Icon anti-aliasing problem

Howdy all

I'm trying to edit vector files to icons of vector shapes with a black fill with a transparent background. I managed. However, large icons, when reduced to 64 x 64 or 48 x 48 who have anti-aliasing have pixels that are white or light color that doesn't look great on background dark or gradient, where I want to place them.

I guess I could reproduce the background then drop forms. Whenever I have downsize, pixels have a light shade of gray, whatever the origin.

Does anyone have experience with this problem? I guess I could downsize without anti-aliasing that would be better than having a variable light contour!

Thank you

Doug

Does this mean that all icon sets that still exist must be twisted hand based on the background that they are intended?

Yes, most are and no doubt you'll agree you can always such good ogical of bad ones that have not been refined. Yet, there is no need to create different sets for different background colors. The common consensus on the older types of pallet-based icon like you create them set them against black and make sure that the transparent color is set evenly. The specific format will depend on your target platform, in any case. Windows Vista and Win 7 can scale life the large icon formats to smaller sizes and solitary wil resort to the smalelr versions, if they are incorporated in the icon resource. They also support full 24 bit png with transparency. Other operating systems will use png 8-bit or dedicated icon file formats. Mobile devices use png and SVG... So it's really not a whole answer here. You can of course reduce the size without interpolation using the method of nearby neearest, Botr, it can do more damage than good. A better workflow would be to downsize conventioanlly, then convert to indexed color and unify the colors that have been stripped...

Mylenium

Tags: Photoshop

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