotoAndPlay("on");
}

(objectives objective = and ouvrirPopup = openPopup in English)

I went into my settings from AS3 to uncheck "automatically declare all instances on the stage" (can be written a little differently, literal translation here).

My movieclip instances are really named 'objectifs_btn' and 'popup_mc', no spelling mistake.

I looked in various forums telling me to add the two first lines (the ' import' ones), I did. But the problem is still there.

I'm sure it's an obvious problem, but I can't see it.

Thank you very much.

Thank you for your advice.

Here is the code I got when I completely removed my name of the instance (but I'm sure he gets nowhere to say, because it is obvious that the code does not work with no instance name): "1120: access of undefined property objectifs_btn.»

In addition, I am 100% sure my instance have been appointed right since I copy me - pasting from one place to the other. And in addition, I have neglected the more then once to be sure. The code is so small, that it is not as if it was difficult to verify.

I've done a few test more, just to "know-why" (it's nice that it works, but it's even better to know why he wasn't in the first place). I handed the "_btn" at each location, and the code does not yet. When I removed it once again: it worked. If I tried something else: it worked. And more surprisingly, if I tried an another name + "_btn" it works too!

So here's another speculation: can it be because my instance name has been exactly the same name as the movieclip that it did not work? It changes even the smallest (by removing the plural for example), make the code works!

Tags: Adobe Animate

Similar Questions

  • Problem error 1046

    Hey, I have this code I am getting a 1046 error.  There is error

    "1046: type was not found or is not a constant of compilation: EVENT" If anyone sees why?  Thank you.

    CODE:

    import flash.display. *;

    import flash.geom. *;

    flash.filters import. *;

    createWater (water_mc);

    function createWater(DisplayObject:MovieClip)

    {

    DisplayObject.counter = 1;

    DisplayObject.pt = new Point (0,0);

    DisplayObject.mpoint = new Point (0,0);

    DisplayObject.myBitmap = new BitmapData(DisplayObject.width,DisplayObject.height,false,0);

    DisplayObject.myDispl = new DisplacementMapFilter(DisplayObject.myBitmap,DisplayObject.mpoint,10,2,10,15,"clamp");

    DisplayObject.myList = new Array();

    DisplayObject.myList.push (DisplayObject.myDispl);

    DisplayObject.filters = DisplayObject.myList;

    addEventListener (Event.ENTER_FRAME, shimmer);

    function shimmer(evt:EVENT):void

    {

    var filterList = DisplayObject.filters;

    var offset: Array = new Array();

    offset1 var = new Object();

    offset1.x = DisplayObject.counter;

    offset1.y = DisplayObject.counter / 8;

    DisplayObject.myBitmap.perlinNoise (45,5,3,50,true,false,7,true,offset);

    filterList.mapBitmap = DisplayObject.myBitmap;

    DisplayObject.filters = filterList;

    DisplayObject.counter ++;

    }

    }

    function shimmer(evt:EVENT):void

    The line above that, when you add the listener has the answer... Event - no EVENT.

  • MATLAB script node error: 1046

    Hello world

    I now use Labview for data acquisition and want to use MATLAB
    function of node script to do the work of image processing.

    I have some problems get MATLAB script to function properly. The
    It is:

    Whenever I tried to run the program, Labview gave me the following
    error:

    "Error 1046: Labview does not initialize the script server, make sure that the server software is.
    installed. »

    However, MATLAB is installed in the PC. I think that the reason of
    This error is that I'm using a PC based campus University. I got into this PC MATLAB is a network
    versioned. (i.e.
    installed on the network server, but not in the local hard disk).

    Is that what I can do to work around this error?

    Kind regards
    Kent

    Hi hykwei,

    Unfortunately, it is not possible to obtain the MATLAB Script nodes to work
    LabVIEW under your current network configuration. So that the
    Node MATLAB Script to work properly, it takes that MATLAB is
    installed on the same machine as LabVIEW. This means that you will need
    either install MATLAB on the local computer on which you apply
    LabVIEW or you need install and use LabVIEW in the same
    Server computer where MATLAB is installed. Function of MATLAB
    feature, you may be able to make some sort of minimum installation on the
    local machine that adds MATLAB to your registry and program files list,
    but who sends you right to the copy of MATLAB on the network.
    However, I am not aware if it is still an option or how you could go
    on the implementation of this scheme, so if you are interested, I would contact with
    MATLAB for more on this topic.

    Kind regards

  • error 1046 scilab

    I have:

    Scilab 5.4.0 (64-bit)

    LabVIEW 2012 (64-bit)

    LabVIEW Scilab Gateway (64-bit)

    Why shouldn't the scilab script work?

    I get error 1046.

    I tried to drop a matlab script and changing server as suggested in post.

    Thank you...

    Hello kikki.

    There are two potential problems:
    (1) we have recently discovered a compatibility issue with the LabVIEW for the door of Scilab and Scilab 5.4.0. A fix should be available very soon.
    (2) this relates to your question about where the looks of LabVIEW for the server. LabVIEW queries the registry to determine where Scilab is installed. This is in the file HKEY_LOCAL_MACHINE\SOFTWARE\Scilab by querying the value of the LASTINSTALL key. It will then look in the folder specified by this key for the SCIPATH value. Unfortunately, when you install a new version of Scilab and then uninstall a previous version, Scilab deletes all registry keys related to its existence - even if a version is still installed. If you have uninstalled a previous version after installing Scilab 5.4, you must reinstall 5.4 Scilab.

    Even after potentially question 2, you will still need a LabVIEW with Scilab bridge update. I'll post here when it is available.

    Grant M.
    Senior Software Engineer | LabVIEW tablets | National Instruments

  • simple problem

    Hey,.

    This should be a simple problem, but I still can't get it to work.

    I have a class. I have attached a bit of the code.

    SerializableAttribute public class HttpRequestDispatcher extends Thread
    {
    private String url;
    private string method
    private NetworkingMainScreen screen;
        
        
    public HttpRequestDispatcher()
    {
    This.URL = URL;
    This.Method = Method;
    This.screen = screen;
    }
    public void run()

    I'm trying to pass the value of the url to this class in the main class to help-

    Private Sub getURL()
    {
    HttpRequestDispatcher dispatcher = new HttpRequestDispatcher (urlField.getText (), "GET", this);
    Dispatcher.Start (); urlField.getText (), "GET", this
    }

    This gives an error and it takes the HttpRequestDispatcher class doesn't have the parameters of acceptany. But how to solve the problem

    Thank you very much

    public HttpRequestDispatcher (String url, String method, screen NetworkingMainScreen)
    {
    This.URL = URL;
    This.Method = Method;
    This.screen = screen;
    }

    Follow these steps, u did not use formal arguments in the constructor

  • Recurrent error 1046 and 1180

    I entered my code and it repeat the two error 1046 and 1180. I don't know what the problem is. Errors are saying that 'Bronze2' either does not exist or a bad method.

    var Bronze2:Array = [];

    function Bronze2Action (): void

    {

    If (Bronze2.Length < 5)

    {

    var e:Bronze2 = Bronze2();

    var startX:int = stage.stageWidth;

    var startY: int = Math.Random () * stage.stageHeight;

    provable = startX;

    e.y = startY;

    stage.addChild (e);

    Bronze2.push (e);

    }

    }

    var e:Bronze2 = new Bronze2();

    Fixed

    In addition, I have never tried to call a variable of the same name as the class, because my style of coding, it is impossible, but I'm sure that's not a good idea.
    Remove the CAP from you are the name of the variable, just in case.

    var bronze2:Array = [];

  • Problem error failed to set KB2345886. It's a real headache! help, advice appreciated.

    Problem error KB2345886

    See the following topic for your question

    http://social.answers.Microsoft.com/forums/en-us/vistawu/thread/c82fa2ea-6c79-49D1-9AF1-c5c13287dea9 >

  • I can't solve this problem: "Error loading C:\WINDOWS\awuvomas.dll the specific module is not found." Can help you!

    Original title: cannot find awuvomas.dll

    I can't solve this problem: "Error loading C:\WINDOWS\awuvomas.dll the specific module is not found."  Can help you!

    It is sometimes easy to get rid of the error message by doing something like disable the startup item in msconfig (if you can still find), but I suggest you fix the problem and difficulty not only the symptom of the problem by simply deleting the startup message.
    I would also not recommend you start digging in the registry to try to find the startup item and remove it unless you have a backup of your system or at least a backup of your registry, because there is no 'Cancel' or 'quit without saving changes' option in regedit.  If you make a mistake, that's all.
    These ideas relieve 'rapid' and sometimes risky of the symptom if they not even work at all, but they can't actually solve the problem.  Also, I'd be suspicious of ideas that begin with the words "try."  You don't need to try things, you need to fix things.  You don't need to try ideas that might work, you must do something that will always work all the time.
    Here are the detailed instructions that protect you and solve your problem in the 'right' way.
    There is very little. DLL files that should be loaded from the C:\WINDOWS folder and is not one of them.  If you do not have a good explanation for the name of the file in a Google search, the chances are good that your system is currently or has been infected by malware.
    A "Cannot find...". ', ' Failed to start..., "Could not load..." ». "Might not work... "" Cannot run ""error loading... ". "or"specific module could not be found"message at startup is usually related to the malware that has been configured to run at startup, but the referenced file has been removed after a malware scan, leaving behind him a startup item or the registry entry pointing to a file that does not exist.
    It might be a removal of malicious software or an application not installed.  The entry may have a curious looking name since it was probably generated at random when the malware was installed. If you search your system for the referenced file, you may not find.
    Windows attempts to load this file but cannot locate because the file has been deleted for most probably during an analysis of the malware. However, an orphaned associate of remainders of startup parameter or registry entry and tells Windows to load the file when you start or connection.
    So you should delete the referenced entry Windows stop trying to load or run the file. It may or may not be included in the registry, but you can find it.  Autoruns (see below) you get the elements no matter where it is.

    You must be sure to solve the problem and not just fix the symptom of the problem by simply relieving your message - system is not a fix (there is a difference).

    If you just locate and uncheck the item in msconfig, which disables the element but does not remove the reference to the element of false starting your computer.   The msconfig program is not a Startup Manager, that's a troubleshooting tool.  Disabling things in msconfig to put an end to the messages and think that your problem is solved is short-sighted and leave behind him a sloppy XP configuration.  Just disable the display of a start-up error message should not count as a 'solution' to the problem.
    If you are comfortable editing the registry, you can find and remove the reference directly from there or remove it using a popular third-party tool called Autoruns.  The problem can always be found in the registry well.
    Before making any changes to your registry by hand or with third-party tools, don't forget to first make a backup of the registry
    . There is no cancellation or exit without saving the option in regedit.
    Here is a link to a popular registry backup tool:
    You can also use the Autoruns to find the element of start remains little matter where he's hiding.  Autoruns does not install anything on your computer.  It will display all startup locations where the reference may be then you can turn it off or remove it completely.  Here is the download link for Autoruns:
    Run Autoruns.exe and wait that he at the end of the filling of the list of entries.
    When the Autoruns is finished scanning your system, it will say "Ready" in the lower left corner.  Autoruns can be a little intimidating to first if you have never seen it before because it displays a lot of information.  You are really interested only a few sections.
    The problem is usually to start the system or the user startup entries, then click the connection tab and see if the startup item is there.
    Scroll through the list and look for a boot entry associated files in the error message.
    If you can't find on the connection tab, look in any tab.
    You can also click file, search to search for logon, or any tab for all or part of the name of the element.
    Right-click on the offending entry and choose Remove.  If you are not sure what it is, you can just turn it off, restart and if the problem is resolved and things are functioning normally and everything works fine, then remove the offending entry.  If you don't see it in Autoruns, you may edit the registry and remove the item from your startup folder it.  Autoruns shall display the same information however.
    Given that your system has or has had an infection, follow up with this:
    Perform scans for malware, and then fix any problems:

    No matter what you use for malware protection, follow these steps:

    Download, install, update and do a full scan with these free malware detection programs at:
    Malwarebytes (MMFA): http://malwarebytes.org/
    SUPERAntiSpyware: (SAS): http://www.superantispyware.com/
    They can be uninstalled later if you wish.
    Restart your computer and solve the outstanding issues.
  • Host process generic for win 32 services has encountered a problem error message

    Host process generic for win 32 services has encountered a problem error message. How to fix

    Hi MarkGanbucci,

    1. Did you the latest changes on the computer?
    2. When was the last time it was working fine?
    3. That you receive the error message?

    See the Microsoft articles below and check if it helps.

    Generic host process error message and a flashlight icon appear

    http://support.Microsoft.com/kb/821690

    Error messages when you start a Windows XP-based computer and then try to download Windows updates

    http://support.Microsoft.com/kb/931852

  • Disk problem error message: has: / is not accessible. No ID address mark was found on the floppy disk.

    Disk problem error message: has: / is not accessible. No ID address mark was found on the floppy disk. I am new to the computer world and that you just want to remove info a diskette and put the information on a CD. Can someone help me please?

    Hello
     

    1. are you able to use the other disks?
    2 have you tried to use this disk on another computer?
     
    The article below explains this error message. It is possible that data on the floppy drive went bad. I ask you to check whether the floppy drive works on another computer.
    Quick format in no. ID address mark results found
    http://support.Microsoft.com/default.aspx?scid=kb;en-us;130627
     

    Hope this information is useful.

    Thank you, and in what concerns:
    Shekhar S - Microsoft technical support.

    Visit our Microsoft answers feedback Forum and let us know what you think.
    If this post can help solve your problem, please click the 'Mark as answer' or 'Useful' at the top of this message. Marking a post as answer, or relatively useful, you help others find the answer more quickly.

  • 1st problem = Error 1606% APPDATA % and 2nd problem = WARNING Logger: initialize() is not yet known. The log file may experience corruption...

    1st problem = Error 1606% APPDATA % and 2nd problem = WARNING Logger: initialize() is not yet known. The log file may experience corruption...

    Try this FixIt:

    Code error '0 x 80070646', '646', or '1606 ' when you try to install Office updates

    http://support.Microsoft.com/kb/2258121

    André

    "A programmer is just a tool that converts the caffeine in code" Deputy CLIP - http://www.winvistaside.de/

  • How can I correct I tunes problem = error code 42404?

    How can I correct I tunes problem = error code 42404?

    How can I correct I tunes problem = error code 42404?

    Post in the forums of Apple iTunes?

    Otherwise - use something like Revo Uninstaller (trial version) to make a more aggressive removal of ALL Apple software.  Reset.  Install the latest version of the web page.

  • PROBLEM: Error 201 then manual download and now this... all for the trial of the PS. Ridonkulous!

    I spent over 3 hours trying to get this to work.

    First this thing creative cloud featured on my menu bar, but when I clicked it, it was empty.

    Then, I had to uninstall

    Then I had to clean the machine

    Then, I had to reinstall

    Then I had to start in safe mode

    Then, I had to reinstall it again

    Then, I had to unplug my router

    Then, I had to pee

    Then, I had to unplug my router again

    Then, I decided to walk the dog because it was still more than a waste of time to get this stupid error code

    3 hours later and I'm still dealing with this crap.

    Computer: MAC

    Operating system: OS x

    Version: Yosemite

    Problem error 201

    Then go into manual download - managed to get that to work for this thing stupid creative cloud.

    Now this: 2016-06-30_2018 - nlj2016 library

    What is amazing, is how long it takes to understand.

    What incredible mental masturbation just for a trial of photoshop so that I can understand how to use a PSD template for my facebook ads.

    And what loss HUGE absolute energy, time and effort for a company making BILLIONS of dollars, which can not afford to have someone understand this.

    Ridiculous.

    Hi all, I've tried all the various patches that were on these discussions and nothing worked. I finally found a way around it and spin back normal, but it was a trip. My summary is on this thread.  https://forums.Adobe.com/thread/1445371

    Seems in my case I went from error 201 error 123 and Adobe saying the question was my environment and necessary upgrade to the new Mac OS (not not the case), so the community has led me to the solution despite the insistence of Adobe that it was on our side and if we'd have just update our OS their thing would work... hogwash.

  • Error #1046

    Hello

    Pls help.

    I can't find the error in my code. I don't know what I did wrong.

    This is the error: 1046 and I do not show me the line. How to trace it. TKS. And when I want to run it, the image trembles.

    TKS.

    Capture.JPG

    package

    {

    import flash.display. *;

    import flash.events. *;

    import flash.text. *;

    SerializableAttribute public class U2A5_JeuTicTacToe extends MovieClip

    {

    Declare constants.

    private static const ROWS public: int = 3;

    Private static const COLUMNS: int = 3;

    Private static const RANGEE_HAUTEUR:number = 100;

    Private static const COLONNE_LARGEUR:number = 100;

    Private static const RANGEE_DECALAGE:number = 10;

    Private static const COLONNE_DECALAGE:number = 10;

    Declare the variables.

    private var caseCourante:Cases;

    private var tttRangee:int;

    private var tttColonne:int;

    private var joueurCourant:int = 2;

    private var nombreDeClics:int = 0;

    private var joueurSymbole:String = 'X '.

    private var winner: String = "start";

    private static var nombreGagneX:int;

    private static var nombreGagneO:int;

    Use a table to keep abreast of the X and the O.

    var rangee1:Array = ["","", "" ""];

    var rangee2:Array = ["","", "" ""];

    var rangee3:Array = ["","", "" ""];

    Insert the rows in a table container named TTTPlancheJeu.

    var TTTPlancheJeu:Array = [rangee1, rangee2, rangee3];

    // *******************************************************************

    Use a constructor function pour prepare the game board.

    public void U2A5_JeuTicTacToe (): void

    {

    for (var c:int = 0; c < COLUMNS; c ++)

    {

    for (var r: int = 0; r < ROWS; r ++)

    {

    var caseAffiche:Cases = new Cases();

    caseAffiche.stop ();

    caseAffiche.x = c * COLONNE_LARGEUR + COLONNE_DECALAGE;

    caseAffiche.y = r * RANGEE_HAUTEUR + RANGEE_DECALAGE;

    addChild (caseAffiche);

    Adds an event to this case instance listener.

    caseAffiche.addEventListener (MouseEvent.CLICK, joueUnCoup);

    } / / End of loop for internal.

    } / / End of loop for external.

    } / / End of constructor function.

    // ************************************************************************

    /*

    * This method increases normal 1 the number of clicks that occurred during the game until ' date. The

    * method also appealed to the functions situeSurPlancheJeu, verifieGagnant and changeJoueur.

    * pre: must provide the current player and the number of clicks.

    * post: Returns the number of clicks, the business standard and symbol of the son.

    */

    public void joueUnCoup(event:MouseEvent)

    {

    nombreDeClics ++;

    caseCourante = (event.target as);

    caseCourante.symbole = joueurCourant;

    caseCourante.gotoAndStop (joueurCourant);

    To use the following functions.

    situeSurPlancheJeu();

    verifieGagnant();

    changeJoueur();

    } / / End of function joueUnCoup.

    // **************************************************************************

    /*

    * This method Bocage the location of the mouse when the click by report

    * to the rows and columns of the game of TIC-TAC-TOE. It also affects the symbol

    * the player in the selected box.

    * pre: must provide the location of the mouse and the symbol of the player.

    * post: Returns the symbol of the player on the chosen box.

    */

    function situeSurPlancheJeu (): void

    {

    Determine which column is the mouse.

    If (mouseX < = 100)

    {

    tttColonne = 0;

    }

    otherwise if ((mouseX > 100) & & (mouseX < = 200))

    {

    tttColonne = 1;

    }

    otherwise if ((mouseX > 200) & & (mouseX < = 300))

    {

    tttColonne = 2;

    }

    Determine what row within the mouse.

    If (mouseY < = 100)

    {

    tttRangee = 0;

    }

    otherwise if ((mouseY > 100) & & (mouseY < = 200))

    {

    tttRangee = 1;

    }

    otherwise if ((mouseY > 200) & & (mouseY < = 300))

    {

    tttRangee = 2;

    }

    Assign the symbol of the player to the selected box.

    TTTPlancheJeu [tttRangee] [tttColonne] = joueurSymbole;

    } / / End of function situeSurPlancheJeu.

    // **************************************************************

    /*

    Professional approach all of the columns, rows and diagonal pour see if a Contains

    * three times the same symbol. If so, the number of times this player has won increases by

    * the United Nations and the game goes to the end of the game screen.

    * pre: must provide all the cases and what symbol is on every case, if there is one. He

    * must also provide the winner, the number of clicks and the number of times each player has won.

    * post: Returns the winner and the number of times that each player has won.

    */

    function verifieGagnant (): void

    {

    Professional rows.

    for (var r: int = 0; r < ROWS; r ++)

    {

    This structure should be written on a single line.

    If (((TTTPlancheJeu[r][0]) == (TTTPlancheJeu [r] [1])) & &)

    ((TTTPlancheJeu[r][1]) == (TTTPlancheJeu [r] [2])) & &

    ((TTTPlancheJeu[r][0])! = ("")))

    {

    If all three cases in a Row have the same symbol, that player wins.

    winner = (TTTPlancheJeu [r] [0]);

    }

    }

    Check the columns.

    for (var c:int = 0; c < COLUMNS; c ++)

    {

    This structure should be written on a single line.

    If (((TTTPlancheJeu[0][c]) == (TTTPlancheJeu [1] [c])) & &)

    ((TTTPlancheJeu[1][c]) == (TTTPlancheJeu [2] [c])) & &

    ((TTTPlancheJeu[0][c])! = ("")))

    {

    Three cases of a column have the same symbol, if that player wins.

    winner = (TTTPlancheJeu [0] [c]);

    }

    }

    Check one of the diagonals.

    This structure should be written on a single line.

    If (((TTTPlancheJeu[0][0]) == (TTTPlancheJeu [1] [1])) & &)

    ((TTTPlancheJeu[1][1]) == (TTTPlancheJeu [2] [2])) & &

    ((TTTPlancheJeu[0][0])! = ("")))

    {

    If the three cases, starting in the corner at the top and to the left and down

    diagonally have an identical symbol, is the player who wins.

    winner = (TTTPlancheJeu [0] [0]);

    }

    Check the other diagonal.

    This structure should be written on a single line.

    If (((TTTPlancheJeu[0][2]) == (TTTPlancheJeu [1] [1])) & &)

    ((TTTPlancheJeu[1][1]) == (TTTPlancheJeu [2] [0])) & &

    ((TTTPlancheJeu[0][2])! = ("")))

    {

    If the three cases, starting in the corner at the top and to the right and down

    diagonally have an identical symbol, is the player who wins.

    winner = (TTTPlancheJeu [0] [2]);

    }

    Check if the game is a draw.

    If ((nombreDeClics == 9) & & (winner == 'Start'))

    {

    If the players have clicked 9 times in total and no

    winner has been declared, then the game is a draw.

    Winner = "person no."

    }

    If there is a winner, stated.

    If (winning! = 'Start')

    {

    If (win == 'X')

    {

    If the Player X WINS, add 1 to total son of won games.

    nombreGagneX ++;

    MovieClip (root) .nombreGagneX = nombreGagneX;

    }

    ElseIf (winner == "O")

    {

    If the winner O, add 1 to total son of won games.

    nombreGagneO ++;

    MovieClip (root) .nombreGagneO = nombreGagneO;

    }

    MovieClip (root) .winner = winner;

    Proceed to end of game screen.

    MovieClip (root) .gotoAndStop ("finPartie");

    }

    } / / End of function verifieGagnant.

    // **********************************************************************

    /*

    * This method change the player running to the other player.

    * pre: must provide the current player.

    * post: Returns the current player and symbol of the son.

    */

    function changeJoueur (): void

    {

    After that a player has clicked, refer to the other player.

    If (joueurCourant == 2)

    {

    joueurSymbole = 'F';

    joueurCourant = 3;

    }

    ElseIf (joueurCourant == 3)

    {

    joueurSymbole = 'X '.

    joueurCourant = 2;

    }

    } / / End of function changeJoueur.

    } / / End of class.

    } / / End of package.

    Search your timeline to any code that references the part.

    If you find no, create a new directory and save your files to this new directory and test.  If the same error occurs, create a new fla that uses this class of documents (it is your document, correct class) and contains an object of class business and test.

  • error 1046. Stuck with it everyday

    Hello.

    I am a portfoliosite and I am putting a gallery in it.

    The Gallery is in a movieclip because it must take in a keyframe.

    But now I am keeping the error:
    1046: type was not found or is not a time constant compible: Void. wListner.onLoadComplete = {function(mHolderClip:MovieClip):Void}

    And this is the ActionScript:

    Stop();

    import flash.events


    workload var = false;

    var workallLoad = 0;

    removeMovieClip (mc1)

    var wListener:Object = new Object();

    wListener.onLoadComplete = {function(mHolderClip:MovieClip):Void}

    parent.thumbfield [_root.nameOfthis].titel.titelmask.tween (["_width"], [0], 0.2, "easeOutQuad", 0, function () { })

    this._parent.txt.htmlText = _root.textinput;

    this ._parent .title_back ._width = this ._parent .txt ._width + 5;

    parent.imageload.play ();

    })

    preloader.tween (["_alpha"], [0], 0.5, "linear", 0, function () {play ()});

    }


    var mc1:MovieClip = this.createEmptyMovieClip("mc1",1)

    MC1.createEmptyMovieClip("Bild",2)

    var meinLoader:MovieClipLoader = new MovieClipLoader();

    meinLoader.addListener (wListener)

    MC1._alpha = 0;

    MC1._y =-200;

    MC1._x = 0;

    meinLoader.loadClip (parent.bigone, mc1.bild)

    After the error, I get LOTS of warnings to my other actionscripts.  (This is in .as files not in a keyframe)

    Can anyone help me please with it?

    Thanks in advance

    It's AS2 code that you use and it is a forum of AS3 and if you get this error, your file is set up for the AS3 code.  Go into your settings to publish and modify the version of Actionscript in AS2.

    If this code is in the movieclip Gallery and the rest of your file is AS3, then you can't combine the two different versions in the same fla file.

Maybe you are looking for